Van01 - A Newbie Hope

Let's agree on a tech path before I play. If we plan on going to war, we should research construction/HBR. If we expand peacefully, currency and CoL would be good targets. A religion of our own would be sweet, since we'll probably get a prophet thanks to Stonehenge.
 
If we expand peacefully, currency and CoL would be good targets.

I think I'd vote for this option right now. With only one city I don't think we're really ready for a full on war yet. Once we have another city or 2 built then sure. But as it right now I think we'd be hard pressed to build enough units to make a war practical.

A religion of our own would be sweet, since we'll probably get a prophet thanks to Stonehenge.

I'd love to found a religion. The income from having a shrine can really add up over time.
 
If Judaism hasn't been founded we can shoot for that, if not I think we are looking at Confucianism next? I agree with Vanor as well on tech, we're not warring, yet.......
 
War or peace?

I'm very tempted to advocate war to nab Great Wall from Pacal. If I remember correctly Pacal's UU is the Holkan which would limit the usefulness of Numidians.

On the other hand we could start with a force of CR axes and then build some Numidians later to defend our cities from barbs while the axes are out of area laying waste to Pacal (hopefully).

If we're going for that then we don't need HBR immediately. It would take a while to build up a reasonable force of axes (we have to build a copper mine for a start!). We could therefore pursue maths/construction or poly/PH/CoL in the meantime.
 
Uhh, this is 24/48 right?

You'll get a report tomorrow evening, you needy b*tvh. ;)
 
Sorry, my bad. I guess I'm a little overzealous in terms of my Civ IV succession games. The game still has that new car smell about it to me.
 
You'll get a report tomorrow evening, you needy b*tch. ;)

Haha! Fooled you!

Okay, err, sorry about that. The bed called earlier than usual.

@glen: Don't worry, when I got CIV for Christmas a couple of years back, I played it for eight hours straight. Great games deserve excitement. :)

Anyway, Utica was founded pronto on the settler's spot. It's borders haven't expanded yet, and I didn't get around to improve the resources yet. It's working on a granary, slowly.

I vetoed the scout in Carthage in favor of a warrior. (More staying power.) I was pretty glad that I did, because there were at one point two barbarian warriors near Utica. They never attacked, but it could have gotten nasty.

A word on our explorers: Lion king is fortified on the ice northwest of Carthage
for fogbusting. Woodstock hasn't moved all round. He got attacked by a barb warrior and is healing right now.

Besides the warrior, I built a worker in Carthage. The horses are now hooked up, so the city is building a chariot. We should build a settler at size six. I suggest settling this site.

Civ4ScreenShot0000.jpg


The idea would be to cottage pretty much everything and whip a granary and a library. A nice, instant profit-city.

When Utica gets up to speed, it can handle the military production. Carthage could then focus on commerce and building settlers/workers.

Researchwise I skipped archery (archers are inferior to even chariots) and, with a religion in mind, shot for CoL via meditation-> priesthood-> writing. We could try for the Oracle, but I think that our expansion is already on the slow side. Besides, if we go full commerce in Carthage soon, we'll get CoL faster by researching it.

Who's up? Vanor?

SAVE
 
I'm UP,

and I've GOT IT.

Looks like a fairly straightforward set.

Grow Carthage, hook up resources in Utica, build some chariots, head towards CoL.

@stuge. Chariots are better barb bashers but archers are better fogbusters because of defensive bonus on hills (and we need archery + HBR for Numidians iirc). Having said that we'll still chase CoL.
 
Oh, those barbarians. Killed 7 barb warriors this set, no sign of archers yet but I'm sure they'll appear soon enough. Or maybe they'll just settle down and huddle in front of the tele:
v1b30000.jpg


I'm afraid I got confused by the turncount and played up to1000bc :blush: .

Didn't keep a very accurate turnlog either :blush: :blush: .

Anyway I grew Carthage to pop 8, building three chariots in the process, before I started on a settler (due in 6 turns).

Utica grew slowly, still hasn't finished its granary. Workers have been improving resources, pigs and silver have been improved, 2 turns from a copper mine then a few turns for a road and we can start building axes.

In terms of city specialisation Carthage will make a nice hybrid capital (roll on bureaucracy (not something I say in real life ;) )). Utica could become a decent unit pump once it grows and gets some mines. Floodplain city would be our beaker pump.

We've learned writing and we're now 9 turns from CoL. We're also 14 turns from a Prophet. This could work out ok. On the other hand Oracle hasn't been built yet so someone could still do a CoL slingshot and nab confucianism in the next set.

We've done some more exploring and the map is beginning to take shape:
v1b20000.jpg


Pacal made us an offer:
v1b10000.jpg

Which I accepted.

It might be worth considering our espionage policy. Up to now EPs have been distributed equally (by default). Is it worth focussing on Pacal?

We're doing ok on research, not so good on production atm but that will sort itself out:
v1b40000.jpg


Well, that was a quick set to appease our more enthusiastic players :D .
 
Wow, that was certainly a quick turn around. We look like fine, nabbing a religion and then probably pumping espionage into those heathens might be a good idea as well. Is Pacal Aggressive? If so, I agree on the espionage with him as well.
 
Vanor: we're aiming to get CoL through straight research; the danger is that someone else may already be building Oracle and get it completed in the next 9 turns.
We could still go for Oracle ourselves, maybe Carthage could have a go once the settler's finished. On the other hand Carthage may be better employed building axes coz the odds of us building Oracle first are really quite low and we don't really need the refund as much as we need axes.
 
Lots of action this time around. The barbs are quite active.

INT - Hit enter.

T1 - Frederick offers open borders and I accept. Hinduism spreads to Carthage, but I don't make it the state religion.
FredOB.jpg


T2 - zzzz

T3 - zzzz

T4 - Move chariot to intercept barb warrior. Start building farm.

T5 - Hinduism spreads to Utica.

T6 - Settler finishes at Carthage start work on Chariot. Chariots beat 2 barb warriors.

T7 - Kill off another barb warrior.

T8 - Beat yet another barb warrior. Move settler out with Lion King and start roading the copper.

T9 - Chariot gets beat by a barb warrior :( Granary finishes in Utica and start another chariot.

T10 - Col finishes and we enter the classical era, and found Confucianism in Utica and adopt it as the state religion. Start researching HBR and start another chariot in Carthage. Kill barb standing in our pig farm.

Here's the world as it stands now.
World2.jpg


Pacal settled on the corn north of where our next city was supposed to go, so there will be border pressure there if we settle at the marked spot.

Currently in anarchy but that will end as soon as enter is hit. Decided to call it after 10 turns that should put us back to a even number again.
 

Attachments

Got it. Anything we're trying for in particular at the moment?

Time for another settler?
Tech path?
Need more chariots for barb killing.
 
Had a look at the save.

Could we prioritise building a road to the copper coz axes are better long term than chariots imho.

We could build city 1S of current sign; it overlaps 2 wine tiles with carthage but nabs an extra floodplain and keeps corn in BFC.

Techwise could go for HBR to start building Numidians. Or we could ignore our UU and go maths-construction for cats.
 
OK, I'll play in a few hours. Will keep dealing with barbs, and will get that copper online and ready to go.
 
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