However, your trashing of people with considerable modding and/or game designing skills is quite curious and is making me regret that decision.
I do believe that Sullla will be writing up some ideas on what he considers good game design. I consider that quite constructive and positive.
Perhaps you should do the same. It would certainly further your election bid.
I took you off of ignore awhile ago. I even told you that. I believe in giving people a second chance.
I certainly respect your modding skills and you do contribute valuable information to these forums from time to time. So, I thought that my actions were rash.
However, your trashing of people with considerable modding and/or game designing skills is quite curious and is making me regret that decision.
You seem to be slinging mud like it was election time.
Do you have any campaign promises to make if you are elected lead designer?
I do believe that Sullla will be writing up some ideas on what he considers good game design. I consider that quite constructive and positive.
Perhaps you should do the same. It would certainly further your election bid.
Saying one mod is scripted and the other suffers from feature bloat is not trashing. I've had much worse said of my mods plenty of times (see Road to War forum for history discussions for example). I have also in the past justified my position on those particular mods quite extensively, so further it is not trashing there mods, but rather a summary of constructive criticism.
This came up in the Sullla analysis thread already, have you seen the "A New World" link in my sig?
Anyway I'm not in the running, I'd rather make my own game, because then I'd have full control over it, not half control and have to share with shareholders, executives, publishers, investors and producers.
Not trying to derail my own thread here, but here goes:
Sulla has definitely been a polarizing figure re ciV. He's been very critical of it and galvanized many who might have been on the fence to lean against it. However, he also has very clear ideas on how to improve the game/where he thinks it went wrong/etc. Clearly he genuinely cares about the series overall and is a true "fanatic". It's too bad that others who have been critical of ciV couldn't be more constructive with their criticism, it feels like half the threads here in general discussion are "why I hate ciV" bash-fests that don't bring to light any new thoughts/ideas/helpful suggestions,etc.
@ds61514: I only listed people who are/were well-known in Civ circles. Solium infernum looks very interesting, paradox could have potential etc etc as well, I just don't know enough about any of their designers.
My dream team for Civ6 would include some of the people who are now working on CK2 and Magna Mundi.
The Dream Team
- Lead designer: Rhye
- Main development team:
Soren Johnson
Johan Andersson
Henrik Doomdark Fåhraeus (Crusader Kings II)
Kael
Ubik (Magna Mundi)- Lead tester: Sullla
Maybe it was just speculation, but I've heard many guys on here talk about decisions that came down from 2K and which constrained or impinged the options enjoyed by the Civ5 design team? Anyone know if there is any truth to such claims?
Sid him self. I'd love to see how his game would turn out.