What do you think about Railroad?

From 1 to 10, rate Sid Meier's Railroad


  • Total voters
    40

jprc

My dog is smarter than me
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Sep 22, 2006
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I think I own and played ALL Sid Meier's games since Microprose existed.
1.5 hours after installing SM's Railroad, I think I am done, and have no desire to go further...
I expected something much more entertaining and challenging:( ....
I thought I was going to build my tracks, after fighting for getting the right of passages through different lands, be challenge by various problems such as finding the workers for building, the instability of the ground, the lack of resources for building quickly, some attacks perhaps in the early USA games (or strikes in the European scenarii):crazyeye: ...
No-thing-at-all:eek: .
Just a nice look, with tiny maps, no campaigns, nothing more really than finding the right mathematic for associating the various resources...

Perhaps am I too negative:blush: , and I can not beleive that a Master like Sid Meier did it, or perhaps am I getting old, and he still stays young at heart...

What do YOU think about this game?
 
I can't vote as none of the options really apply to me. If someone wanted me to rate the game as a serious strategy game then I'd be able to give it no more than a 1. On the other hand if someone wanted me to rate it as a fun light hearted game to "play with my trains" then I would'nt hesitate to give it a 7.

Im not enamored by it, but I certainly don't hate it. I certainly havn't lost any sleep by the desire to play it. And finally, no need to try to dig deeper into it because I dont think I can dig any deeper.

It is what it is. A light hearted "play with my trains" kind of game that goes along the same lines as SimGolf did. Im not complaining because I actually like Sim Golf for what it was. A light hearted fun game.
 
City Builder said:
I can't vote as none of the options really apply to me. If someone wanted me to rate the game as a serious strategy game then I'd be able to give it no more than a 1. On the other hand if someone wanted me to rate it as a fun light hearted game to "play with my trains" then I would'nt hesitate to give it a 7.

Im not enamored by it, but I certainly don't hate it. I certainly havn't lost any sleep by the desire to play it. And finally, no need to try to dig deeper into it because I dont think I can dig any deeper.

It is what it is. A light hearted "play with my trains" kind of game that goes along the same lines as SimGolf did. Im not complaining because I actually like Sim Golf for what it was. A light hearted fun game.

My sentiments exactly. As a light-hearted quick game it is pretty good, worthy of 7/10 or perhaps even more to some gamers. But for a serious strategist it offers very little, especially if trains don't really "do it for you".
 
I gave it an "I need to give it a better try..." as it seemed to fit the order of crap to great you had. Its a fun enough game, but not something I think I could ever replay. - at least before the modding community gets its hooks into it.

5/10 for me.

8/10 potential.
 
I guess it was too much to expect that it would build on PopTops economic model but instead IMHO, even compared to the original Microprose version, the financial part of the game actually seems to have retrograded. I would have been happy with the original stock market manipulations, improved graphics, and Poptop's economic model. I guess I'll continue to play the PopTop version. This is one of those rare Sid Meier's failures, unless you're a youngish kid.
 
first impression ok
wife tried demo
"enough to veto the game"
permanent track blocks
 
More stratergy and realism would probably have made a better game, but Railroads has just gone a different direction, which is giving the nice feel of that model railway you allways wanted to set up...*drifts off into dream*...but made easy and with objectives.
7/10. It does what it aims to do well. Still, a game that was more realistic with all of the above would have been more pleasing.
 
It's a great game but they could have done a lot more with it. We really need a complete USA map so we can recreate the building of the first trans continental railroad. I know we had a lot of maps done by individuals with the first game and I hope someone is already working on a large complete USA map.
 
Its a very entertaining game but the people who made it could have made it so much better and this frustrates me. Every railroad game is now compared to the Chris sawyer Transport Tycoon , no one has ever matched it .

1 In a multiplayer Lan game u cant add any AI
2 As the trains grow the speed of the game come crashing down to a snales pace ,this becomes unplayable . I own a powerfull pc P3 3gig wth at ATI x1600 256m graphics. This is lazy programing since Transport tycoon ran from 2 1.44meg floppies on a p2 100.
3 It has the most frustrating delete method of removing and correcting wrongly placed lines ahhhhhhhhh.
4 The game finishes in 1970 no modern trains
5 when u buy into your oppenents buisness they do not get the benifit of your investment .
6 When u buy buisnesses the openent get the extra money not you.
7 Can only park 3 lines in a station and cant have any more than 1 station per city.
8 when u buy out your opponent their games suddenly ends in multiplayer usually with a systm crash
9 No warnings to tell u if a particular train is loosing money or is getting really old.
10 . Cant zoom out very far, no variety of size maps. sometimes a tiny map is nice to play or a really large one depending on number of players
 
I love the game and am quite addicted. My only problem is the fact that I had 5 CTD's today in around 25-30 minutes. With one good patch I think I would play this game 24/7.
 
Ah the feeling of creating a empire, Shall i ever see my rails laid down from coast to coast???

Not with this game.
 
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