a) They have no room for more than one city
b) The map ain't change for just one civ (dramatically).
c) Beijing and the Japanese Coreland are to near to the city culturalwise.
d) Thus they were excluded at the time.
e) Some arguments became void when the Dutch were included, but they have colonial lands and had to be included (official mod -> Firaxian Pressure)
f) Later on, it was discovered that Korea would have been perfect to inlcude a One-City-Challenge into RFC.
g) But unfortunately, it was already too late and it is still. We are trying to decrease the number of civs, not increase it.
That is my 8-Point reasoning!
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I, too, think Korea should be included, although I must admit that I'm far from an expert at rhyse and fall. Here's why:
a)Korea has about as much land area as Japan (85,000sq miles as opposed to 145,000sq miles for japan, today, and Korea used to be bigger).
b)why do you have to drastically change the map?
c)the cultural conflict between china, korea, and japan was an important part of east asian history.
If necessary, make it a 1-city challenge.
Civs I would like to see added: Korea, Israel, Poland, Majapahit of Indonesia
As for all middle eastern suggestions u guys just made, the middle east is already way to crowded many civs will overlap eachother making them all like Sogut lol. As for Zulu, South africa was made for colonization, no need for a stone age civ while europe is in renaissances +
c)the cultural conflict between china, korea, and japan was an important part of east asian history.
You know, I really don't see that. Far be it from me to deny the significance of Korea's role in East Asian history, but I really do not recall anything that could be called a "cultural conflict between china, korea, and japan" and at the same time be actually important for the region as a whole. Not for the usual definition of "conflict" in any case.
Now, if we're talking about contact, that's a different story... though I still couldn't quite come up with any ideas for how it could be implemented in-game, especially without usurping the Khmer UHV.
As to the idea of a 1-city challenge, I suppose that Korea sounds pretty good for this, but Israel is even better, what with Jerusalem being a holy city for world religion and such.
Ultimately, while a Korean civilisation might seem like a neat thing to add, I think the game on the whole is doing fine without it (or, rather, with it in Independent hands until conquered by one of the civilisations it was conquered or at least attacked by historically every so often); though it could be argued that it might make the local diplomatic and technological dynamics more interesting.