WHoward's Pick 'N' Mix Mods

I'm assuming you're using the one that comes in "Improvement - Tunnel" and not the defunct/retired "Units - Tunnel Boring Machine" version

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i'm using Improvement - Tunnel (v 3) but it never lets me go into mountain tiles the red circle appears
 
i'm using Improvement - Tunnel (v 3) but it never lets me go into mountain tiles the red circle appears

The screen grab above is from "Improvement - Tunnel (v 3)" so don't know why it's not working on your system, any hints in the logs - conflicting mods, etc. Assuming you have my original modded DLL and not using a "merged" version.
 
the mods i had on last game was New Bonus and Luxury Resources (CCTP Teaser) (v 31),Strange Religions (v 9), Default Strange Religions (v 6), UI - Map Pins (v 16), UI - Auto Map Pins (v 4), UI - City Expansion (v 9) (still not working right), Improvement - Tunnel (v 3), DLL - Various Mod Components (v 22), Heroes of Might and Wisdom (v 3)

i can't use logs they crash my game.
 
i can't use logs they crash my game.
Enabling logging shouldn't crash the game - I have 146 mods enabled along with logging with no issues, so I'm guessing there is something else wrong with your setup or some conflict from another mod
 
Enabling logging shouldn't crash the game - I have 146 mods enabled along with logging with no issues, so I'm guessing there is something else wrong with your setup or some conflict from another mod

how in the hell can you play with 146 mods enabled? i have 40 mods max installed!

and do don't ask me why but when i enable logging the game always CTD around 100 turns i've tested it constantly as soon as i turn it off the crashing stops.
 
how in the hell can you play with 146 mods enabled? i have 40 mods max installed!

and do don't ask me why but when i enable logging the game always CTD around 100 turns i've tested it constantly as soon as i turn it off the crashing stops.

You need a very stable operating system, the latest drivers and a bit of luck. :lol: I play with more than 100 mods all the time. It is heck when one of them blows up, finding out who the culprit is...:crazyeye:
 
The following mods are known to be incompatible with the 1.0.3.124 public beta

  • DLL - Various Mod Components
  • Global - Palace Extra Great Work
  • Global - Espionage Mapping
  • Global - Espionage Mapping (BNW)
  • Maps - Improved CS Luxuries
  • Maps - Improved Small Landmasses
  • UI - Antiquity Site Tooltips
  • UI - City Expansion
  • UI - Improved City Banner
  • UI - Multiple Unique Bonuses (GK)
  • Unique Building - Schloss
  • Units - Steampunk Airships
  • Utils - Civilopedia Mod Entries (GK)
 
The following mods have been updated to support 1.0.3.128 beta - mods not on the following list were compatible with it already - and uploaded to my web site

  • DLL - Various Mod Components
  • Global - City States Gifts (BNW)
  • Global - City States Gifts
  • Global - Espionage Mapping
  • Global - Espionage Mapping (BNW)
  • Global - Palace Extra Great Work
  • Maps - Improved CS Luxuries
  • Maps - Improved Small Landmasses
  • UI - Antiquity Site Tooltips
  • UI - City Expansion
  • UI - Enhanced Demographics
  • UI - Improved City Banner
  • UI - Multiple Unique Bonuses (GK)
  • UI - Trade Routes Enhancements
  • Unique Building - Schloss (no longer compatible with BNW)
  • Units - Steampunk Airships
 
Just discovered that something in your "DLL - Various Mod Components (v 19)" mod breaks other mods that add the Pontoon Bridge to the game.

It's possible that V24 of the DLL fixes this - as while merging the code from 3.128 I discovered a bug I'd introduced while merging the 3.18 code that would affect the pontoon bridge
 
UI - City Expansion was the bug fixed that made it so cheap to buy tiles the whole game? it still says v9?
 

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About what I've generally come to expect. It's ALWAYS the modders fault/problem :mad:
 
Thanks a lot for your great mods whoward69, really enhances my playing experience.
I feel crippled when I play multiplayer without the mods :D
 
About what I've generally come to expect. It's ALWAYS the modders fault/problem :mad:

Sorry i have to quote this.
You are not the only one, i guess here on the forum, that feels like this.
 
Yeah, it seems that not all realise the time you have to spend on this. And that you do it to bring a broader/better experience to games we like and love. You all have my deepest respect for the great job you are doing.

Well, back to your mods:
I found that when I activate "Maps - Improved Small Landmasses", I can't make any choices in the "Advanced Setup". Not even the back button. Have to alt-tab and close the game via task mangager.
 
I found that when I activate "Maps - Improved Small Landmasses", I can't make any choices in the "Advanced Setup". Not even the back button. Have to alt-tab and close the game via task mangager.

Just found that myself, appears that I did break that one! :blush:
 
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