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What's the first mod you want?

Discussion in 'Civ6 - Creation & Customization' started by usadefcon1, Sep 24, 2016.

  1. Manifold

    Manifold ModderProtectionAdvocate

    Joined:
    Aug 27, 2007
    Messages:
    1,580
    a new citylist for scythia
     
  2. Soduka

    Soduka Warlord

    Joined:
    Sep 2, 2007
    Messages:
    289
    Put Leonard Nimoy back for the quotes of as many techs as he recorded for. Two mainline Civ games in a row that I really do not like the voice actor they chose. And the quotes are just awful this time around, I'd like to see anyone argue that they're not.
     
    Krajzen and Jarim like this.
  3. gunnergoz

    gunnergoz Cat Herder

    Joined:
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    Location:
    Southern California
    I described this in another forum here, but basically I'd like a mod that would enable me to design my own civilizations & traits on the fly, choosing UA, UU, UB from lists of choices and leaders and Leader traits/abilities from another list. Probably best if you could design the leaders separately and bring them in to combine with civ traits you select. You can do this in most 4X space games and some fantasy games, so why not in Civ. Mind you, I know you can use existing modded civs and add them but what I'm thinking of is an easy way for non-modders to create their own civs and leaders simply and easily, then incorporate them into the game.
     
  4. Jarim

    Jarim Chieftain

    Joined:
    Oct 16, 2016
    Messages:
    8
    I definately want other tech-quotes. It sounds a bit fussy maybe, but I really dont want Richard McDonald commenting on Bronzeworking.. Half of the people quoted I dont even know since Im not American - American bias of course, since the game is developed there, so I can see where that came from. But Civ is not Civ if there are no epic quotes. ;D As German I dont even have awesome Sean Bean voice to help me get over it, so there really is no point in keeping these odd anachronistic quotes.
     
  5. kangax

    kangax Chieftain

    Joined:
    Jul 19, 2014
    Messages:
    17
    in-game editor like civ 5's, new units, future world, warhammer 40k!
     
  6. zaloglu2211

    zaloglu2211 Chieftain

    Joined:
    Oct 20, 2015
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    Male
    Location:
    Istanbul, Turkey
    Ingame Editor
     
  7. MRM

    MRM Prince

    Joined:
    Sep 30, 2005
    Messages:
    518
    Location:
    Hamburg, Germany
    A graphic mod ( more realistic or at least less cartoon-style )
     
  8. diplomat92

    diplomat92 Chieftain

    Joined:
    Oct 20, 2016
    Messages:
    4
    Although it's been suggested numerous times, an in-game editor! :)
     
  9. Gyrofalcon

    Gyrofalcon Chieftain

    Joined:
    Nov 15, 2014
    Messages:
    90
    Option so we can enable / disable unit auto cycle, and a hotkey for it as well.
     
  10. nuhgl

    nuhgl Chieftain

    Joined:
    Oct 20, 2016
    Messages:
    2
    Map Script: PerfectWorld :D
     
  11. ThERat

    ThERat Deity

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    Nov 29, 2004
    Messages:
    11,330
    Location:
    City of one angel
    A Mod to address the map style. Too hard to read, units not distinct enough from environment, FOW a pita.
     
    sandinista likes this.
  12. muhtesem insan

    muhtesem insan Amateur Revolutionary

    Joined:
    Jun 14, 2010
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    563
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    Location:
    Istanbul
    No nukes.
     
  13. Brackenspore

    Brackenspore Prince

    Joined:
    May 5, 2015
    Messages:
    599
    Team play feature! Now no teams in single and multiplayer!
     
  14. Baba-yetu134

    Baba-yetu134 Chieftain

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    Oct 21, 2016
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    Gender:
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    a mod to change number of city states
     
    U. Singularius likes this.
  15. anandus

    anandus Errorist

    Joined:
    Oct 27, 2005
    Messages:
    3,855
    Location:
    Amsterdam, Netherlands
    I want EUI and NQmod updated to Civ 6
     
  16. esvath

    esvath Apprentice of Erebus

    Joined:
    Mar 27, 2008
    Messages:
    1,403
    Fall from Heaven for Civ VI (I know that's very unlikely to happen, but one can hope :rolleyes:)

    More realistically, hopeful for fantasy mod for Civ VI!
     
  17. pietro1990

    pietro1990 Prince

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    Oct 3, 2016
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    REMOVE WARMONGER PENALTIES

    or at least lower the penalty for declaring war so diplomacy actually works
     
  18. Aussie_Lurker

    Aussie_Lurker Deity

    Joined:
    Jul 21, 2003
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    7,713
    Location:
    Adelaide, South Australia
    Adding Labour and Legal slots to governments, and adding the policies to go into those slots ;).
     
  19. Dray

    Dray Clairvoyant

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    Dec 7, 2014
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    A mod that makes the borders less hexagonal and more akin to Civ 5's system.
     
  20. sandinista

    sandinista Chieftain

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    Jan 15, 2007
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    2
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    Location:
    Rio de Janeiro, Brasil
    Map style is chaotic.
     

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