Wonder Elimination Thread

just as an informal final rankings, i would personally rank them as follows

1. Pisa
2. Itza
3. HG
4. Machu
5. Oracle
6. Petra
7. ND

this isnt some kind of prediction, just how i view these in value for my play style. ND i almost never get unless im bordering on unhappy but i see its value from others.
 
the only one i care about anymore is the great barrier reef. that is just an awesome wonder, imo, and unbelievable with spain. ive never had FoY in my borders but it seems quite awesome.

I recently found the great barrier reef early, and as I founded my panteon, realised it counted as 2 natural wonders. The +4 faith for natural wonders gave +8 faith (more than stone henge, as much as mt sinai) and I was easily first to found and enhance my religion. That's on top of what it already does, a very nice natural wonder!
Does anyone know if this pantheon stacks with Spains UA? If so, that'd be +16 faith almost as soon as you found your second city!
 
Chichen Itza 14
Hanging Gardens 15
Leaning Tower of Pisa 26
Machu Picchu 10
Notre Dame 12
Oracle 16
Petra 18

I came here to upvote N. Castle, but :cry:

Well, anyways, my upvote goes for Hanging Gardens. I always try to build it, and enhances Tradition.

My dislike... this is hard. It shall go for the ND. I mean, 10 happiness saved me more times than I should be proud of, but the other ones are quite better, IMHO.
 
Machu Picchu and Petra are the only 2 left that are situational. Both require specific terrain and without that you can not build them making them useless in most time. The other wonders should be voted higher than them.
 
Machu Picchu is much less situational IMHO. There will almost always be some mountains on the map, and it is beneficial to settle near them (Observatories give +50% :c5science:). You don't even have to be next to the Mountain for Machu Picchu, only within two tiles. It also scales well with a larger empire. Perhaps it has little value in a OCC type game...but then to me that is a very situational downside which could apply to many of the wonders.
 
Chichen Itza 14
Hanging Gardens 15
Leaning Tower of Pisa 26
Machu Picchu 10
Notre Dame 9 (-3)
Oracle 16
Petra 19 (+1)

Same reason as before, Petra is just so fun if you get a good city, plus free amphiteather etc, very nice. Notrde Dame aint bad, but happines aint a problem usually anymore.
 
Chichen Itza 14
Hanging Gardens 15
Leaning Tower of Pisa 26
Machu Picchu 7
Notre Dame 12
Oracle 17
Petra 18

Of all of these, Oracle is the least situational, especially if you get National College which requires the same tech.

Of all of these, Machu Picchu seems the most situational to me. I hardly ever get mountains (unless I'm Inca) and I'm more likely to get a Petra city. Sorry, but it's time to go.
 
Correction:
Chichen Itza 14
Hanging Gardens 15
Leaning Tower of Pisa 26
Machu Picchu 7
Notre Dame 9
Oracle 17
Petra 19
 
It does not mean that it could be in this top list....
I can tell you such tile,
Mm... actually i wont, try to play Inca or Iroquois, you will see them
Petra is not bad but its far from deserving to be in this list... I didnt rolled it in my many games and travelling 10 tiles to find crappy 2 hill desert? no , thank you

My proviso was "unimproved" tile - a terrace farm is an improvement (and you can always stick it on a Petra-improved hill). I should also have specified base production - i.e. before tech bonuses to different terrain, resource and improvement types. An Iroquois forest with longhouse in the city has basic production 1 food, 2 hammers, and 1 gold only if on a river. A Petra hill is equivalent to longhouse + lumbermill + river - and can be improved. it may also have sheep, or prove to have iron, coal etc.

Again, if you're using Petra in any sites with flat desert you're using it wrong; 2 hills are about worthwhile, but only if you have other desert resources or adjacent non-desert/floodplain land to work. You don't settle desert sites you wouldn't settle anyway just to get Petra - apart from anything else you'll be screwed on the rare occasions the AI beats you to it. You use it to improve sites you already want to work. You wouldn't ordinarily say no to a site with multiple hills, possibly with sheep, an oasis or two, incense and maybe a river with floodplains or some wheat. Petra just makes that city you were going to settle anyway into a great city.

Too many people are getting hung up on the word "desert" and thinking of the flat stuff without production, which is never good to settle if there's an alternative, Petra or no Petra, and which by itself is less common than desert terrain per se. Nor is there any reason to object to a Wonder on the basis that you sometimes prefer to build it in a city that isn't your capital.

