WH Fantasy Mod Preview

Will you download a 100MB (finished, playable & tested) mod?

  • Sure.

    Votes: 75 87.2%
  • No, too big for me.

    Votes: 6 7.0%
  • No, I'm not interested in this mod.

    Votes: 5 5.8%

  • Total voters
    86
OMG! I sorry! I didnt wanted to say anything negative! I mean, why are you so mad? I didn't said anything bad. I only said, that this looks like a good mod, but surely won't better than other medieval/fantasy mods! Why is that so offensive?

You asked that why is your mod the best for modders? The answer is simple: To use the unit animations, and leaderheads......

Once again! I never said that this mod will suck! Grrrrrr! 'won't be better' is not the same like 'this will suck'! Agreed?


tjedge I have a question for you: why do you think that this WH mod will be any better than FE, as a mod? FE is huge, with a big tech tree, heaps of units, great design, awesome city, road, etc. gfx. Simply you cannot add anything more to civ3. limits!
But I have a feeling that you like it, because it is Warhammer....
This WH mod will be better in 1 thing: The unit animations and the leaderheads....
Since I am not a modder to use those graphics...I see it pointless to download, that was my only point. I hope you understand it, I never wanted to bash this mod! [Im sure that it wont be worse than FE or the medieval mod at all. :)]
 
Originally posted by Gorgoroth
I hope you understand it, I never wanted to bash this mod! [Im sure that it wont be worse than FE or the medieval mod at all
Nice one Gorgoroth , you're the master of the back handed compliment.

Originally posted by Gorgoroth
I didn't said anything bad. I only said, that this looks like a good mod, but surely won't better than other medieval/fantasy mods! Why is that so offensive?
[/B]

He's mad because you showed total disrespect to all the hard work he's put in to making this mod without having seen or played it. You can't possibly know how good or bad this mod is until it's finished and you've played it.

On another note:
I previously said that I wouldn't d/l this mod because of the filesize and the fact I only have a 56K modem. I couldn't live with that so I've gone and bought myself a USB pen drive and I'll download onto that from my work's PC :D
So don't worry embryodead there are quite a few of us eagerly anticipating this mod.
 
Originally posted by Gorgoroth

tjedge I have a question for you: why do you think that this WH mod will be any better than FE, as a mod? FE is huge, with a big tech tree, heaps of units, great design, awesome city, road, etc. gfx. Simply you cannot add anything more to civ3. limits!
But I have a feeling that you like it, because it is Warhammer....
This WH mod will be better in 1 thing: The unit animations and the leaderheads....

Actually I know nothing about War Hammer. I am not a War Hammer fan at all. But this fantasy mod is much different than FE. It seems much more complex. Balrog says FE II will be tons better than FE. The tech tree in FE by the way is not very big. Check out the threads for LoTM. They're pushing for 100 techs! Thats a lot. embryodead is very good with graphix and I don't believe he is going to just leave everything as original civ3. I believe unit animations and leaderheads make a huge difference.
BTW: I am not ripping you Gorgoroth. Next time it would be a good idea to pm embryodead that message so he can respond and you don't get attacked by the fans.;)
 
If I may intervene:

The talk "this mod is much better/worse than that mod" belongs to the kindergarten. Not here.

Creative comments are allways welcome - even if the creator him/herself does not agree. And comparing to other mods is hardly creative. As far as I'm concerned, all the mods made are valuable as long as they're playable ;).

Now, let's all be rational and get back to the subject, before more severe actions will take place. :)

cheers,
aaglo
 
Yeah I apologize if I hurted anyone with my words, I didnt wanted to do that, I only posted my opinion.
We have the right to post our opinions, right? I dont think that my words were so offending, but oh well......

tjedge: WH looks like lot more complex? are you kidding, right? If you can tell why, I will apologize to you as well.
Embryo's units and leaderheads are really nice, but that wont make the mod itself any better. It adds a lot, but as a mod, its still a mod more animations or not.
You should check out the multiplayer of civ3, I see huge amount of multi games using the FE mod. I guess that is the best proof, that FE is awesome. Me and all my friends are only playing civ3 because of FE. FE is at least as good in singleplayer just like in multi. I think you didnt played with the mod OR just dont like it mainly, like embryo. [I wonder why :D]
FE II.? I think it will be very different than FE I. but if you ask me, FE is awesome, I still cant stop playing it, just like many others.....
You made statements [and I cant agree, example the complexity] as well tjedge, just like me, and I wont bash you for it. We all have different opinions.


Aaglo is right, I stopped commenting anything here, PM me if you want, and use this thread to discuss about this mod.
 
I only play multi player and I am aware. FE is also the first real fantasy mod for this game. Also the only one that was finished. The new fantasy mods will change everything. I don't know embro enough to like him. I just love his animations. That is my opinion.
@embyrodead: You know that Lizarman civ might be good in the C3C expansion. New terrains I've seen so far are Marshes and Volcanoes.
 
Originally posted by Gorgoroth
why do you think that this WH mod will be any better than FE, as a mod? FE is huge, with a big tech tree, heaps of units, great design, awesome city, road, etc. gfx. Simply you cannot add anything more to civ3. limits!

