PPQ_Purple
Purple Cube (retired)
- Joined
- Oct 11, 2008
- Messages
- 5,764
Giving chariots cargo capacity 1 does exactly what you suggest. No new art needed, one line of xml.
The art issue is with a previously nonexistent unitclass. I need to make a decision how heavy cav looks for every civ that can build them. Totally doable, but a little time-intensive.![]()
But there is a beter way. Since the AI newer uses land transports.
The mount/dismount mechanic existing in Pegasus.
This would also allow the chariot to cast any spells or deal damage as the unit riding it, without the need to disembark.
And it is still only a few lines of code.