Minor Annoyance
Deity
Diversity is a powerful advantage. Literally a million people playing the game puts not only a lot of eyes and ears on it, but also a lot of different and fresh viewpoints on something that's probably been through a lot of revisions. When you're talking about entire worldwide populations, even a 0.01% return or result is still a whole lotta people.
I did the math once and in comparing the likely number of testers to the number of day one players, in the first day a game is out the players do about a month's worth of in-house testing. So a week and a half is about a years worth. They're not going to hold back the game for a year in the age of the internet and self downloading and installing patches.
It might have been fun to have everyone rush to trade with Adept Blue, pillage the routes and have to defend the station because if I can't have it no one will! But stations are not supposed to be Orion from MoO.That doesn't excuse all issues the game has, but I think it's unfair to say that they did nothing when we saw feedback being incorporated (e.g. Adept Blue).
This is also why stations aren't that interesting at the moment. It easy to judge the value of a straight up yield increase as opposed to another bonus.