salty mud
Deity
Which civilisation or leader ability do you find most fun? I like culture bombs and building improvements or districts to spread my empire peacefully. And stealing some of my enemy's lands in the process!
- The Byzantine leader ability completely inverts modern warfare, since with a few apostles as backup, tanks armies can capture cities which is not normally possible without artillery or bombards. It's the truest expression of blitzkrieg. Youhave to experience using it with tanks vs not having it to grasp how impactful it is late in the game.
Anyone who tries to defend themself with units will get converted. Byzantium also has apostles of their own. I suppose parking inquisitors into the front line cities could work to shut it down. Then you just have to contend with whatever stacks of Taxis they have accrued and their ability to simply chant heavy cav into existence. I think the Porphyrogénnētos can give tunnel vision where people do not realize that just the free units makes byzantium a juggernaut.But does it work against Russian cities?![]()
Anyone who tries to defend themself with units will get converted. Byzantium also has apostles of their own. I suppose parking inquisitors into the front line cities could work to shut it down. Then you just have to contend with whatever stacks of Taxis they have accrued and their ability to simply chant heavy cav into existence. I think the Porphyrogénnētos can give tunnel vision where people do not realize that just the free units makes byzantium a juggernaut.
Oh I thought you were talking about the Russian Lavra/ religion game in civ6Yeah, I mean the last time somebody tried the Blitzkrieg strat irl against Russia it didn't end very well.
- As a Game Mode, like a prehistoric nomadic mode. We would start the game in a new era, starting before the Ancient era, where we could explore a bit, meet some Barbarians and get a Settler at the start of the Ancient era, like how we get one in the Australia game mode, or we could have some Science / Culture à la Maori, have new tech / civic leading to a free Settler once we discover Agriculture.