What if you got to pick the Civ 6 roster?

Personally I am against the methodology of this thread as I would choose civs by mechanics first, and location last.

Mechanics:
Desert Civ - Arabia (MENA)
Forest Civ - Iroquois (NA)
Hills/Mountain Civ - Inca (SA)
RainForest Civ- Brazil or Kongo (SA)
Tundra Civ - Russia (Euro)
Army Civ - Variable
Navy Civ - Norway or Denmark (Euro)
Religion Civ - Variable
Espionage Civ - France or England (Euro)
Goverment Civ- Greece (Euro)
Turtling Civ- USA (N Amer)
Wonders Civ - Variable (Euro)
Gold Civ - Mali (SS Afica)
Wide Civ - Rome (Euro)
Tall Civ- India or China (Asia)

With that you have:

N AMERICA (3)
America- Turtling Civ
Iroquois - Forest Civ
Aztecs- Ancient + Classical Army Civ

S AMERICA (2)
Inca - Hills Civ
Brazil - Rainforest Civ

EUROPE (5)
England - Renaissance + Industrial Naval Civ
Greece- Government Civ
Norway
- Classical + Medieval Naval Civ
Rome - Wide Civ
Russia - Tundra Civ

MIDDLE EAST/NORTH AFRICA (2)
Arabia - Late Faith Civ
Egypt- Desert Civ

SUB SAHARAN AFRICA (2)
Ethiopia- Wide Faith Civ
Mali -Gold Civ

EAST ASIA (4)
China - Tall Wonder Civ
India - Tall Faith Civ
Japan- Medieval Army Civ
Mongols- Classical Army Civ

Germany, France, Korea, and Persia are first in for Preorder and DLC
 
Egypt- Desert Civ
Egypt wasn't really a desert civ, more a river civ: the entire civilization was clustered within a few miles of the Nile (which Civ6 represents really well, I might add). Arabia is really the only civ that makes sense as a "desert" civ, and even they weren't terribly historically significant (except as traders of incense) until they expanded beyond the desert into Mesopotamia, Persia, and the Levant.
 
Egypt wasn't really a desert civ, more a river civ: the entire civilization was clustered within a few miles of the Nile (which Civ6 represents really well, I might add). Arabia is really the only civ that makes sense as a "desert" civ, and even they weren't terribly historically significant (except as traders of incense) until they expanded beyond the desert into Mesopotamia, Persia, and the Levant.

All very well, but giving Egypt a bias towards desert tiles still make sense- it adds a level of immersion as opposed to Egypt spawning in the middle of a rainforest. And if Egypt is going to be biased towards spawning on desert tiles, desert tile bonuses arguably make sense.
 
Egypt wasn't really a desert civ, more a river civ: the entire civilization was clustered within a few miles of the Nile (which Civ6 represents really well, I might add). Arabia is really the only civ that makes sense as a "desert" civ, and even they weren't terribly historically significant (except as traders of incense) until they expanded beyond the desert into Mesopotamia, Persia, and the Levant.

Well you can't have a true desertciv as people can't congregate there in enough numbers to be a civ.

As best you get river civ next to a desert like Egypt or coastal civs back by desert like Morocco.
 
All very well, but giving Egypt a bias towards desert tiles still make sense- it adds a level of immersion as opposed to Egypt spawning in the middle of a rainforest. And if Egypt is going to be biased towards spawning on desert tiles, desert tile bonuses arguably make sense.
Yes, I certainly hope that Egypt does have a desert bias. On the other hand, that could be downright painful for Egypt: do they use those flood plains for farms or districts/wonders?

Well you can't have a true desertciv as people can't congregate there in enough numbers to be a civ.

As best you get river civ next to a desert like Egypt or coastal civs back by desert like Morocco.
Sure you can. There's the aforementioned Arabia, and you could go for a couple Native American civs like the Navajo or Apache. Not that any of them had the kind of numbers to compare to a more...amicable climate, but you could certainly work with them to make something.
 
Sure you can. There's the aforementioned Arabia, and you could go for a couple Native American civs like the Navajo or Apache. Not that any of them had the kind of numbers to compare to a more...amicable climate, but you could certainly work with them to make something.

You'd probably still be relying on rivers or coast for water or coastal or river cities for trade. Large amounts of people couldn't live in deserts so desert tonws (Arabia) were trading posts at best until the Medieval era. So the many culture came from the river citys, port and grassland towns that surrounded the desert.

You can only really do a true desert civ as a Post Medieval civ.
 
