whoward69
DLL Minion
I am still having an issue with the Freedom tenet. When I pick Volunteer Army Civ immediately shuts down. I am not playing France. Does this work for anyone else?
Do you have my "Unique Building - Patisserie" mod enabled?
I am still having an issue with the Freedom tenet. When I pick Volunteer Army Civ immediately shuts down. I am not playing France. Does this work for anyone else?
Yes I do have Patisserie enable. So I went back and looked at the details and see that it replaces the French Foreign Legion unique unit. That would cause my problem lol. Thanks for your response.
<Delete Type="UNIT_FRENCH_FOREIGNLEGION"/>
I enabled logging like I was told, and did like you said in your instructions.
I saw these two lines at the bottom of Lua.txt
[5303.300] Runtime Error: C:\Users\Drumheller\Documents\My Games\Sid Meier's Civilization 5\MODS\UI - Notification Options (GK) (v 10)\UI/NotificationOptions.lua:169: table index is nil
[5303.300] Runtime Error: Error loading C:\Users\Drumheller\Documents\My Games\Sid Meier's Civilization 5\MODS\UI - Notification Options (GK) (v 10)\UI/NotificationOptions.lua.
[COLOR="red"][B]-- [/B][/COLOR]g_Notifications[NotificationTypes.NOTIFICATION_LEAGUE_PROJECT_COMPLETE] = {item="LeagueProjectComplete", key="NOTIFICATION_LEAGUE_PROJECT_COMPLETE", show=isBNW, ui=isBNW}
[COLOR="Red"][B]-- [/B][/COLOR]g_Notifications[NotificationTypes.NOTIFICATION_LEAGUE_PROJECT_PROGRESS] = {item="LeagueProjectProgress", key="NOTIFICATION_LEAGUE_PROJECT_PROGRESS", show=isBNW, ui=isBNW}
Hey Whoward! I love your website and the selection of mods you've created.
Any chance you give aircraft a look?
http://forums.civfanatics.com/showthread.php?t=509496
Hi there.
This is regarding your "UI - Multiple Unique Bonuses"
You say it's incompatible with G&K and BNW but it seems to work fine.
I've also looked up into the files it replaces. G&K have no changes to those files and BNW only changes one.
So is this really incompatible?
Also how can I reduce from 6 uniques to 3? Or prevent one unique to show e.g. your Basilica for occupied cities
maintenance (the amount being "paid for" by the underlying dummy road and rails), while the latter one would have 4
maintenance. The 3D model for the former could be merely a power line, while for the latter it would be a power line with a railroad.If routes are cumulative, then I could simply make two sets of power line routes;