Vista fix

warll

Chieftain
Joined
Apr 28, 2005
Messages
42
LetoXXI said:
I had the same problems, and with other games too. It looked almost like a memory leak or something. I found this fix that works for several games - and including Railroads (at least for me) - I was able to play with all settings to max and with autosave and all the other luxuries without any crash.

Try it yourself, the instructions work for the RailRoads.exe

LINK:
http://forums.firingsquad.com/firingsquad/board/message?board.id=pc&message.id=32178
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Would this fix help Windows XP as well? It crashes on me all the time to the point that the game is unplayable.
 
Hi warII,
I just registered to say "thank you, it worked" :)

Although it did crash one out of five or so times. Still, not as bad as it crashing just a few minutes into the game.
 
Well I tried what you said but unfortunetely it still keeps crashing for me
 
I tried this out as well, unfortunately, it still crashes for me in Vista. Pirates! runs fine in Vista and it uses the same engine as railroads so I thought railroads would run without problems. Railroads is a super fun game, I wish I can get it to run without crashing in Vista. :(
 
Actually, the game does crash if I have too many trains or something. I have 2GB of ram. Sometimes I can play and finish two or three maps before it crashes sometimes it crashes near the end of the first map.
But the difference now is that it doesn't crash just a few minutes into the game, like it did, anymore. IDK who's to blame here: Sid Meier's or microsoft.
 
Unfortunately, this fix did not work for me. It did seem to help a a little, as it went ~10-15 min before crashing to desktop. I am really hoping Firaxis releases a new patch very soon -- anyone have info on this?

I was even desperate enough to install Railroads! under a VMware Windows XP guest operating system with experimental DirectX accelerated graphics. It does not work however, as Railroads! does not even get the main menu.

FYI, I'm running Vista x64 C2D E6600, 4GB DDR2-800, 8800GTS 320M and all drivers are latest.
 
Sorry to double post, but I've been looking into this problem and it is almost definitely a memory leak, if anyone wanted/needed more evidence.

Using Vista's built-in performance monitor, I recorded stats for the Railroads.exe process and fired up a game. The virtual memory steadily climbed until it hit just around 2GB -- and then blue screened my system. The actual number was 1,970,704,384 bytes, but then again I was only sampling once every 10 seconds so it could have been slightly larger at the time of the crash.

Note that I've tried the editbin.exe hack, am running Vista x64 and have more than 2GB of memory. For whatever reason, the above hack isn't working for Railroads.exe or else it would not crash at the 2GB mark.
 
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