Wonders

My personal favourites:

The Academy (replaces the Leaning Tower)
Karnak Complex/Precinct of Amun-Re (replaces the Wat Preah Pisnulok)
Sebastos Harbor (replaces the Moai Statues)
Petra/El Deir (replaces the Temple of Kukulkan)
Academy of Gundishapur
Sphinx
Gate of All Nations
Ishtar Gate

(one of the last, or something else, would have to replace the Shwedagon Paya)

The only real Egyptian wonder in RFC is the Pyramids (the GLs are more Greek than Egyptian IMO), yet that civ has built numerous of impressive constructions. I think it's justified to add the Sphinx and at least a big temple. (Except, as I'm just realizing, if they are the wonders for the Egyptian religion.)

The inclusion of a pseudo-Great Wall should be decided by Rhye because it can have a big impact on game play - but I think there shouldn't be any.

We should forget about prehistoric sites, it wouldn't make any sense to have a civ of the mod build them.

The Apostolic Palace, Church of Nativity and Hagia Sophia are going to be the Christian wonders, according to Rhye.
 
Masada - Built by Herod as a getaway fort for when the locals revolted against him, later used in the great Jewish revolt of 66AD by the Jewish revolters.
Now I think in the function sense of this wonder the revolt of 66AD shouldn't be regarded, even tho that's what this place is most famous for, and I can't think of any bonus that fits (stronger rebels?).
So if we think of the functions it was built for the bonus could perhaps be extra stability in the city or small region.

+50% defense, -25% damage taken from bombardment? I think a single city-affecting defensive wonder is needed.
 
Ishtar Gate should be in. I actually made that reskin myself, 4 years ago :)

Allowing a great wall style building can be dangerous and ineffective at the same time for the gameplay.
If African civs build it, they are immune to barbarian attacks, at that's bad. If Romans or other european civs build it, it's useless, since Germanic tribes and Huns have their own civ.
If it's renamed to Hadrian's wall, the only effect it should give is a bonus in defence.
 
I don't know if it'll be possible to code it this way but maybe make it like a GW only for the BFC of the city it's built in?
BTW is it even located in the map's boundaries?
 
I agree Rhye: thinking about it, a Great Wall for The Greek World might be not only ineffective but even worse it may do more harm than good as it may encourage civs to be more isolationist when just about all the civs (with the exception of Israel) should be expansionist and working hard to re-create the legendary Roman, Persian, Macedonian empires of antiquity rather than turtling up as the AIs tend to do.
 
I've updated the second message with suggestions so far. The Ishtar Gate has wide consensus, so I've moved it to the final list. Several others seem to be close, so unless anyone has any major problems with them, then I can move them up. They are:

The Gate of All Nations
Plato's Academy
The Great Sphinx
Sebastos Harbor
Academy of Gundishapur

and I'm going to throw my support behind Yazılıkaya, as both a cool wonder and a Hittite wonder.

Any vetoes? The only one I'm dubious about is the Academy of Gundashipur, as it's very very late and shares a name with another wonder.
 
Why isn't Knossos Lab starred. I wasn't a big fan of Bethlehem, but I was looking for ancient wonders.
KL was built in 1900 BC, and would be an independent on Crete. Unless you don't count Indys as in game civs.
 
Moai Statues are in RFC, and also the Temple of Solomon.
 
You're right, the Academy of Gundishapur is perhaps not that good. And why not add Yazılıkaya. The Labyrinth could be interesting, and we already have the art, so I think it would be a good choice.

How about something related to the Olympic Games? They had a tremendous impact on Greek culture. It could have a diplomacy effect or trigger a golden age like in RFC.
 
What I meant was that in RFC there are wonders made by indy's so why shouldn't there be wonders in RFCGW made by indy's?
 
How about something related to the Olympic Games? They had a tremendous impact on Greek culture. It could have a diplomacy effect or trigger a golden age like in RFC.


You know maybe it's the Olympic vote recently but I was just thinking how interesting that would be to have in RFC -- a vote made every so often to decide which city (country) would host the Olympics, voting would be of course affected by politics, bribing would be possible and the winner gets an economic bonus (100 gold?) and maybe a couple extra happiness for a few turns?
 
You know maybe it's the Olympic vote recently but I was just thinking how interesting that would be to have in RFC -- a vote made every so often to decide which city (country) would host the Olympics, voting would be of course affected by politics, bribing would be possible and the winner gets an economic bonus (100 gold?) and maybe a couple extra happiness for a few turns?

Interesting idea, but it doesn't have much impact on the game. Also, it's not relevant to the ancient world (the Olympic Park national wonder in RFC represents the modern O.G. well enough).

The wonder could be called Olympia Stadium and be similar to Wembley, that is, provide a "Sports Event" resource.
 
What I meant was that in RFC there are wonders made by indy's so why shouldn't there be wonders in RFCGW made by indy's?

Did anyone say that there shouldn't be?

How about something related to the Olympic Games? They had a tremendous impact on Greek culture. It could have a diplomacy effect or trigger a golden age like in RFC.

I like the Golden Age idea. It's easy and it makes sense.
 
Oh sorry, I think I misunderstood you a few posts back and thought you said you didn't want the Knossos lab wonder since it's from an indy city.
 
+50% defense, -25% damage taken from bombardment? I think a single city-affecting defensive wonder is needed.

Well I'd say the Long Walls would be a much more iconic 'wonder of the world' if you're going for a fortification based world wonder.

You could, depending on how the tech tree is developed, have the Royal Road as a national project that allows +1 road movement, enabled by some late imperialism/engineering techs and requiring X cities to build.

Also if you're going to untie the names from the modern locations/names somewhat:
Taq-i Kisra >> Great Arch of Ctesiphon
Baalbek >> Temple of Baal-Haddad
Yazılıkaya >> The House of the New Year
Catacombs of Kom el Shoqafa >> Necropolis of Serapis
Fortress of Mycenae >> Fortress of the Lion Gate
Luxor Temple >> Temple of the Feast of Opet
Nemrud Dagi >> Altar to Fortuna (what the builder was hoping for with his syncretism) - ability suggestion, no negative diplo modifers for differing religion.
Karnak Complex >> Great Temple of Amun-Re
 
Just for fun I made an approximate map of the wonders' location to get a good idea of where they are:

attachment.php


Red = already in RFC
Blue = official new wonder (Ishtar gate)
Yellow = suggested new wonder
Orange = suggested, but did not fit in my map

Obviously we need more in the West, if possible.
 

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Just for fun? You have a very useful sense of fun.

Stonehenge would be in the west. It's had replacements suggested, but I don't think there's a consensus.

Are there any good Carthaginian wonders? Stupid Romans burning all their cities and books....
 
I just remembered: why isn't the Temple of Artemis on your list?
 
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