Again, seems you under impression of this wonder, still, but its far from being best wonder

No, not really. It's hard to see obvious candidates in the ones that have been excluded that should be in its place, and of the remaining ones ... Chichen Itza? How on Earth has a Wonder whose main function is to give you a bit of extra gold for five turns at a stretch (in my experience the culture boost during GAs tends to be mediocre) even been in the running alongside the generally superior gold bonus of Macchu Picchu, let alone Petra or Hanging Gardens? Notre Dame? Sure, 10 happiness is good, but this is a fairly mediocre way to achieve it. Petra is reliable, can usually be built by the player at least as high as Immortal, comes early and provides a continuous bonus, and said bonus is strong (especially in production cities) and supports any strategy equally.

That really does just leave it with the remainder of what I'd consider the game's best Wonders - Hanging Gardens (really no downside), Macchu Picchu (strong but situational - finding a mountain is easy, finding a mountain where you want a city less so - and only especially effective in wide empires), The Oracle (though some comments here have had me reevaluating and somewhat downranking this one) and Leaning Tower of Pisa (which depending on how you look at it is either the game's most expensive way of generating a single GP of your choice or an expensive - albeit cumulative - National Epic that's of limited value unless you go heavy GP production in multiple cities). So, no, it's not very far from being the game's best Wonder.

And above all it has the advantage over the other remaining Wonders that it is, indeed, Petra. For me at least, "best Wonder" really has to include the consideration "is this thing deserving of being a World Wonder"?

Pisa was the subject of an objection right at the start of the thread that it doesn't deserve Wonder status.

I can say from personal experience that, while Chichen Itza's Temple of Kukulcan is iconic, it isn't the most impressive Maya structure, and it certainly doesn't compare with Petra. I don't even have strong memories of Notre Dame.

I've never visited Macchu Picchu, but have been assured by the friend who accompanied me to Petra that it can't compare - which doesn't surprise me in the least. The Pyramids undoubtedly deserve to be a Wonder, and they can't compare with Petra.

The Oracle was the one classical Wonder not obviously selected on grounds of architectural or aesthetic merit. While the Hanging Gardens may never have existed in the first place.

1. Pisa
2. Itza
3. HG
4. Machu
5. Oracle
6. Petra
7. ND

Hmm, mine would be very different:

1. Hanging Gardens
2. Petra
3. Macchu Picchu
4. Leaning Tower of Pisa
5. The Oracle (I'll admit, this has gone down somewhat in my estimation)
6. Notre Dame
7. Chichen Itza - the only one here I very rarely build (unless I'm Maya, and then only to build it in Chichen Itza), and from recollection of trying it with Darius post-G&K the bonus is always 5 turns now. The Persian 50% and the Itza 50% both affect the base 10 turn value, so you don't get 2.5 turns more Golden Age from the combination.

I will very nearly always build the others when I have the opportunity, save Notre Dame (somewhat optional) and Hanging Gardens (lack of opportunity - this is an AI priority, and for good reason).

Of all of these, Machu Picchu seems the most situational to me. I hardly ever get mountains (unless I'm Inca) and I'm more likely to get a Petra city. Sorry, but it's time to go.

While it's been my experience as well that I'm more likely to be in a position to build Petra than Macchu Picchu, in one respect MP has the less onerous requirement: as long as you have the mountain, it's irrelevant what other tiles you have. To really maximise Petra you need decent surroundings, not just a single tile.

The idea of Wonders being "situational" is overblown as a limitation, and also being misdefined on the assumption that only terrain makes a Wonder situational.

Only The Oracle (as you note) and the Hanging Gardens, and to a lesser extent Notre Dame, are genuinely both buildable and similarly valuable in any situation. Pisa is of no use if you don't play a strategy that uses specialists to any degree, and large amounts of hammers for one free GP is just not generally a good deal. Lots of people favouring Chichen Itza report having numerous Golden Ages - players who don't focus on GAs (either sense of the abbreviation) or maximising happiness get little benefit from it, and you have to actively plan around GAs to use it most effectively.

Is it a limitation that a Wonder is situational? Of course. Does it automatically make a Wonder inferior to non-situational Wonders? Of course not - it depends on (a) how common the situation that triggers/maximises its utility is, (b) the importance of the Wonder's benefit, and (c) is that situation one that your strategy favours? For instance, most strategies favour GP generation to some degree and so Pisa is a situational Wonder that is useful in many game-relevant situations. Chichen Itza is a situational Wonder that is considerably less so, since Golden Ages are rarely prioritised (the mindset that happiness is most useful for preventing unhappiness rather than for triggering GAs still persists). In that context Petra particularly is not a very situational Wonder - on the one hand, it's true that you might not find suitable terrain. But on the other, Petra works equally with pretty much every strategy you care to name, so its effect is much less situational than Pisa's or Chichen Itza's. On top of which it scores highly on the 'strength of its benefit' criterion.
 
