Why RE5 and RE4 were failures.

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Jun 26, 2010
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St. Louis
-They removed zombies.

-They removed survival horror and replaced with action. Capcom even went so far as to put something along the lines of this on the back of the RE4 box: "forget about survival horror, this is survival action"

-They enemies are mind-controlled Africans and Spaniards.

-They replaced fixed camera angles with over-the-shoulder camera angles, which sucks.

-There is a lot of ammo.

-You have a partner who is with you the entire game watching your back (RE5 only).

-The storyline has been completely butchered.

-There are no longer any sub-plots.

-The choices you make no longer affect what happens in the story.

-You can no longer choose between one of two characters, each with their own different plots.

-There isn't a theme of mystery that goes along with the games, where you slowly discover what happened where you're at in the game.

-The controls of RE4 and RE5 are absolutely terrible when compared to the amazing controls of the early games.
 
Dude, what the heck? RE4 is the best of the franchise.

And what do you mean too much ammo? At the beginning of the game they give you two clips and put you up against like 30 zombies, and when you start, you don't know any controls, or how to effectively kill zombies, or anything.

Hell, my first time playing through I was risking running into mobs to get ammo because I was constantly beset with low ammo.
 
I enjoyed Resident Evils 0-4 (I never played the original 1, only the remake), and have tried 5 and thought it also was rather fun.
 
Dude, what the heck? RE4 is the best of the franchise.

And what do you mean too much ammo? At the beginning of the game they give you two clips and put you up against like 30 zombies, and when you start, you don't know any controls, or how to effectively kill zombies, or anything.

Hell, my first time playing through I was risking running into mobs to get ammo because I was constantly beset with low ammo.

Just use your knife to cut boxes open and there's more ammo for ya. RE5 gives you almost unlimited ammo.
 
I can say that I have had moments in RE4 past the opening where I needed ammo to such a large degree that I bought a weapon so as to have something to shoot.
 
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I am disapoint that you see RE4 n 5 failures!
 
-They replaced fixed camera angles with over-the-shoulder camera angles, which sucks.

How is that a bad thing? I hated fixed cameras, you push forward on the stick enter a new camera angle to find out your pushing forward has lead you off a cliff/roof/railing/etc
 
-The storyline has been completely butchered.

-The controls of RE4 and RE5 are absolutely terrible when compared to the amazing controls of the early games.

As somebody who has played and beaten every core Resident Evil game, I lol'd. I must've beaten RE3 at least six times, it was one of my favorite PS1 games; but RE4 was an improvement on everything, especially the dreadful plot and controls.

I'll agree that RE5 was bad. RE4 was an almost perfect game.
 
The basic premise of his argument seems that 4 and 5 departed too wildly from the established Resident Evil setup and mythos.

Granted I had a similar irk with 4 about the story being mostly unrelated to the former games until I played it.
 
The core Resident Evil plot (that is, RE1-3 + Code Veronica) is quite honestly terrible; and I've read Dan Wilde's plot analysis all the way through, as well as beaten all of the games.
 
Only resident evil game I've played is 4. Gotta say it's a pretty awesome game. If the early REs were better, they would be like perfect games. I doubt that.
 
-There is a lot of ammo.

I have to disagree, I have memories of trading in a fully upgraded pistol for its inferior counterpart so I'd get the 10 bullets that came with it.

Also I remember my friend and I fighting a boss monster with knives, we felt like Gods when the thing actually died.
 
I have to disagree, I have memories of trading in a fully upgraded pistol for its inferior counterpart so I'd get the 10 bullets that came with it.

Also I remember my friend and I fighting a boss monster with knives, we felt like Gods when the thing actually died.

LMFAO.

Dude, RE5 actually made sure to drop ammo for the gun you're carrying when you were out. Lies dude, all lies!

Hello, one boss fight had little flying creatures that went down in a knife swap that dropped ammo. They send hordes of 10+ of them. You can do the math.

RE5 and RE4 were pathetic.
 
LMFAO.

Dude, RE5 actually made sure to drop ammo for the gun you're carrying when you were out. Lies dude, all lies!

Hello, one boss fight had little flying creatures that went down in a knife swap that dropped ammo. They send hordes of 10+ of them. You can do the math.

RE5 and RE4 were pathetic.

Oh no, you unravelled my web of deceit... by lying about my shortage of ammo I managed to....

Hmm...

Do... something
 
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