isau
Deity
- Joined
- Jan 15, 2007
- Messages
- 3,071
I've been looking into how Firaxis limited England's ability to receive a free unit when they conquer a city. Turns out Firaxis added an entirely new RequirementType for this: REQUIREMENT_CITY_TRANSFER_TYPE_MATCHES. It requires a RequirementArgument of named TransferType with a value of the source. The only current example is the ability to only return yes when the city is transferred via being settled (BY_SETTLER).
Do you think if we dive hard enough we could find some other kinds of transfer arguments? For example, Loyalty flipping?
Do you think if we dive hard enough we could find some other kinds of transfer arguments? For example, Loyalty flipping?