Chichen Itza 14
Hanging Gardens 12
Leaning Tower of Pisa 27
Machu Picchu 7
Notre Dame 9
Oracle 17
Petra 19

+1 to the Leaning Tower: A nice wonder for anything you want to do, combines well with the PT if you hard build it, empire wide +25% GP generation is very nice.

-3 to the Hanging Gardens: None of the wonders left are bad ones, so HG takes the minus for never being available to build!
 
Chichen Itza 15(+1)
Hanging Gardens 12
Leaning Tower of Pisa 24(-3)
Machu Picchu 7
Notre Dame 9
Oracle 17
Petra 19

Thanks to Golden Ages providing culture, the Itza is great for any cultural victory, or even any Tall Tradition-Focused game, not just for Persians and milking their UA.

Pisa is overrated because of how good its effect was in Vanilla. Its just not that hot now, because there aren't many juicy wonders right behind it ready to be snagged like there were in Vanilla.
 
Chichen Itza 15
Hanging Gardens 12 + 1 = 13
Leaning Tower of Pisa 24
Machu Picchu 7 -3 = 4
Notre Dame 9
Oracle 17
Petra 19

MP is situational (mountains), plus I usually have tithe to offset need for gold. HG makes a capital a mega power house.

Nearly to the end!
 
My proviso was "unimproved" tile - a terrace farm is an improvement (and you can always stick it on a Petra-improved hill). I should also have specified base production - i.e. before tech bonuses to different terrain, resource and improvement types. An Iroquois forest with longhouse in the city has basic production 1 food, 2 hammers, and 1 gold only if on a river. A Petra hill is equivalent to longhouse + lumbermill + river - and can be improved. it may also have sheep, or prove to have iron, coal etc.

Again, if you're using Petra in any sites with flat desert you're using it wrong; 2 hills are about worthwhile, but only if you have other desert resources or adjacent non-desert/floodplain land to work. You don't settle desert sites you wouldn't settle anyway just to get Petra - apart from anything else you'll be screwed on the rare occasions the AI beats you to it. You use it to improve sites you already want to work. You wouldn't ordinarily say no to a site with multiple hills, possibly with sheep, an oasis or two, incense and maybe a river with floodplains or some wheat. Petra just makes that city you were going to settle anyway into a great city.

Too many people are getting hung up on the word "desert" and thinking of the flat stuff without production, which is never good to settle if there's an alternative, Petra or no Petra, and which by itself is less common than desert terrain per se. Nor is there any reason to object to a Wonder on the basis that you sometimes prefer to build it in a city that isn't your capital.



No, not really. It's hard to see obvious candidates in the ones that have been excluded that should be in its place, and of the remaining ones ... Chichen Itza? How on Earth has a Wonder whose main function is to give you a bit of extra gold for five turns at a stretch (in my experience the culture boost during GAs tends to be mediocre) even been in the running alongside the generally superior gold bonus of Macchu Picchu, let alone Petra or Hanging Gardens? Notre Dame? Sure, 10 happiness is good, but this is a fairly mediocre way to achieve it. Petra is reliable, can usually be built by the player at least as high as Immortal, comes early and provides a continuous bonus, and said bonus is strong (especially in production cities) and supports any strategy equally.

That really does just leave it with the remainder of what I'd consider the game's best Wonders - Hanging Gardens (really no downside), Macchu Picchu (strong but situational - finding a mountain is easy, finding a mountain where you want a city less so - and only especially effective in wide empires), The Oracle (though some comments here have had me reevaluating and somewhat downranking this one) and Leaning Tower of Pisa (which depending on how you look at it is either the game's most expensive way of generating a single GP of your choice or an expensive - albeit cumulative - National Epic that's of limited value unless you go heavy GP production in multiple cities). So, no, it's not very far from being the game's best Wonder.

And above all it has the advantage over the other remaining Wonders that it is, indeed, Petra. For me at least, "best Wonder" really has to include the consideration "is this thing deserving of being a World Wonder"?

Pisa was the subject of an objection right at the start of the thread that it doesn't deserve Wonder status.

I can say from personal experience that, while Chichen Itza's Temple of Kukulcan is iconic, it isn't the most impressive Maya structure, and it certainly doesn't compare with Petra. I don't even have strong memories of Notre Dame.

I've never visited Macchu Picchu, but have been assured by the friend who accompanied me to Petra that it can't compare - which doesn't surprise me in the least. The Pyramids undoubtedly deserve to be a Wonder, and they can't compare with Petra.

