Fire.Soul
Chieftain
I've been trying to enhance my military capabilities, as I used to use other methods to win (mainly culture or space race). But now I'm facing a (potentially) serious problem: turning into a warmonger has reduced my wonder construction nearly to zero!
I specialise a couple of cities (the ones with most hammers) in military production through Barracks and/or Stable plus Military Instructor/Military Academy if suitable. When I'm in a war however, and although I have those specialised cities, I have the tendency to get all my cities to support military production, reinforcing defences and giving greater strength to my offensives. This means that I hardly ever have time to build any Wonders, and when I do they usually go into a fairly poor city in terms of hammers, which means I don't get to finish most of them.
Is this a normal issue in military strategies? Do you think I should work harder on specialising or should I opt to build a global military production network?
Moreover, what are the Wonders that fit best these warmonger purposes? I tend to go for the ones that provide Great Merchants or Prophets to use them as specialists in order to boost my wealth (I play as Huayna Capac, Fin/Ind, so it sure is significant, especially to Research and unit maintenance). This Wonder issue stresses me out because, all things considered, I'm throwing away the potential of my leader and the power of the industrious trait.
Any suggestions? What do you warmongers recommend?
I specialise a couple of cities (the ones with most hammers) in military production through Barracks and/or Stable plus Military Instructor/Military Academy if suitable. When I'm in a war however, and although I have those specialised cities, I have the tendency to get all my cities to support military production, reinforcing defences and giving greater strength to my offensives. This means that I hardly ever have time to build any Wonders, and when I do they usually go into a fairly poor city in terms of hammers, which means I don't get to finish most of them.
Is this a normal issue in military strategies? Do you think I should work harder on specialising or should I opt to build a global military production network?
Moreover, what are the Wonders that fit best these warmonger purposes? I tend to go for the ones that provide Great Merchants or Prophets to use them as specialists in order to boost my wealth (I play as Huayna Capac, Fin/Ind, so it sure is significant, especially to Research and unit maintenance). This Wonder issue stresses me out because, all things considered, I'm throwing away the potential of my leader and the power of the industrious trait.
Any suggestions? What do you warmongers recommend?