SammyKhalifa
Deity
- Joined
- Sep 18, 2003
- Messages
- 6,308
There aren't many cases you could have more than +1 government districts either, though
I think they just word every entry the same way so they can cover weird edge cases that they might not have anticipated.So they just write things in some weird way. I am not a native speaker of English, but I would just cross out the "tile" in the end and that's it. As Mart Twain's quote for Writing Tech in game says, "writing is easy. All you have to do is cross out the wrong words".
Another coastal settling incentive would be to make it so that the Cothon is both a City Center and a Harbor, providing both bonuses in one as well as all its buildings. This would open up one district slot in coastal cities.
A drawback would be to not allow settling anywhere but Coast/Lake.
If they have to, they could make the graphics stick out into the adjacent ocean for the lighthouse, etc.I like this idea. And the city center mentioned above kind of makes sense given they redesigned city center graphics to include the ship port. I am looking forward to Phoenicia either way.
I also don't understand Canal. Cothons don't go anywhere.
Reading this article, https://www.mikeanderson.biz/2014/11/the-great-harbor-at-carthage.html, we can speculate that Cothon could be UD replacement for 3 districts: City Center, Harbor and Canal. Harbor already has a UD and if the rule one UD per district kind is not broken now, then we could have Cothon as a UD for City Center or Canal. It could work for Canal, as Canals are, in their basic form in game, a way for ships to pass land tiles and also a way to improve the yields of sea trade routes; as a Cothon, we could have a Canal with militaristic edge. As a City Center replacement we could have an unique gameplay, banning Phoenicia from settling inland, what would be cool for gameplay and also fit historically.
wow...so it might not be Phoenicia.
Saving the best for last of course *hair flip*