The Oracle was the one classical Wonder not obviously selected on grounds of architectural or aesthetic merit. While the Hanging Gardens may never have existed in the first place.



Hmm, mine would be very different:

1. Hanging Gardens
2. Petra
3. Macchu Picchu
4. Leaning Tower of Pisa
5. The Oracle (I'll admit, this has gone down somewhat in my estimation)
6. Notre Dame
7. Chichen Itza - the only one here I very rarely build (unless I'm Maya, and then only to build it in Chichen Itza), and from recollection of trying it with Darius post-G&K the bonus is always 5 turns now. The Persian 50% and the Itza 50% both affect the base 10 turn value, so you don't get 2.5 turns more Golden Age from the combination.

I will very nearly always build the others when I have the opportunity, save Notre Dame (somewhat optional) and Hanging Gardens (lack of opportunity - this is an AI priority, and for good reason).



While it's been my experience as well that I'm more likely to be in a position to build Petra than Macchu Picchu, in one respect MP has the less onerous requirement: as long as you have the mountain, it's irrelevant what other tiles you have. To really maximise Petra you need decent surroundings, not just a single tile.

The idea of Wonders being "situational" is overblown as a limitation, and also being misdefined on the assumption that only terrain makes a Wonder situational.

Only The Oracle (as you note) and the Hanging Gardens, and to a lesser extent Notre Dame, are genuinely both buildable and similarly valuable in any situation. Pisa is of no use if you don't play a strategy that uses specialists to any degree, and large amounts of hammers for one free GP is just not generally a good deal. Lots of people favouring Chichen Itza report having numerous Golden Ages - players who don't focus on GAs (either sense of the abbreviation) or maximising happiness get little benefit from it, and you have to actively plan around GAs to use it most effectively.

Is it a limitation that a Wonder is situational? Of course. Does it automatically make a Wonder inferior to non-situational Wonders? Of course not - it depends on (a) how common the situation that triggers/maximises its utility is, (b) the importance of the Wonder's benefit, and (c) is that situation one that your strategy favours? For instance, most strategies favour GP generation to some degree and so Pisa is a situational Wonder that is useful in many game-relevant situations. Chichen Itza is a situational Wonder that is considerably less so, since Golden Ages are rarely prioritised (the mindset that happiness is most useful for preventing unhappiness rather than for triggering GAs still persists). In that context Petra particularly is not a very situational Wonder - on the one hand, it's true that you might not find suitable terrain. But on the other, Petra works equally with pretty much every strategy you care to name, so its effect is much less situational than Pisa's or Chichen Itza's. On top of which it scores highly on the 'strength of its benefit' criterion.

Well, sorry, we wont talk walls of text about it, i just think you are wrong, because i know how often i have proper desert for Petra
 
Chichen Itza 12
Hanging Gardens 13+1 = 14
Leaning Tower of Pisa 24
Machu Picchu 4
Notre Dame 9
Oracle 17
Petra 19

For me this is my personal list of which I think is the best left

1. Hanging Gardens
2. Petra
3. Oracle
4. Macchu Picchu
5. Leaning Tower of Pisa
6. Notre Dame
7. Chichen Itza

There are always ways to survive without the happy wonders and still prosper. Notre Dame is significantly better than Chichen Itza happy wise - but the extra golden ages do make it appealing. Personally its not a Wonder I go for often. There are more immediate wonders normally around the same age that I would rather get to boost me sooner on rather than the more delayed Chichen Itza.

The wide vs tall debate comes into things again. A player in multi who builds Hanging Gardens and knows what he/she is doing will be a contender to win the game every time.

Petra while quite situational is good enough to surpass Hanging Garden brilliance sometimes - but situationally its a bit more limited
 
Chichen Itza 15
Hanging Gardens 12 + 1 = 13
Leaning Tower of Pisa 24
Machu Picchu 7 -3 = 4
Notre Dame 9
Oracle 17
Petra 19

MP is situational (mountains), plus I usually have tithe to offset need for gold.

I wouldn't say gold works that way in Civ - you can substitute faith Wonders for other forms of faith production, or to some degree happiness Wonders with other sources of happiness, but pretty much everything revolves around gold. The more of it you have, the more quickly you get to buy all the buildings you want, maximise CS influence etc. Tithe + Macchu Picchu is a very strong play (I tried it as Inca once).
 
