- Joined
- Apr 11, 2011
- Messages
- 11,902
There is not one way to play, one golden rule, circumstances change and flexibility is king.Barb camps are often on hills or in forests (or both). Then your warrior could not attack after moving. Also: why let the warrior attack first?
It was clear ground, has my slinger got the eureka yet? So I walk up to the woods, I would rather an non entrenched spearman attack me in the open than I go into their wooded camp. Let him have his chance to be stupid and be wounded before I go in. Is there a scout around that will be cross with me... and if so should I have a wounded slinger. So many things can change circumstance and I was just replying to an example where the asker clearly wanted to get a shot in with the slinger to approach in that way, I was merely saying if I was to do the same thing I would use the same rules people are upset with to my advantage, not the spearmans.
If I was to be honest I will only send a slinger to a barb camp for a eureka, a warrior dies just fine.
EDIT: @PendragonWRB you are sort of right but really it was a response to your request rather than necessarily something I would do. A fresh spearman would not die in 1 turn like that if you know your combat values. I'm getting the hang of them now in my head, see the damage table link in my signature if you have not seen, the real reason it's there is so I can find it quickly.
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