Aristos
Lightseeker
Edited.
I'm not sure I like the ( ) around the 'under construction' SS parts. It looks to much like '1 turn to go'. Think I might change them to [ ].
I assume the AI has bio not in the "can research list". If so it's clear it doesn't have it.ruff_hi said:I don't agree. Consider this situation (and I acknowledge that it is extreme) ...
you have all the techs up to alphabet
the AI has all the techs up to Radio.
How do you tell, by looking at the information in-game, that the AI has (say) biology.
The only techs that you can 'see' that the AI has are techs that you both have or that you can currently research. If the AI is more than 2 techs down a chain, you cannot know if the AI has the 2nd link or not.
That is the point. The AI does have biology and it is not shown in the 'can research' list because the human player has no idea what biology is (the human player doesn't know the tech nor can he research it).I assume the AI has bio not in the "can research list". If so it's clear it doesn't have it.
Good suggestion - I'll run with that and wait until we get all the questions about it.Another possibility for the ship screen would be to use the plus sign. e.g.
SS Casing ............. 1 [+2]
To me that makes sense as "1 built plus 2 in construction" but that might just be me![]()
OK that might be possible then. I just can't remember when I was so backwards I didn't know how advanced the AI wasruff_hi said:That is the point. The AI does have biology and it is not shown in the 'can research' list because the human player has no idea what biology is (the human player doesn't know the tech nor can he research it).
The 'can research' list on F4 is not a full listing of what the AI can research. It is a listing of what the AI can research but is limited to what the human knows or can research. You can get situations where the AI 'can research' list is blank because the human is sooooo backwards that the human cannot research any of the techs that the AI can.
there are two team votes: victory and secgeneral (pope is the same as secgeneral). Basically the same code applies for both types of teamvotes apart from: the threshold is +7 for victory as you quoted and 0 for secgeneral (i.e. iAttitudeVal has to be positive for the secgeneral and +8 for victory).
ruff said:Which vote estimator do we want to code? The diplo victory or the secgen victory or both?
For the poll results text, rather than using "For Diplo-Leader" I'd prefer if gc.getVoteSourceInfo(i).getSecretaryGeneralText() was used in the message so that it would say "For Apostolic Palace Resident" or "U.N. Secretary General" as applicable; that would make it more clear what that poll actually means. Of course, that might make the text too long...Nice - I'll use that.
I have no idea.In the situation in that screenshot, is Joao actually allowed to be a candidate for pope or the diplo winner since he's not a full member?