what AI to you least want as a neighbor?

What obs is probably alluding to is the fact that SB has a ridiculously high peace weight and doesnt declare at pleased.

Part of the reasons I mentioned in another thread.

SB can't hurt you with axemen cause he is not allowed to build them.
SB's UU has a whole 20% of strength removed.. making it a suicide unit vs your basic archers. He only gets about 7% odds winning an attack, buwahahah.

SB's second UU, and UB are sorta useless attacking you too, unless he wants to suicide archers into your archers.

If he ever attacks you... let him and milk him for every GG you can get!
 
Part of the reasons I mentioned in another thread.

SB can't hurt you with axemen cause he is not allowed to build them.
SB's UU has a whole 20% of strength removed.. making it a suicide unit vs your basic archers. He only gets about 7% odds winning an attack, buwahahah.

SB's second UU, and UB are sorta useless attacking you too, unless he wants to suicide archers into your archers.

If he ever attacks you... let him and milk him for every GG you can get!

I'd still say it's bad news. You get sworded and horse archere'd...and on the levels you play at he'll have cats up decently quickly. Certainly he can be butchered to hell, but I'd rather just ignore him until he's ridiculously backward or (if he rolled a 7+ peace weight) getting dogpiled by warmongers. Maybe he was given that high peace weight since his early game war sucks so bad if it follows AI scripts (the thought of an immortal AI dog soldier rush choking is kind of scary. I wonder how fast it could hit with 4 dogs if it wanted to abuse that...)
 
What obs is probably alluding to is the fact that SB has a ridiculously high peace weight and doesnt declare at pleased.

Basically, the ONLY time SB is really rough is when you spawn on a peninsula, and guess who's blocking it...

Other than that you can let him rot in his techpoor mess and watch as he draws instant magic hatred with any AI with a low peace weight.

He does, however, spam units, so be careful. His unitprob is either 30 or 35 (I think it's 35 IIRC). Regardless, there's only a handful or two AIs like that in terms of troop spam, and the rest are nastier...

Trouble with being blocked in by SB is what is the answer? You cant axe rush due to dog soldiers. archers vs archers is a no go. Chariots vs level 2 archer is not great.

You can rush with chariots but would need 7-8 plus for a capital on a hill. Horsemen would be better choice.

I had a great game with hannibal and took out SB using his UU. Same was true rushing with CKn when playing China. Although CKn dont arrive early enough.

That being said he is quite peaceful if not a threat.

I personally dont like Willem. Techs way too fast and build military too fast.
 
I'm going to have to go with Montezuma. He, like the Mongols of Civ I, is probably the single most dangerous AI in the game and should be eliminated as early as possible.
 
Trouble with being blocked in by SB is what is the answer? You cant axe rush due to dog soldiers. archers vs archers is a no go. Chariots vs level 2 archer is not great.

You can rush with chariots but would need 7-8 plus for a capital on a hill. Horsemen would be better choice.

I had a great game with hannibal and took out SB using his UU. Same was true rushing with CKn when playing China. Although CKn dont arrive early enough.

That being said he is quite peaceful if not a threat.

I personally dont like Willem. Techs way too fast and build military too fast.

Willem is tied for building 2nd fewest units in the game (Gandhi sits alone at #1 in that category). He backstabs though. Of course with creative civs low buildprobs are deceptive as they tend to get more cities and thus more units anyway. The CREs that backstab or build a lot of units are some of the most dangerous AIs in the game. Willem is most annoying to me when someone else vassals him and he goes culture...especially overseas with non-coastal legendary cities. Oh man, that's obnoxious. Especially because the master's pretty good at spamming naval units usually so you want to get rid of that garbage on turn 1 if possible.

I kind of understand the monte hatred, kind of don't. He certainly dangerous, but unlike the other guys with PS as a favorite civic he's enough of a zealot that if you're in his religion he gets to friendly reasonably easily, or at least pleased with you and hating someone else.

He actually builds less units than mehmed, shaka, napoleon, and ragnar, and the same as GK. I'd much rather see monte than shaka or GK, but to me competent protective civs are the most annoying.
 
Pick one of the Persian leaders vs. Sitting Bull; Immortals own Dogs and Archers badly... shouldn't be too hard. A Quecha rush might work if you manage to hit him before he builds a single Dog - kind of risky though. All other civs will have a rough time killing Sitting Bull until Gunpowder; maybe with War Elephants and Catapults?!?
 
I'd still say it's bad news. You get sworded and horse archere'd...and on the levels you play at he'll have cats up decently quickly. Certainly he can be butchered to hell, but I'd rather just ignore him until he's ridiculously backward or (if he rolled a 7+ peace weight) getting dogpiled by warmongers. Maybe he was given that high peace weight since his early game war sucks so bad if it follows AI scripts (the thought of an immortal AI dog soldier rush choking is kind of scary. I wonder how fast it could hit with 4 dogs if it wanted to abuse that...)

AI isn't going to make only swords when he still has the capability to crank out his precious (but useless UU). And cats are easily dealt with. It's the Trebs that get tricky.

He wastes his hammers on suicides, and you reap the rewards with a few GG specialists, and keep him crippled on his infra... While getting some very high promotions for a next war. Then let him come around and give you money just to make peace because of your ultra-high kill-ratio.
 
I just hate SB too. I'm usually the agressor, so the warmongers like Al and Shaka don't bother me much. But there is just no way to kill this guy until he is so hopelessly behind that you get his LBs with Cav. He never wins either, I wish he'd just die.
 
