Dear All,
This is my first post, and I would like to know what you think, please do not bash me, first of all, I am a gamer, love PC games, own consoles too. I am in my mid twenties and have a very high appreciation for the work Firaxis did with the game.
First of all, I was born in Europe and have a incredible interest in world history, I consider myself very fair and not judgmental, and I see there is a lot of emotions on the forums when it comes to new civilizations. My college education started in United States and ended with an advanced degree. I know that people who generally play Civilization series are usually well educated because they appreciate the game more than some other mindless shooters or racing games. I would like to start with the list of improvement desired, so the overall game would feel more balanced and interesting
This is a wish list, I hope you like my input. I put the desired Civilizations and improvements needed below.
New Civ Wish list for expansions:
- Poland or Poland-Lithuania or Polish-Lithuanian Commonwealth (Reason: guess who stopped the Mongols in Europe in 13th century? Saved Vienna and Europe from Ottomans in 17th century? Saved Europe from Bolshevik invasion in 1920s? Let me guess, nobody knows that and some don't even care, how about battle of Grundwald (Tannenberg) in 1410 against Teutonic knights the biggest battle in Medieval history? Guess not marketed properly, but everybody knows of Battle of Hastings right?... Poland is the most under-appreciated civilization in the World that in the end couldn't save itself when it was crushed in WWII by Nazi Germany and Soviet Union's sneak attack, but nevertheless a survivor worthy of being represented in the game
- Austria or Austria-Hungary (Mozart or Freud anyone? think of the cultural impact plus they were the bad guys in World War I allied with Germany and Ottomans)
- Spain (a major surprise that it wasn't in the vanilla game - don't need to comment, claro?)
- Vikings (or make them a sort of barbarian invasion event that influences everyone that might create diplomatic cooperation, after capturing some cities they could be an "emerging civilization", could add Huns, Visigoths or Vandals too)
- Sweden, If you decide to add Vikings as "barbarians". Swedish were always a worthy and technologically advanced foe to Russia, Poland and Western Europe
- Mayans
- Carthage (once a great civ all around southern Mediterranean) or Moors (the guys who conquered half the Spain and northern Africa)
- Zulus
- Incas
- Koreans (Tang Soo Do anyone?)
- Byzantines (People seem to forget about them too, Christianity wouldn't be the same without them, the evolution of the once great Roman Empire)
Improvements that would be nice to have:
- Add an option to exchange tiles with neighbors through diplomacy and relationship meter (the + and - since there is no "friendly" civilizations that I could trust as everybody attacks me sooner or later, even in history there were Allies and Axis forces, why can't I have a single friend?)
- Add one more unit or building to each civilization as some civilizations like the Ottomans have some weak initial ability (50% to get barbarian ships and gold? I mean other civs like Egypt get +20% to wonder production, or Rome gets +25% for buildings production if the capital has the same building already constructed... I don't see any balance there)
- It might be interesting to add a civ-only specific wonder, like you need to meet a certain requirement to build it whether you achieved military might (France - Arc de Triomph), Wealth (America - Wall Street), Growth (Rome - Aqueducts), Science (Songhai - University of Sankore), Culture (Greek - Pantheon) etc... you get the picture
- Some game defining wonders from the series such as Copernicus Observatory, Leonardo's Workshop are missing.
- Add random event's such as world disasters, earthquakes, flooding, pollution.
- Make a Colony Option which emerges civilization puppets such as Mexico, Canada, Brazil, Australia who grant you a huge wealth boost and can rebel and act like an over-sized city state if they are unhappy - city revolt option - maybe one of the civics can help with that - colonialism (cities turned colonies produce 25% more wealth and generate half unhappiness, you can not control produce but you can buy units/buildings) - this is an idea
- Foreign trade routes anyone?
- Lastly, I would like to thank Firaxis for "at least" adding Warsaw as a city state (born there, now a true American) but it is about time, somebody reads a world history book and realizes Polish Commonwealth or Poland-Lithuania is worthy of a civilization, since even with the Empire: Total War game, it was a main faction on the 18th century arena and was also one of the biggest in Europe, and is still around since 900 AD. Poland is like this endless romantic survivor and it saddens me that Sid Meier's team never really took them in consideration for a true Civ at least in the previous expansions.
Before you critique these, please read up on world's history.
Total Americans who died in World War II - 420k
Total Polish Citizens who died in WW II including Polish Jews - 5 million 800k (16% of total population, the most resistance, the highest deaths next to China, Soviet Union and Nazi Germany)
Fourth Largest Troop Contribution to the Allied force in WW II
Thank you for reading.