Americas
America - George Washington - (Military/Culture)
Aztec - Montezuma - (Military/Expansion)
Maya - Kukulcan - (Science/Exploration/Culture)
Inca - Pachacuti - (Culture/Expansion)


Europe
Britain - Victoria (Expansion/Military)
France - Louis XIV (Culture/Military)
Greece - Pericles (Culture/Science)
Rome - Hadrian (Production/Culture)
Russia - Peter (Expansion/Military)
Spain - Philip II (Religion/Exploration)
Norway - Ragnar - (Military/Exploration)
Germany - Bismarck (Military/Production)

Middle East and North Africa
Arabia - Saladin (Religion/Science/Military)
Egypt - Ramesses II (Production/Religion)
Persia - Cyrus - (Military/Culture)

Subsaharan Africa
Zulu - Shaka (Military/Expansion)

Asia
China Qin Shi Huang (Culture/Military)
India - Ghandi because he has to be in (Culture/Production)
Japan - Tokugawa (Culture/Science)
Mongolia - Genghis Khan (Military/Expansion)

I went with 20 because there are 20 leaders in Civ 6

First DLC pack would be North American native tribes - Sioux, Iroquois, Ojibwa, Apache
Second DLC Pack would be Ancient Civs and 2 Step Civs- Babylon, Sumer, Scythia, Huns
 
American (Jefferson)
Mayan (Chak Tok Ich'aak)
Brazilian (Vargas)
British (Victoria)
Frankish (Charlemagne)
Roman (Julius Caesar)
Russian (Stalin)
Egyptian (Ramses II)
Persian (Cyrus)
India (Ashoka)
China (Wu of Han)
Japan (Meiji)

My main goal was to fill up the earth map without too much overlap and so I only ended up with twelve. I really wanted to include the Greeks but there wasn't room for them and they are better modeled as city states anyway. I also didn't want to include groups that would be better modeled as barbarians. There were some other civilizations I thought about including but they were either too small (Boers, Kongo) or not expansionistic (Ethiopia) enough.
 
What an interesting thought puzzle! After around 20 agonizing minutes of cutting people out in favor of others, trying to fill the geographic criteria, managing my own personal biases towards who I would personally like to see, and trying my hardest to avoid obvious tokenism here's the list I got:

America (FDR)
Arabia (Harun al Rashid)
Babylon (Hammurabi)
China (Qin Shi Huang)
England (Queen Victoria)
France (Napoleon)
Greece (Alexander the Great)
Inca (Pachacuti)
India (Chandragupta Maurya)
Mongolia (Temujin and Kublai for my 2 leader slot)
Nigeria (Muhammed Bello)
Olmec (Po Ngbe)
Ottomans (Suleiman the Law Giver)
Polynesia (Kamehameha)
Rome (Augustus Caesar)
Russia (Ivan the Terrible)
Spain (Isabella of Castile)
Xhosa (Nelson Mandela? Still debating whether or not he's TOO modern)
Pre-order bonus 19th Civ: Germany (Fredrick the Great)
NOTES: The first expansion would definitley Include Japan Egypt, and Persia. I had to cut Persia to fit the ancient quota with Babylon, I kept putting off adding Egypt to the list until it was too late and by then I couldn't find a good civ to cut out, and had to cut Japan to fit the Pacific quota with Polynesia. Yes I know Polynesia is a bastardization of many distinct peoples but covering such a vast geographic area without hemorrhaging other fan favorite civs is very difficult so I pulled something of a copout. Chose the Olmec over the Aztecs because it was a more "wildcard" pick and feels like the lost cultural middleman between the Aztecs and the Maya. Chose the Inca over the Brazilians because... racism, I guess. I just think they're more interesting and have more history. Anyway, this was a fun little exercise and it was interesting seeing what other people came up with. I must say a lot of other people seemed to break the rules and say they'd obey them with DLC, naughty naughty!

Also I just realized that by complete coincidence I accidentally cut out both major Axis Powers from the base non-preordered game by accident. Oops, that's not gonna sit well with the people wanting to mod in a ww2 scenario! Still, sticking to my picks.
 
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I would do
1) America George Washington
2) America Ben Franklin
3) America Thomas Jefferson
4)America Abraham Lincoln
5) America James Madison
6) America FDR
7) America Grant
8) America T.Roosevelt
9) America Hamilton
10) America Ronald Reagan
11) America JFK
12) America Calvin Coolidge
13) England George the 3rd
14) Germany Hitler
15) USSR Stalin
16) Japan Hirohito
17) China Mao
18) Sioux Sitting Bull

What do you mean history before 1776? :lol::lol::lol::lol:
 
Ok but seriously

1)America Jefferson
2) Russia Stalin
3) England Elizabeth the great
4) France King Louis the 3rd
5) Portugal Henry the Navigator
6) Spain king philip the second
7) Ottoman Suleiman
8) Arabia Saladin
9) Mongolia Genghis Khan
10) China qin shi huang
11) Egypt Ramses the second
12) Greece Pericles
13) Babylon hammurabi
14) Songhai Askia
15) Brazil Pedro
16) Persia Cyprus
17) Rome Caesar
18) Mesoamerica Pacal

These were all world wide super powers with the exception of Brazil, which is one of the largest empires of all time, Songhai, which is probably the largest African Empire, and Mesoamerica, which is pretty powerful if you think of them as Aztec, Mayan, Incan combined. But eitherwise, none of the S.A. empires were ever close to being world super powers.

Runners up: 19) Holy Roman (German) , 20) Byzantine, 21) Carthage, 22)Japan, 23) Korea, 24) Munghal,

Others I wish: 25) India, 26) Sioux, 27) Zulu, 28) Indonesia, 29) Mayan, 30) Aztec, 31) Inca 32) Assyria
 
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