Wonders: What new wonders would you like to see on civ 6?

Personally, I don't like the trend of having a gazillion wonders in the game. At one point, they stop being wonders and become a "generic boost number 5." For me, Civ5 already crossed that line.

So my answer would actually be: I hope they remove some of the wonders or at least make it more difficult to build the existing ones so it really feels like an accomplishment to have built one.

I'm guessing Civ 6 on launch will be pretty stripped bare for Wonders. But they'll probably add more in the expansions.
I'm all for more wonders but I think they should be somewhat more situational too - so you shouldn't be able to get access to them in every game.

Maybe a wonder could require 5 golden ages or you need to conquer a civ first, i.e. Trajens column or coloseum of rome
 
I'm guessing Civ 6 on launch will be pretty stripped bare for Wonders. But they'll probably add more in the expansions.
I'm all for more wonders but I think they should be somewhat more situational too - so you shouldn't be able to get access to them in every game.

Maybe a wonder could require 5 golden ages or you need to conquer a civ first, i.e. Trajens column or coloseum of rome
That's exactly what I am thinking. And given that Civ6 seems to be going in that general direction (what with research being dependent on the map) I am hopeful that they will implement this kind of system for wonders also.
 
For new world wonders, I would like to see:

Sphinx
Nazca Line
Pyramid of the Sun
Westminster Abbey
Empire State Building
Mount Rushmore
The Buddhas of Bamiyan
Moai
Temple of Solomon (I really want to return)

And Natural Wonders:


Amazon Forest
Erta Ale
Blyde River Canyon
Dead Sea
Grand Canyon
Iguazu Falls
Mount Everest
White Island
 
Coliseum as wonder and not as building.
 
I'm all for more wonders but I think they should be somewhat more situational too - so you shouldn't be able to get access to them in every game.

Maybe a wonder could require 5 golden ages or you need to conquer a civ first, i.e. Trajens column or coloseum of rome

A PC Gamer article (this one) on CiVI hints that something like this is in the game, they gave the example of needing to be a seafaring civilization with a city based in maritime industry and commerce to build the Great Lighthouse.
 
A Wonder that requires you to capture someone else's Capital in order to build would be really cool actually.
 
Personally, I don't like the trend of having a gazillion wonders in the game. At one point, they stop being wonders and become a "generic boost number 5." For me, Civ5 already crossed that line.

So my answer would actually be: I hope they remove some of the wonders or at least make it more difficult to build the existing ones so it really feels like an accomplishment to have built one.

I think the problem when you have so many wonders is that you're always building a wonder somewhere at any time in the game and it becomes a bit silly.
 
I think it would be cool to build things like the Sphinx. I don't know, maybe as a minor wonder, or as an add-on to the Pyramids wonder.
 
I think the problem when you have so many wonders is that you're always building a wonder somewhere at any time in the game and it becomes a bit silly.

Indeed so there needs to be more conditional wonders. I think it could even be appropriate that in most games about 25-33% of the Wonders are unavailable. Not because of a random computer generated number but because there should be some restrictions or conditions that have to be met that may not occur every game.

We need some more examples - hopefully the devs might stick there heads in here and see something they like

Examples could include..

Conquering an enemy city
- Arc of Triumph (National Wonder)

Kill a civ
- Colloseum of Rome (World Wonder)

Kill 2 civs
- Trajens Column (World Wonder)

Lose your capital to a civ, reclaim it & then capture the offending civ's capital
- Ishtar Gate/Walls of Babylon (World Wonder - rare to come across, but that is what makes it special!)

This one belongs to the great city of Babylon - sacked by Assyria but ultimately helping to overthrow the Assyrian empire

Capture a CityState
- Mausoleum of Harlicarnassus (World Wonder)

Also Wonders should also have a lock put on them that they cannot be built more than 2 era's after they are unlocked. So a classical era wonder cannot be built in an era past the renaissance.
 
Indeed so there needs to be more conditional wonders. I think it could even be appropriate that in most games about 25-33% of the Wonders are unavailable. Not because of a random computer generated number but because there should be some restrictions or conditions that have to be met that may not occur every game.

We need some more examples - hopefully the devs might stick there heads in here and see something they like

Examples could include..

Conquering an enemy city
- Arc of Triumph (National Wonder)

Kill a civ
- Colloseum of Rome (World Wonder)

Kill 2 civs
- Trajens Column (World Wonder)

Lose your capital to a civ, reclaim it & then capture the offending civ's capital
- Ishtar Gate/Walls of Babylon (World Wonder - rare to come across, but that is what makes it special!)