SB is just annoying. You can't get rid of him easily and he's a whiny bastard. I want a 'cannot be asked' option for techs because he (and to a lesser extent Joao) exists.

Who I really don't want as a neighbour? Gilgamesh, Catherine come to mind. Both fairly aggressive and landgrabbers.
 
I hate the real aggro guys, especially as I'm not an effective warmonger (yet!)

On my current Noble/Epic (on what appears to be a Pangea style fractal map) I spotted Roosevelt first.

That was fine, but within 3 turns Monte, Ragnar and Shaka had all popped up to say hello (along with Saladain, Joao and Justinian - from memory - within a few turns). Needless to say I wasn't happy.

I got dragged into an early war - siding with Monte over Roosevelt - which resulted in me taking 3 American cities (including Washington), and culture flipping a fourth from Monte.

To date (I've just won the Lib race and I'm racking up my Ethiopian musketmen replacements) I'm keeping things stable (apart from Monte briefly suiciding a few stacks on me - and losing another city in the process) thanks to a shared Hindu love-in.

I guess this isn't really an answer to the OP question, but I've had the realisation that whoever I start near it can be dealt with. Previously, having met Monte, Ragnar, and Shaka I think I would almost certainly have restarted - but the lesson seems to be "pick on someone you can beat, take their lands, and then use your size to spam units" :D
 
Willem is tied for building 2nd fewest units in the game (Gandhi sits alone at #1 in that category). He backstabs though. Of course with creative civs low buildprobs are deceptive as they tend to get more cities and thus more units anyway. The CREs that backstab or build a lot of units are some of the most dangerous AIs in the game. Willem is most annoying to me when someone else vassals him and he goes culture...especially overseas with non-coastal legendary cities. Oh man, that's obnoxious. Especially because the master's pretty good at spamming naval units usually so you want to get rid of that garbage on turn 1 if possible.

I kind of understand the monte hatred, kind of don't. He certainly dangerous, but unlike the other guys with PS as a favorite civic he's enough of a zealot that if you're in his religion he gets to friendly reasonably easily, or at least pleased with you and hating someone else.

He actually builds less units than mehmed, shaka, napoleon, and ragnar, and the same as GK. I'd much rather see monte than shaka or GK, but to me competent protective civs are the most annoying.

That being said Willem on my Emperor Egyptian game vasseled the English and beat me to rifles and dow on me with a large stack including riflemen. In fact my previous sitting bull monarch game on here he had a stack of 30+ units that was a pain to deal with. He seems to just spawn either large empires or just build lots of units once at war.

Mind you not seen the listing for probability of producing units for each leader. Is this posted somewhere?
 
AI isn't going to make only swords when he still has the capability to crank out his precious (but useless UU). And cats are easily dealt with. It's the Trebs that get tricky.

He wastes his hammers on suicides, and you reap the rewards with a few GG specialists, and keep him crippled on his infra... While getting some very high promotions for a next war. Then let him come around and give you money just to make peace because of your ultra-high kill-ratio.

[offtopic]

I'm still have a lot to learn in this game and things like this(bolded quote text) puzzle me a bit. I'm not playing at levels where I see enough siege to sweat and I haven't had to fight many defensive wars yet. How are cats easily dealt with? And why are trebs trickier than cats?

From what I've read it seems the anti-siege answer is either siege attacks or flanking attacks since your stack will not take collateral damage when attacking an AI stack containing siege. This is most commonly expressed in articles in regards to knights/cavalry vs cats/trebs/cannon. At this earlier games stage I wonder if I'm missing something. How do you deal with incoming siege in stacks when you haven't teched construction yet?

Thanks

[offtopic]

I worry most when I have Shaka as a neighbor. I haven't learned a lot of the diplo tricks people refer too yet. France is always my Target #1 though :devil:
 
Napolean, because he's probably the most effective war-fighting AI (not that that's saying all that much).
 
I find that its not my closest neighbour tat is the biggest problem. We all can deal with our close neighbours and keep them in hand. The worst is when you find out that Huayna Cupac is on the continent, he's been teching peacefully, founded 5 religions, got the other AI's to friendly by converting them, has built every single wonder, and has a massive tech lead. That's why Huayna is my favourite neighbour, i rush him every time, even if unsuccessful, i want to cripple him enough not to deal with him later on! As for my least favourite, I don't know why, but Roosevelt and I never get along...
 
I love everyone, I love my neibours, they give me city, they offer me workers....
The most difficult situation for me is being on an f..king iland.
 
Worst is gilgamesh. He has amazing defensive traits, and is super aggressive and no tech slouch. He's hard to conquer and will get strong and dow you if you're not careful.

For some reason charlemagne has always been a . .. .. .. .. . to conquer for me. He rexes like crazy and is protective.

Monty and shaka are annoying but you know exactly what you're getting into with them and can keep them in line.
 
I must have some weird copy of Civ because in every game that Sitting Bull appears he sucks, in fact I had to save his butt last game from barbarians because he could develop or build an army for nothing. We we're playing on Great Plains and he gets a nice area filled with plains and rivers, great terrain IMO once you get metalcasting cause then you can build cities near rivers, farm the rivers and then have workshops outside the irrigatable squares. Personally, I despise having Gandhi and Charlemagne as neighbors as usually Gandhi spams his own religion in my territory and Charlamagne has more than once declared war on me, especially when I'm at war with another civ....Thankfully, Cataphracts with shock beat Landskrenachts
 
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