Diamondeye
So Happy I Could Die
I find the span of musketmen too short and their role too undefineable to be of any real use - atleast if they're not UUs or you haven't got a serious tech lead - opinions please!
NOTE: If you, as in my case, only really use muskets if they are your UU and you are serious techleader, please check the "two or more of above"
NOTE: If you, as in my case, only really use muskets if they are your UU and you are serious techleader, please check the "two or more of above"