Tech Osen
Emperor
- Joined
- Nov 13, 2016
- Messages
- 1,943
Fundamentally the biggest problem is not the AI but that air power is so expensive. At a minimum you have to hard build an aerodrome, fighter and bomber. Plus you would probably want to build a hangar to get XP. Then you also want to consider getting a military engineer to build a few airstrips. Plus it is very fiddly to move the units around and rebase. Firaxis should look at making air units cheaper to build and giving them a bigger range
I'm sorry but 4-5 turns (standard speed) to build a fighter or bomber is quite accaptable. If your cities can't muster that sort of production then maybe you need to look at your cities/cards/traderoutes.
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