In some very weird beeline games, you can acquire Airships (Physics) early on where you can use them to strike units in cities without risk to you.
Reducing a Longbow from 6.0 Str to 4.8 Str makes a big impact on the odds.
But take this comment with a grain of salt, you'll rarely see this happen![]()
It's pretty well known that the age of Longbows is the toughest to war effectively. It can be done with a lot of siege but it's the most difficult time. I'm another who's lazy and will generally try to consolidate any early rush and expansion and get to Cannons with Rifle support when available.
I don't mind medieval wars. Units are more specialised, making a good defense hard to crack. It is going to be either slow or expensive, but it's predictable and fairly safe when done right.
It seems that once your neighbor has Longbows you may as well forget about attacking until your established in gunpowder.
Those bows killed swordsmen, macemen, horse archers and catapults like they were nothing.