quechua rush works at any level.
it kinda does. but actually it works better at the levels where the AI starts with archers, silly. i think that's monarch, might be prince. at noble and below they start with warriors and don't know archery, so the quechua bonus is wasted for approximately a bazillion years since the AI researches sooooooooooooo slooooooooooowly. they also take an estimated eighty trillion years to expand. *giggle*
i suppose i might perhaps be exaggerating a bit.
Isabel is the only AI that I've seen build a huge stack of elephants. Anyone else noticed this?
it kinda does. but actually it works better at the levels where the AI starts with archers, silly. i think that's monarch, might be prince. at noble and below they start with warriors and don't know archery, so the quechua bonus is wasted for approximately a bazillion years since the AI researches sooooooooooooo slooooooooooowly. they also take an estimated eighty trillion years to expand. *giggle*
i suppose i might perhaps be exaggerating a bit.
it kinda does. but actually it works better at the levels where the AI starts with archers, silly. i think that's monarch, might be prince. at noble and below they start with warriors and don't know archery, so the quechua bonus is wasted for approximately a bazillion years since the AI researches sooooooooooooo slooooooooooowly. they also take an estimated eighty trillion years to expand. *giggle*
i suppose i might perhaps be exaggerating a bit.
sounds like you need to go up a level if the AI is researching too slowly. on empror they don't research too slowly.
Don't worry she does, Hence 1,800 posts.
Isabel is the only AI that I've seen build a huge stack of elephants. Anyone else noticed this?
it kinda does. but actually it works better at the levels where the AI starts with archers, silly. i think that's monarch, might be prince. at noble and below they start with warriors and don't know archery, so the quechua bonus is wasted for approximately a bazillion years since the AI researches sooooooooooooo slooooooooooowly. they also take an estimated eighty trillion years to expand. *giggle*
i suppose i might perhaps be exaggerating a bit.
sounds like you need to go up a level if the AI is researching too slowly. on empror they don't research too slowly.
i've lost and gotten ranked as "ethelred the unready" which i think is 2 above dan quayle. it's always when playing deity OCC, so i don't know if you just get that automatically if you lose on deity, or if it thinks i'm particularly skilled at losing, but it makes me giggle. and at least i'm not dan q.
no, not automatically. i just did a test game, worldbuildered a barb right next to my city on turn 1 on deity, i was dan quayle. maybe you have to last a little while.
on monarch when i lose i get dan quayle. it's true, i'm multi-talented. i can lose civ4 on a variety of levels.
I agree with FH and scooter.
The elephant isn't overpowered, simply because it costs so much.
It's not a cost effective unit, you cannot mass elephants easily.
Are these beasts overpowered? I recently played a Fractal/Warlord game, with Inca, and I had elephants in my capital's fat cross. I Quecha rushed Ragnar in 1500 BC, destroying his one city, and then Elephant/Axemen/Quecha rushed Tokugawa at ~100AD (we three shared an island) and destroyed him without losing an elephant, and only losing one axeman (stray chariot).
Are they overpowered? It seems that every game I get elephants, I end up rushing my opponents with them, destroying their cities with ease, with or without catapults. (and the +50% against mounted units makes them even more attractive)
Also, the only general counter at this point is the Spearman, who has a +100% counter against mounted units, but has 4 strength. This puts him at equal terms at least, since elephants do not get terrain bonuses. But, a Combat I/Smash elephant (+10 Str, +25 vs Melee) can trounce even enemy spearmen!
Has anyone else noticed this? Or even USE elephants, since catapults are "more attractive"?
War elephants are stronger than most here seem to be giving them credit for. In BtS they should be built with a stables and that means they get 2 promotions to a basic spearman's one. I find they run over any troops until pikemen and even there they can take them out with a bit of catapult support or by that time your own trebuchet support. Enemy macemen with CR promotions are vulnerable to Combat 2 and Combat + Shock ellies.
Who needs to worry about getting macemen when you have such a powerful stack defender / attacker? I find that they are strong enough to safely go for Liberalism and get drafted muskets effectively skipping the age of the maceman. With support from catapults and swordsmen you can still make war taking weak cities and pillaging with impunity in the age of longbows. Only the best defenders (Protective with several CG promotions) or LB in a city on a hill are too tough. As soon a trebuchets are available even those fall although of course by that time you'll have access to CR maces as well.
As to them being too slow, I don't think that's true. They aren't really mounted troops, I regard them as super heavy infantry and they just move with the main SoD along with the catapults and CR swords and Shock axes and other troops needed for serious warfare in the middle ages. Great troops and I'm always glad to have them on my side even if only to counter the ones used by the enemy. They're not overpowered but they are very strong and not far from that. They last a long time, with adequate support, and I often have a few of them around in the age of rifles and cavalry as second line troops used to finish off the tail enders battered by cannons. I take great pleasure in upgrading my faithful ellies to helicopter gunships![]()
When you are behind in tech Elephants are a great counter to longbows, crossbows and maces. They are also an effective counter to musketmen and will be the only unit you have than can take the pinch promo before you get your own gunpowder units.And regarding pikes - the place where they shine is exactly before pikes; that war after you got construction. And they mean more or less you can crush any invading army, without catas. And they mean that even if you're behind in tech, you can still counter relatively easy his xbows/maces(since ai researches pikes way later then machinery/cs). And when you don't have money to promote your axes when you finally got maces, the phant still does decently in a city attack(though hardly it's strong point). .