El Caballerion
King
How aggravating were citadels/forts in CIV? They seemed very gimmicky simply because the AI never knew how to deal with them. Even when the AI managed to destroy the unit stationed in the citadel, they wouldn't destroy it and continued to take damage for so many turns.
If we have citadels/forts in BE, they need to serve a better purpose. What suggestions do you have?
If we have citadels/forts in BE, they need to serve a better purpose. What suggestions do you have?