strategyonly
C2C Supreme Commander
The second save has it empty but that's no help in diagnosing WHY it got that way. I need to get it to do that for me again from the first save, and I haven't found a way to reproduce that. As I say, moving the rogue to where it winds up in the second save, and then letting the AI play its turn does NOT do it again for me. If you can give me a recipe of moves you make from the first save to get it to reproduce that is what I need.
Oh, ok i see what your saying, but in answer to that, no i cant, i only have 10 re-saves per and its been over ten turns since i did that sorry.
Doing exactly the same for the entire map does! Going to have to sleep on it and see if I have any bright ideas tomorrow. Right now the only solution I can find adds about 3 seconds to moving the revealing unit which (IMO) is considerably worse than the problem. Only compromise I can think of is doing the map redraw at the end of each turn (if this situation is detected - it IS detectable), which would mean the view would contain the waveless ocean until the edn of the turn, but then fix itself up.