It seems that your knowledge of Civ3 is really limited but let's leave that. I could compare all the things you mentioned for favor of more complex mods, but that's not what it is all about. The problem is your attidute, you come here, you say that a mod can't be better than other mod... and your only argument is that your favored mod is so good... What is the purpose of such post?

OMG! I sorry! I didnt wanted to say anything negative! I mean, why are you so mad? I didn't said anything bad. I only said, that this looks like a good mod, but surely won't better than other medieval/fantasy mods!

Wow, you maganed to push it even further. As said before, you have a very special talent of making offending compliments.

tjedge: WH looks like lot more complex? are you kidding, right? If you can tell why, I will apologize to you as well.

Wheter it is more complex or not, is up to players. Of course you won't be able to check that, because you refuse to download it at all. This makes you plain ignorant.

Embryo's units and leaderheads are really nice, but that wont make the mod itself any better.

Wow, another compliment. Thank you, that's why I spent so much time making those graphics.
 
I finished arguing, I dont want a flamewar. Complexity has nothing to do with unit animations. Yes your mod is not finished thats very true, but as a mod I doubt that it can offer more than these old mods...Different techs and units....big deal, its still just a civ3 fantasy mod, you cannot make it very unique, because there are lot of limits in the editor you know.
You still do not get my point. But its ok.
Maybe I will download it, but just because now I want to see it. :)
 
:lol: :lol: :lol:
This is hallarious! "I don't mean to offend anyone, but, your mod looks weak and stupid, and it isn't better than the other fantasy mod" :lol: :lol: or should I say "I didn't wanted to offend anyone"???
:lol:


Anyway, I'll reiterate that this mod (and the LOTR mod) has brought my attention back to civ 3. Embroydead, keep up the awsome work, and i'm desperately waiting for you to release this thing.
 
Ok I shut my mouth..you dont see my point...maybe I wasnt clear. Oh well.
 
Balrog I am sure has put together a very nice mod, but I assure you, and I think I can speak for all modders who create their own artwork, the level of dedication to the mod is beyond your, or even Balrog's wildest imagination. Just because a lot of time has gone into artwork, doesn't mean just as much or even more time has not gone into the rules and creativity.

For example, you say the engine can only do so much, and that is true, but does Fantasy Empires have a space race victory that requires unique resources, or individual U.N. victories for each race? Perhaps it does, but just because a mod is new does not mean it can not have new concepts.

Another point to consider, those who create their own artwork have the option of making their own units, and I do not mean just animations and sound, I mean cost ADM and balance.

I have spent well over 500 hours constructing my mod, and I think about it 24-7, much to my girlfriend's chagrin. I am not incredibly offended, as I know people who see all this artwork pumped out so quickly seem to think we have tricks up our sleeves so that they appear out of thin air. I am writing this to let you know this is simply not so.

My assumption is your reaction is due to a fear that the Warhammer mod may pull the fantasy fans playing FE right now, away, and it probably will. My prediction is, this mod is going to blow fantasy empires away, simply because Balrog (no offense to him) does not have the flexibility that an artwork creator does.

My second prediction is, you will download this mod once it is completed, as will the MPers... and the number of people playing a fantasy mod online will grow, and you, and they, will have more fun. :)
 
Heh, I wanna see Balrog's opinion. :)
If you say that this will blow FE away, Im sure that FE II. will blow this away than! Hrm afterall this isnt bad, hehe! Balrog will be forced to make the best mod again, if WH will blow everything away. [However I doubt it. Real players cannot be bothered by animations or leaderheads..]
 
I think you guys need to cool it. Everyone has their preferences when it comes to mods. FE is a great mod, and this mod will be a great mod. Modders want to hear that other people like their work, they don't want to hear that one mod is better than another. Let's leave it on the playground children.
 
Gorgoroth: If you can't say anything constructive then don't say anything at all.
 
Please cool down you guys and please do not force me to use my mod power. Thanks!:)
 
Hazzah! A click on the little square with the minus in it and the thread looks funky!

Why all the haaaaaaate??

Come now, a smile we shall see.

Or a mod in the near future, either or suits me just fine.
 
:D
A smile from me you now see!
Let's get back to the constructive topics. Please.
 
Yeah those marshes will be wonderful for a lizardman civ... now if only I could get off my but and make one :)
 
Just one last thing...

Gorgoroth, Balrog posted is opinion a couple of pages before and said he think this will be very good... either that or I cant read :D

And Kinboat please start cranking out those Lizardmen units...
 
I tried to e-mail you last night embyrodead, but I got "mail returned, cannot be delivered" message. Anyways, here are the dwarf cities, without a walled one atm.

If it is too dark, too big, too small, dont like the two houses, whatever.... just say so and I can correct it. And I am gong to be working on it some more because I have to do the city walls for it anyways, so don't hesitate to critisize... :)

I have yet to test it in-game, but it is in .pcx format and should be ready to go.

EDIT:http://www.civfanatics.net/uploads5/dwarf_walls.zip

here is the dwarf city walls cell. They do seem a little dark, but that can be changed in 10 seconds by adjusting brightness/contrast in PSP. You'll have to compare them with the rest of your graphics in game to see if they fit. /EDIT
 
Back
Top Bottom