I can't vote again yet, but I really don't think that Pisa deserves to be in the top slot. The "free" great person is no longer free; it increases the price of your next great person, which means it only accelerates your GP production. There also aren't any wonders nearby to it that allow an easy Pisa-GE-build move. I suspect that people are voting for Pisa because they're nostalgic for the old Hagia Sofia, which didn't increase the price of future GPs and came at a perfect time to build other really good wonders. The old Hagia Sofia was truly awesome. Pisa is a weak copy of that awesome wonder.
 
I can't vote again yet, but I really don't think that Pisa deserves to be in the top slot. The "free" great person is no longer free; it increases the price of your next great person, which means it only accelerates your GP production. There also aren't any wonders nearby to it that allow an easy Pisa-GE-build move. I suspect that people are voting for Pisa because they're nostalgic for the old Hagia Sofia, which didn't increase the price of future GPs and came at a perfect time to build other really good wonders. The old Hagia Sofia was truly awesome. Pisa is a weak copy of that awesome wonder.

I've used it to rush Wonders that aren't AI priorities but which I already have access to, such as Porcelain Tower. I agree that Pisa doesn't deserve to be no. 1, but I think it's flawed logic to consider this Wonder in relation to what its counterpart did in vanilla, just as it was to do so for PT. Yes, it "only" accelerates GP production - but then so does every other Wonder and every other game mechanic that gives a "free" GP. So relatively speaking it's in exactly the same place it always was. Same with the Tower - it gives the same boost in G&K that it did relative to other forms of GS production and tech progression in vanilla. If you consider RAs have been "nerfed", they've been "nerfed" across the board. A 50% bonus to the benefit you get is still a similarly large bonus for you compared with the competition.

I don't think it's the best Wonder in G&K for reasons I've mentioned, but all those reasons also apply to the Hagia Sophia in vanilla, which I'd put in much the same relative place (only one of the remaining contenders - Petra - being a G&K Wonder that doesn't duplicate the effects of a vanilla Wonder).
 
I can't vote again yet, but I really don't think that Pisa deserves to be in the top slot. The "free" great person is no longer free; it increases the price of your next great person, which means it only accelerates your GP production. There also aren't any wonders nearby to it that allow an easy Pisa-GE-build move. I suspect that people are voting for Pisa because they're nostalgic for the old Hagia Sofia, which didn't increase the price of future GPs and came at a perfect time to build other really good wonders. The old Hagia Sofia was truly awesome. Pisa is a weak copy of that awesome wonder.

but hagia was something that needed nerfing. it was quite the timed wonder that it was necessary to the earliest vics. my preference for it isnt for reliving the old hagia power but for it being appropriately placed and LESS powerful. Great People were always abuse-able and now they are less so. And 25% empire wide is like a free garden everywhere without needing the river or its maintenance. i find it to be incredibly versatile. out of the 10 times ive gotten not even half of those times were used on GEs. Ive taken GGs, GSs, GAs and even a merchant once for immediate CS gold/influence. Still never taken an Admiral but thats because ive only played a handful of naval-centric games.

but i have to admit my particular bias toward it. i love to play babylon and with Pisa it just speeds things up so much that the additional cost for the GP doesnt hurt it nearly as bad. I still love it with everyone but particularly with Nebs.
 
I agree that Pisa doesn't deserve to be no. 1, but I think it's flawed logic to consider this Wonder in relation to what its counterpart did in vanilla, just as it was to do so for PT. Yes, it "only" accelerates GP production - but then so does every other Wonder and every other game mechanic that gives a "free" GP. So relatively speaking it's in exactly the same place it always was.

With all due respect, your conclusions don't flow from your premises. It's only "in exactly the same place it always was" relative to other wonders that grant GP's. There are plenty of wonders that don't grant GPs and other hammer-priorities that don't grant GPs -- these alternatives were not nerfed (with a handful of exceptions). Pisa is unarguably worse relative to these alternatives than was Hagia Sofia. Pisa also costs more hammers and is in a worse place.

Same with the Tower - it gives the same boost in G&K that it did relative to other forms of GS production and tech progression in vanilla. If you consider RAs have been "nerfed", they've been "nerfed" across the board. A 50% bonus to the benefit you get is still a similarly large bonus for you compared with the competition.

Again, this doesn't follow. The Tower is relatively the same compare only to RAs and other methods of generated GSs, which have also been nerfed. There are plenty of other things you can spend your hammers on that weren't nerfed.

The fact of the matter is that PT and Hagia Sofia were incredibly good in vanilla, and now they've both been nerfed (relative to ALL of the alternatives; not just GP and RA alternatives).

Hammer Rabbi, I agree that Hagia Sofia probably needed a nerf (same as PT), and Pisa is a fine wonder. It's just not the best wonder, IMO. However, I can see how it might be a nice wonder for Babylon specifically.
 
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