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What might define the Intermediate level player?

I always thought that was Yefim Bogolyubov: http://en.wikipedia.org/wiki/Efim_Bogoljubov#Quotations

(apologies for the cheap wikipedia source)

Your point re Fischer stands. Great player, awful human. Apropos of something...

I read it in a chess magazine, which could have missed on attributing it to Fischer or Fischer may well have stolen the line. I've said 'I win because I'm Tim', but I can't back it up.
 
Beat me to it.

Warlords/Noble players are intermediate level players. After all, (as of 2008) over 3,000,000 copies of Civ4 have been sold. I’d wager that the great majority of players never came to this or any other Civ4 forum and never progressed past Noble.

At the same time, I wonder how many fanatics, such as myself, saw the need to buy IV,
Warlords, Beyond the Sword, and then go out and buy IV Gold, IV Complete, etc.:mischief:


My name is Rusty, and I'm a fanatic. Or an enthusiast...
 
Settler, Chieftain, Warlord = Beginner

Noble, Prince, Monarch = Intermediate

Emperor, Immortal, Deity = Advanced

If you can easily beat a difficulty level within these three categories, than that's what your skill level is at. If you can easily beat Monarch, but can't beat or cannot comfortably win at Emperor, then that means you stay an intermediate player until you can comfortably beat Emperor. Same goes with moving up from Warlord to Noble.

If you can beat Deity comfortably or easily, then congratulations, you're really super duper advanced, go get yourself a shiny gold sticker. : P

Woot, definitions defined, that wasn't difficult after all. : D
 
Dude, if you wanna make Civ your life, knock yourself out. :rockon:

I'll watch. :mischief:

Do I sense aggression there, or did you just...

So, as an intermediate player I don't offer advice, even when it is asked for and certainly when it has not been.

... own yourself by giving advice? :)

My name btw. is not dude.
 
Do I sense aggression there, or did you just...



... own yourself by giving advice? :)

My name btw. is not dude.

Dude take a chill pill, it's just a game and a video game forum, just have a little fun.

Moderator Action: If he, essentially, asks you not to call him "Dude", why do you go ahead and do so. It is trolling and not acceptable. Please keep this discussion civil.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
Do I sense aggression there, or did you just...



... own yourself by giving advice? :)

My name btw. is not dude.

:lol:

If I ever try to give you advice on playing Civ feel free to laugh it off.

After all, Civ is not my life.
 
Settler, Chieftain, Warlord = Beginner

Noble, Prince, Monarch = Intermediate

Emperor, Immortal, Deity = Advanced

If you can easily beat a difficulty level within these three categories, than that's what your skill level is at. If you can easily beat Monarch, but can't beat or cannot comfortably win at Emperor, then that means you stay an intermediate player until you can comfortably beat Emperor. Same goes with moving up from Warlord to Noble.

If you can beat Deity comfortably or easily, then congratulations, you're really super duper advanced, go get yourself a shiny gold sticker. : P

Woot, definitions defined, that wasn't difficult after all. : D

I think people custom a game to improve their chance of winning more easily than a person who goes 'random' across the board. Perhaps one's ability to win a difficulty level with all random settings should qualify the above. Also, I think winning half of one's games at a particular level would indicate one is "playing their level". Just a thought.
 
Settler, Chieftain, Warlord = Beginner

Noble, Prince, Monarch = Intermediate

Emperor, Immortal, Deity = Advanced

If you can easily beat a difficulty level within these three categories, than that's what your skill level is at. If you can easily beat Monarch, but can't beat or cannot comfortably win at Emperor, then that means you stay an intermediate player until you can comfortably beat Emperor. Same goes with moving up from Warlord to Noble.

If you can beat Deity comfortably or easily, then congratulations, you're really super duper advanced, go get yourself a shiny gold sticker. : P

Woot, definitions defined, that wasn't difficult after all. : D
Woot. :goodjob:
 
At the same time, I wonder how many fanatics, such as myself, saw the need to buy IV,
Warlords, Beyond the Sword, and then go out and buy IV Gold, IV Complete, etc.:mischief:

Me, me, me! :lol:
I have Vanilla, Warlords, BtS, the Chronicles Box in German (because af all the other great stuff included), the German Complete Edition (because it was cheap and includes Colonization), the US Complete Edition (because it is DRM- and copy-protection-free) plus the Civ III and IV Complete package (because I just could not resist). And my English Chronicles Box from Ebay is on the way...
I also have Civ I Dos, WinCiv (from Chronicles), (German) Civ II plus expansions, (English) Civ II plus expansions, Civ II MGE (from Chronicles), Civ III Vanilla, Civ III PtW, Civ III Gold and Civ III Complete...
It really might be kind of crazy. :crazyeye: Then again it really is the best video game franchise ever! :king:
 
