Hi!
The question in this topic is mainly not about space race itself, its about how can you start it as soon as possible? How can you have a a technologically advanced civ with good neighbours?
Lets talk about it step by step my strategy:
1. The best leader for space race. I think it is Qin Shi Huang (fin/ind), however Elizabeth (fin/phi) can cost you if you play in immortal or deity where you cant build too much wonders. The other settings I always use are in land sea (more dry land), and cooperative opponents (after all Mansa Musa, also Frederick, Elisabeth can be good friends)
2. Wait for a good map, having at least one gold mine and food resource, and several flood plains. Having marble is good, but its not essential for the chineese.
3. Start building a worker, then a warrior or scout, library and a settler. More important to discover alphabet as soon as possible, reach it by animal h. and writing. (I usually discover alphabet about bc 2000 and 2400).
4. After some tech trading, I discover code of laws and in the same turn (or a bit later), I finish Oracle to discover civil service. This is a big advantage of quick mode-I couldnt do that in marathon. Change to bureocracy in so soon (about 1500-1800), will give you a big techological advantage. Now its time to build cotteges.
5. Having good neighbours is mainly about how do you deal with them in the ancient and classical era. Try to spread your religion is a good, but expensive way, it is more important that never say no when an AI is wants from you a technology. Another idea about neighbours: give some technology to the weaker AI-s without asking: they wont be more advaned then you, but it is good for you if they research a new, but not essential tech.
6. Building other early wonders. Great Library is essential with a not PHI civ, otherwise building an academy soon will be complicated. Parthenon is important as well, mainly in the period when you have free specialist(s) in all cities. Dont build too much wonders, expansion (but not overexpansion) can cost for research.
7. Its good to discover banking for getting free specialists, but dont forget that opponents likely to discover feudalism->guild->banking. Wait for it while researching constitution for having +3 research ponts from specialists. Then use liberalism to discover democracy (that is essential but expensive tech), of course for build statue of liberty. In harder game type, you only can reach it if you dont give education to the others, anyway the others discovers liberalism before you or you must discover it before you can use it for the best goal.
8. That part of the game is the borest: being the technologically most advanced civ, you must do really nothing to win. Always give technologies the others what will helps for their research: dont discover everything yourself.
9. The space race. You can use several advices in "Ending the space race" topic. I think the most important is to start a golden age. I always use the great engineer I get from discovering fusion, and another is a great prophet or artist what cant be used else in that part of the game.
Cheers!
The question in this topic is mainly not about space race itself, its about how can you start it as soon as possible? How can you have a a technologically advanced civ with good neighbours?
Lets talk about it step by step my strategy:
1. The best leader for space race. I think it is Qin Shi Huang (fin/ind), however Elizabeth (fin/phi) can cost you if you play in immortal or deity where you cant build too much wonders. The other settings I always use are in land sea (more dry land), and cooperative opponents (after all Mansa Musa, also Frederick, Elisabeth can be good friends)
2. Wait for a good map, having at least one gold mine and food resource, and several flood plains. Having marble is good, but its not essential for the chineese.
3. Start building a worker, then a warrior or scout, library and a settler. More important to discover alphabet as soon as possible, reach it by animal h. and writing. (I usually discover alphabet about bc 2000 and 2400).
4. After some tech trading, I discover code of laws and in the same turn (or a bit later), I finish Oracle to discover civil service. This is a big advantage of quick mode-I couldnt do that in marathon. Change to bureocracy in so soon (about 1500-1800), will give you a big techological advantage. Now its time to build cotteges.
5. Having good neighbours is mainly about how do you deal with them in the ancient and classical era. Try to spread your religion is a good, but expensive way, it is more important that never say no when an AI is wants from you a technology. Another idea about neighbours: give some technology to the weaker AI-s without asking: they wont be more advaned then you, but it is good for you if they research a new, but not essential tech.
6. Building other early wonders. Great Library is essential with a not PHI civ, otherwise building an academy soon will be complicated. Parthenon is important as well, mainly in the period when you have free specialist(s) in all cities. Dont build too much wonders, expansion (but not overexpansion) can cost for research.
7. Its good to discover banking for getting free specialists, but dont forget that opponents likely to discover feudalism->guild->banking. Wait for it while researching constitution for having +3 research ponts from specialists. Then use liberalism to discover democracy (that is essential but expensive tech), of course for build statue of liberty. In harder game type, you only can reach it if you dont give education to the others, anyway the others discovers liberalism before you or you must discover it before you can use it for the best goal.
8. That part of the game is the borest: being the technologically most advanced civ, you must do really nothing to win. Always give technologies the others what will helps for their research: dont discover everything yourself.
9. The space race. You can use several advices in "Ending the space race" topic. I think the most important is to start a golden age. I always use the great engineer I get from discovering fusion, and another is a great prophet or artist what cant be used else in that part of the game.
Cheers!