I use truespace for the fast stuff. It is just soo simple. It is not a perfect modeler, but given the scale in Civ, I think the two work really well together.
Bryce 5.0 is still free. Bryce can read most common formats including COB. The free version of Truespace only generates COB files. There was a 19.00 upgrade once to a newer version which can save 3ds file.
When I did the Truespace tutorial, I used only the free version. Since I figure the free one is what 90% of the users on here would be interested in.
From a Poser & Bryce perspective Truespace is really handy because it does boolean modeling with primitives and that is the only sort of modeling that is available within Poser or Bryce (although Bryce is far less limited, and with a few tricks can do real meshes too).
Any ways, here you go. 1 elongated holster and the one I used in my "sowhat" wall paper I previewed a few days ago.
Yes you could Hikaro, But how long would it have taken you to create the lines, lathe them and so on? And that would not have covered a fraction of the tugboat which using the simple (but crude) boolean method I did in a single day.
There are plenty of better modeling techniques than the basic ones I showed in that tutorial, but I think that none are faster. And, this is also the easiest method to learn going in. Boolean modeling isn't the only type that Truespace supports, btw.
Ultimately I want to get good enough at Lightwave that I never load Truespace again. But, LW is complex and a litte time consuming... and so I keep going to the simple and fast way.