IIRC, it was "the patch is done and on it's way to Take Two for testing."
honestly, it seems that the folks that want to complain have gotten "too big for their britches".
its just a game, folks. you can wait. trust me!
if you cant wait, there is something wrong with your life other than a patch not coming out for a video game.
ive been playing Civ since Civ2, and i dont feel that sid & co. are beholden to me to provide patches. the game functions without patch 3.13, right? ok then.
sit tight, stop being rude to firaxis staff, and enjoy life. it is much too short to sit here complaining.
I think a lot of ppl should remember one thing and act accordingly.
What goes around, comes around.
Many posters were aggresive and rude towards Firaxis and Alexman as their proxy. You may feel that justified. But consider who loses as a result of this behaviour.No one is being rude to Firaxis. What is occuring is people point out flaws in the process that has taken place for the release of the patch/changelog and people can't seem to handle any criticisms of the way alexman/Firaxis/Take2 have gone about this process. Well, the only way for them to know that customers haven't liked the way they have acted is by the customers voicing their concerns
Many posters were aggresive and rude towards Firaxis and Alexman as their proxy. You may feel that justified. But consider who loses as a result of this behaviour.
Is Firaxis poor at communicating with the bulletin boards? Yes, although it's so much better that it ever was in the past. The probable reason is, they aren't marketing experts, they're game designers and programmers. Will this hurt the commercially? Possibly, although less than people think.
People getting up on a high horse and loudly proclaiming supposed "legal" rights are missing the point. If you don't like the way Firaxis behaves, don't buy their games. If enough people do that, thwy will take a commercial hit and need to change their behaviour. But that's a commercial decision for Firaxis to make. If they make the wrong call, they lose out financially, so they'll pay for their mistakes.
But all the agressive posting accomplishes is to scare Firaxis off from dipping a toe in the water. It's apparent that they would have to employ someone fulltime to meet the expectations so aggressively asserted in this thread. That's probably not worth it commercially. And the lesson they will take from this is that giving a bit of info is worse then giving none, so they'll disengage entirely.
Think about it. Perhaps you're right. Perhaps Firaxis should communicate better. But the attitude of posters here isn't going to push Firaxis in that direction at all. Instead, it's chased them away. Perhaps they will lose financially as a result. But for sure everyone on this forum loses out from less ocntact with the developers.
So even if you a convinced of the righteousness of your cause, that's not enough. You have to work with people, not just shout at them. Welcome Firaxians in, let them see there's nothing to fear, and you might achieve the better communication you crave.
Many posters were aggresive and rude towards Firaxis and Alexman as their proxy. You may feel that justified. But consider who loses as a result of this behaviour.
Is Firaxis poor at communicating with the bulletin boards? Yes, although it's so much better that it ever was in the past. The probable reason is, they aren't marketing experts, they're game designers and programmers. Will this hurt the commercially? Possibly, although less than people think.
People getting up on a high horse and loudly proclaiming supposed "legal" rights are missing the point. If you don't like the way Firaxis behaves, don't buy their games. If enough people do that, thwy will take a commercial hit and need to change their behaviour. But that's a commercial decision for Firaxis to make. If they make the wrong call, they lose out financially, so they'll pay for their mistakes.
But all the agressive posting accomplishes is to scare Firaxis off from dipping a toe in the water. It's apparent that they would have to employ someone fulltime to meet the expectations so aggressively asserted in this thread. That's probably not worth it commercially. And the lesson they will take from this is that giving a bit of info is worse then giving none, so they'll disengage entirely.
Think about it. Perhaps you're right. Perhaps Firaxis should communicate better. But the attitude of posters here isn't going to push Firaxis in that direction at all. Instead, it's chased them away. Perhaps they will lose financially as a result. But for sure everyone on this forum loses out from less ocntact with the developers.
So even if you a convinced of the righteousness of your cause, that's not enough. You have to work with people, not just shout at them. Welcome Firaxians in, let them see there's nothing to fear, and you might achieve the better communication you crave.
Better communication at CFC would've prevented any problems
for the last time, firaxis never specified when the patch would be out. if you want to read into what was said by alexman, thats your choice...but you will be barking up the wrong tree.
its a freakin video game. enjoy it as it is. alexman was kind enough to give a sneak preview of what firaxis was working on, and you have the audacity to be upset that they dont operate on your percieved schedule?
childish.
again, they arent under any obligation to patch anything, so just enjoy what you have, and be happy alexman said anything at all...why is this so hard to understand?
Well, it is more complicated since Take2 owns Firaxis so for all purposes it is the same company. But still Firaxis is doing the design and programming and Take is doing the marketing and tech support and what not and take2 is not necessarily active in the tech support part and marketing seems to end after the release of a game for them...Another stupid question from me ( I know nothing about the "world" of game ... and "gamers", especially in a north american market):
I had the feeling that a company was producing (Fireaxis) and another company (Take2) was hired for marketing the product and distributing it.
If it is correct (and maybe I am not...), Is not it the work of the publisher to bring marketing expertise to a client and sustain the contact with the public rather than the producer?
After all, each hour a technician spend browsing internet for reading and answering feelings in various web sites - and civfanatics is not more important than any other smaller web sites and in other languages than English ...- is less time for producing actual work, is not it?
I'm afraid you do not recall correctly, it was only said to be done but not released this week as hoped. HAD it been what you said, then there wouldn't have been a problem (or at least so small a problem that it would fall within the margin of trolling).
Hey guys, we're basically done with the patch. You'll get it as soon as we can test it. I would guess about 3 weeks.
Ooops! I did not know!Well, it is more complicated since Take2 owns Firaxis ...
... and I am also discovering this!(...) for Civilization Take2/Firaxis specifically links to this forum for Tech Support so basically they outsourced their tech support for this game to the posters in this forum (...)
It's apparent that they would have to employ someone fulltime to meet the expectations so aggressively asserted in this thread. That's probably not worth it commercially.