reconverse
Chieftain
First of all;
Keep up the good work with ROM!!
Some quick thoughts about corporations;
Originally we have corps which reflect the real world. Like;
Mining Inc. (mining indust.)
Aluminium (metal/steel indust.)
Stand. Eth. (power/oil, etc indust.)
Civ. Jewel. (luxery goods, etc.)
Construction
etc.
If you add corporations please add ones wich add to the list above.
I was thinking about other real-world industries like;
Entertainment Industry (allready there a bit, like the Hollywood and Rock N Roll)
Trade Industry
Weapons
Financial
Production Industry (all sorts of goods)
Information/ data
Service Industry
etc.
Maybe i'll work this idear out when at home tonight

EDIT:
Ow, and of course we cannot forget Global Crime/ Maffia
Keep up the good work with ROM!!
Some quick thoughts about corporations;
Originally we have corps which reflect the real world. Like;
Mining Inc. (mining indust.)
Aluminium (metal/steel indust.)
Stand. Eth. (power/oil, etc indust.)
Civ. Jewel. (luxery goods, etc.)
Construction
etc.
If you add corporations please add ones wich add to the list above.
I was thinking about other real-world industries like;
Entertainment Industry (allready there a bit, like the Hollywood and Rock N Roll)
Trade Industry
Weapons
Financial
Production Industry (all sorts of goods)
Information/ data
Service Industry
etc.
Maybe i'll work this idear out when at home tonight

EDIT:
Ow, and of course we cannot forget Global Crime/ Maffia

It's not long ago when I was reading pedia from SMAC. Few things in current RoM are based on SMAC. On techs I do try to take bit more realistic approach but I'm still missing units/buildings/any stuff for all those 50+ new future techs. Once I know what stuff each tech can hold, I can start figuring out the tech tree order - All this is going to be very long task...
Or is that situation being looked into and rectified?
Require iron, rubber, oil, maybe another thing or two (I'll be honest, I'm just thinking out loud at this point