This one belongs to the great city of Babylon - sacked by Assyria but ultimately helping to overthrow the Assyrian empire

Capture a CityState
- Mausoleum of Harlicarnassus (World Wonder)

Also Wonders should also have a lock put on them that they cannot be built more than 2 era's after they are unlocked. So a classical era wonder cannot be built in an era past the renaissance.

I totally support this. I wouldn't mind even if all the wonders were restricted each one to a social policy, so you would've to be more selective when picking them. They could also make some of the "kind of useless" social policies (*cough*Navigation School*cough*), if they do exist, way more appealing.
 
I hope Natural Wonders continue.

The Wonder I want:

Gobekli Tepe.

Gobekli Tepe, Çatal Huyuk and some other mesolithic/neolithic archaeological sites should not be considered wonders in the game, IMO. Gobekli Tepe is c. 10000 old and predecesses the existence of the long term settlements, or anything you could conceptualize as "cities". Although, they could be some "Natural" Wonders that you actually discover on map after Archaeology. That would be really good.

Aside from that, the presence of wonders on the map provides the possibility of developing other concepts, like the The Gorges Dam, in TRUE interaction with the terrain. Natural Wonders should still be present I think, as they bring variability to the game, and could even have "multiple tiles" like the reef in CiV

Civ V has a lot of interesting wonders, I don't think they have any room to go away from that. Perhaps with a wonder or two. Personally, I would like to see the Belem Wonder (at Lisbon). It is always one of the first wonders that enter the modding scene.

Finally, It would be very interesting if wonders provide a player with a permanent bonus (upon work by a citizen perhaps) but also a one time bonus corresponding to that wonder, and which a player must choose between a group of two or three. Picture something like the pyramids providing you with a boost of culture/faith or with two workers, plus the passive bonus they provide. You will build the Pyramids for different purposes on every game.

EDIT: Yes, ISHTAR GATE and TRAJAN'S COLUMN please!
 
Gobekli Tepe and Çatal Huyuk could maybe be 'Great Ancient Ruins' (a extra good ancient ruin) or natural wonders like Solomon's mine. They would look nice on the map!
 
Moderator Action: Moved to Ideas & Suggestions
 
I like map based wonders like Great Wall / Machu etc.

So maybe a great canal (two hex wide) or great tunnel (link to islands over one hex)
 
Burn down The Tower of Babel. Not really a wonder, more like a Titan city state wonder, with Titans, upon which destruction, that can only be done in conjuction with other civs, or alone but that would be a really tuff job, writings or the first religion is discovered.
The Pyramid and the tower of Babel works like wonders - events that bottleneck the tech tree, its not possible to advance for any civ prior to that wonder construction or destruction.
These special wonders events will count as victory points.

Gobkli tepe looks very nice as a pre-flood wonder, not sure if I want to destroy it tho or keep it..

Pyramid is a wonder project that works like the INTERNATIONAL SPACE STATION, but also sacrificial of units on the Pyramid spot.
To start the project, more civs could need to build smaller Pyramids in their cities.
Pyramid trigger great flood, that wipes out giant and dinos, and floods ultra low terrain that also connects distant continents...
From that moment the Pyramid will work as a natural wonder, giving a constant boost to that tile.
The spot for the Pyramid should be equally distant from the major contributors, and not inside the territory already owned, necessarily.
I also see like to think that trade caravans could be used for this special wonder as building blocks. *or sacrificial caravans.


Tower of Babel needs to sacrifice workers*caravans to build it, escorting them to the Titan city state, and then it must be destroyed in usual siege.
Writing is unlocked for all civs upon completion and winner civ get a bonus ( free Prophet?)
 
This might be a stinker, but how about the Paris Sewer System? Or London's, or something to reflect the sanitary movement. It's an unsung but hugely important part of modern civilization; I think that deserves a Wonder slot.

As for its effects, maybe it could guarantee a minimum of one or two food per city tile? That would make it sort of like a less terrain-dependent Petra, since farms wouldn't be boosted but other tiles would.
 
I think the national park national wonder should make a return from civ 4. I'd prefer it requiring a natural wonder and not just some forests, though. It'd obviously generate tourism, but maybe it could also enhance the yields of the natural wonder itself.
 
There are so many great ideas for wonders, that we probably need a new mechanic to implement more. Civ-specific wonders perhaps? I mean, we have unique units and unique buildings, why not a unique wonder for each civ. I've seen it mentioned in the preview vids that the Great Wall might be unique to China this time, so perhaps there's already something like this in the works.

And I'll add to the votes for a Dutch wonder mentioned above regardless. We've got a reputation for being engineers, so I'd love to see the Delta Works make an appearance.
 
Top Bottom