Me, me, me! :lol:
I have Vanilla, Warlords, BtS, the Chronicles Box in German (because af all the other great stuff included), the German Complete Edition (because it was cheap and includes Colonization), the US Complete Edition (because it is DRM- and copy-protection-free) plus the Civ III and IV Complete package (because I just could not resist). And my English Chronicles Box from Ebay is on the way...
I also have Civ I Dos, WinCiv (from Chronicles), (German) Civ II plus expansions, (English) Civ II plus expansions, Civ II MGE (from Chronicles), Civ III Vanilla, Civ III PtW, Civ III Gold and Civ III Complete...
It really might be kind of crazy. :crazyeye: Then again it really is the best video game franchise ever! :king:

You sir, are no intermediate collector. We have a winner! :trophy:
 
Me, me, me! :lol:
I have Vanilla, Warlords, BtS, the Chronicles Box in German (because af all the other great stuff included), the German Complete Edition (because it was cheap and includes Colonization), the US Complete Edition (because it is DRM- and copy-protection-free) plus the Civ III and IV Complete package (because I just could not resist). And my English Chronicles Box from Ebay is on the way...
I also have Civ I Dos, WinCiv (from Chronicles), (German) Civ II plus expansions, (English) Civ II plus expansions, Civ II MGE (from Chronicles), Civ III Vanilla, Civ III PtW, Civ III Gold and Civ III Complete...
It really might be kind of crazy. :crazyeye: Then again it really is the best video game franchise ever! :king:
What about Civ II Fantastic Worlds?
 
At the same time, I wonder how many fanatics, such as myself, saw the need to buy IV,
Warlords, Beyond the Sword, and then go out and buy IV Gold, IV Complete, etc.:mischief:


My name is Rusty, and I'm a fanatic. Or an enthusiast...

I had to laugh when I saw the above. I have more copies of CivIII than a person should. I couldn't pass a GameStop bargain bin w/o getting the latest and a back-up copy.
 
Beginner - regular winning up to prince + occassional wins on monarch
intermediate - regular winning on monarch + occassional wins on emperor
advanced - regular winning on emperor + occassional wins on Immortal
very strong - regular wins on immortal + occassional on deity
expert - wins 50 + % of deity games
 
I don't think that game difficulty works here as a divider, or at least you have to combine it with specified map settings. As an exaggerated example: Winning always peace deity game with isolated start is easier than winning extremely cramped always war game on noble difficulty. Significantly smaller changes in settings (map layout, civ/leader selection, game speed) can easily make the game 2 difficulty levels easier/harder.

Also, I think this discussion has to be only related to single player games. You can beat deity in single player, but still be a weak player when facing humans. (On the other hand, being an excellent MP player, does not mean that you are a good SP-Deity player, because that requires a different kind of skill set strongly related to understanding AI bahaviour)
 
I don't think that game difficulty works here as a divider, or at least you have to combine it with specified map settings. As an exaggerated example: Winning always peace deity game with isolated start is easier than winning extremely cramped always war game on noble difficulty. Significantly smaller changes in settings (map layout, civ/leader selection, game speed) can easily make the game 2 difficulty levels easier/harder.

Also, I think this discussion has to be only related to single player games. You can beat deity in single player, but still be a weak player when facing humans. (On the other hand, being an excellent MP player, does not mean that you are a good SP-Deity player, because that requires a different kind of skill set strongly related to understanding AI bahaviour)

Have You ever tried Deity anyway? Noble always war is so far from Deity as Jupiter is from us. When I want Noble/always war challange, I pick huge map with 18 AI and put them ALL in team against me.

On the other hand, You are completely right about differences between single player vs multiplayer. Human brain is considered the most complicated organ of known universe. While You may be supreme in empire management in CIV 4, You have no chance against 2 human players deciding to get rid of You. Only way to more or less fair multiplayer is 1 vs 1 or equally numbered teams with balanced map.

I have played few multiplayer games in CIV, but have experienced this in many games: beating easily hardest level against AI, may be nearly useless against human player. Human can pillage, sabotage, sneak-attack Your empire in so many ways, that most multiplayer games are extremely straight-forward and agressive. Turns have to be calculated almost as in chess.
 
Good example from civ 3, I was 5-6 techs ahead, with very good army, human opponent sneaked me. There was no way to stop him, as my stack started to move toward incoming attack immediately. I was 1 turn late, he just razed 3 of my top cities.

If thats not frustrating, I dont know what is...

Things like these are reason why I dont like multiplayer a lot...
 
^
Incoming long and arduous response? :popcorn:

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Difficulty levels can be a factor, but I agree that there are many ways you can make the game harder or easier based on the settings you play. I think noto was the one always harping the Random Personalities setting, which would throw all the pre-game AI leader memorization out the window.

One thing I've noticed about Civ IV in particular is that the amount of code-diving knowledge on the forums about the game is extreme. Civ Illustrated based on the evil Justinian's stuff for example. Not to take anything away from the people that did it cause they did a great job and that guide is really useful at high levels... but... knowledge ≠ skill.
 
Difficulty levels can be a factor, but I agree that there are many ways you can make the game harder or easier based on the settings you play.
After starting your post like this I was surprised it didn't finish by "we have cake" ;)
 
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