Turn 1:
Culture expansion in a couple of cities nothing more, I hope I didn't upset anyone but I changed production in Nara from Galley to harbor, it was at a size two and wasn't going to grow anymore unless it had a harbor, besides then we can make veteran naval units
Turn 2:
Moved workers to hook up iron down south, other than that zzz zzz zzz
Turn 3:
Got Lit switched to GL two other civs are also going for it, started researching Math then construction to get to the next age, I figure we can pick up Monarchy later with the GL
Turn 4:
Zulu's trying to get down with an impi and settler to get that incense, I'm blocking him with my warrior (back and forth) I got a horseman coming down to help, and a settler on the way but I need to keep him blocked for a few turns.
IT - Zulu wanted to renew RoP, told him to "take a hike" No more RoP with Zulu
Turn 5:
So far I'm blocking zulu's settler from getting that incense, we'll see how my luck turns out, started a worker to hook up the dye's NW
Turn 6:
Hooked up iron down south, switched from horseman to swordsman in kyoto, we still have another horseman producing city going too. Horseman is almost there to help with blocking strategy.
Turn 7:
Built new city up N "nagasaki"
Turn 8:
Horseman and Warrior are now successfully blocking Zulu from getting his settler to the insence, our settler should get there soon,
Turn 9:
Zulu planted his settler on the other side of mountains, I thought he would go for greener pastures to grown in, we have an archer, horseman, and warrrior along with a settler down there, I'm giong to let it ride and let Evie decide if she wants to attack and destroy his city, we are currently at war with no one.
Turn 10:
Nothing... your turn Evie..
Save
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