Cabbit said:Open the WH Mod file in the scenario editior than go to the file menu and select "import..." there will be warning that comes up, click yes and you will have the option to check mark 3 boxes that say "Rules", "Map", and "Players", you can click on the icon left of the box to expand these into more specific catagories, but you probably don't need to do that. Just check the box "map" (and only that box) and then press OK. After that go to the File menu again click save as, and then save the map as whatever you want. Then go into civ-content in the game and select that file to play on.
You should note that preplaced resources will not neccisarily show up on the map becuase WH-Mod uses modded resources, you should, therefore either manually place resources or randomize the resource placement on the map after you import it into WH-Mod.
10x - it will be easy if i had the map in civ 3 format, but my map of illuria is ripped from another game and is a succession of 0,1,2,3,4,5 .... 0 meaning water, 1 = plains, 2=forest, 3 = hills, 4 = mountains and so on....
So, can u give me a suggestion on how to import this map format, so i don't have to paint it square by square in the editor ?
10x in advance.