beorn
Prince
Looking at a couple of Let's Plays, I've been interested in the adjacency bonuses for placing districts next to specific things.
However, I am left wondering what an adjacency bonus of +2 or +4 actually means. I mean, in the early game, if I build a Council (or whatever the first level research building is in VI) and it gives one beaker... it's kind of hard to believe an adjacency bonus of +4 turns that into 5 beakers. Adjacency would become overwhelmingly the most important strategic concern in the whole game.
So what do we know about the meaning of these bonuses as applied to the various districts?
However, I am left wondering what an adjacency bonus of +2 or +4 actually means. I mean, in the early game, if I build a Council (or whatever the first level research building is in VI) and it gives one beaker... it's kind of hard to believe an adjacency bonus of +4 turns that into 5 beakers. Adjacency would become overwhelmingly the most important strategic concern in the whole game.
So what do we know about the meaning of these bonuses as applied to the various districts?