[Work Coordination] Todos for Release 4.0 aka "New Hope"

raystuttgart

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raystuttgart

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Small Update:

In alpha testing we also found and fixed many other bugs or issues which we simply never really had time to fix. :)
Some of them were old (e.g. related to "Large Rivers") and some of them were recently introduced by new content.

Especially @Nightinggale has analyzed and fixed several complicated CTDs reported by community. :hug:
But also e.g. @jooe has helped us a lot finding and fixing issues in the current dev branch. :thumbsup:

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All in all it was a very good idea to not directly start public beta phase, but to first invest 2 months into controled alpha phase. :badcomp:
(And since we are still fixing bugs already found we will continue controlled alpha phase until those are also fixed.)

We will simply have to see how soon we are able to fix those - the remaining bugs are few but also complicated. :dunno:
So please stay patient, our team simply also has a private life and can only work on the mod in spare time.

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Many thanks again to all dedicated team members and supporters. :grouphug:
 
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raystuttgart

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raystuttgart

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We have another bug that needs to be analyzed and fixed before starting the beta ... :undecide:
It seems to only occur when you attack a plot with a bunch of Civilians with a Stack. :think:

 

raystuttgart

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I think, it is best we postpone Release 4.0 beta release to (maybe) end of February ... :dunno:
We still have unfixed bugs and we also still have other unfinished open todos (already in work).

Also some team members are currently hardly availabe due to either private life or sickness.
So trying to publish a release by all means would just cause unnecessary stress and frustration.

Many thanks in advance to community for patience and understanding. :thumbsup:
 
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raystuttgart

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Martin Peralta

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I think, it is best we postpone Release 4.0 beta release to (maybe) end of February ... :dunno:
We still have unfixed bugs and we also still have other unfinished open todos (already in work).

Also some team members are currently hardly availabe due to either private life or sickness.
So trying to publish a release by all means would just cause unnecessary stress and frustration.

Many thanks in advance to community for patience and understanding
I will take 2 weeks of vacations from work for this occasion)
 

ArchdukeLiet

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The good news with the earlier announced delay to end of February is that I had additional time to produce an extra map: Uncharted Lands.
Uncharted Lands is a huge map (58x100 tiles) that was generated and I subsequently adjusted to include all of WTP 4.0's features and improving the playability of the map.

Having a fictional huge map as well hopefully will let people enjoy a map when they feel gigantic is too big or might want to get familiar with the many new aspects of WTP.
 

raystuttgart

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any NEW Hope For release ?
Honestly I have no idea myself about a potential release date. :dunno:
(I am currently taking a break from the mod and lost overview.)

But my last information was that a release was discussed at discord.
(I do not know however if it was postponed again.)

The mod still has open todos like e.g. the MapScripts.
(But those are not game breaking since Maps are fully playable.)

Also many players already grabbed the branch and compiled themselves.
So we already have 100+ players and their feedback is very posititive.

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Generally this here is the current status:
Open Todos for (beta release)

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@Nightinggale
What is the current plan?

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I am actually also looking forward to have another release again. :)
Because only then I would have a base to continue developing new content.

The last 4 months I was basically blocked from continuing to work on features ...
Which is heavily impacting my fun in modding and one reason I lost motivation.

In other words:
I would love to see "New Hope" being released as WTP 4.0 - even if it is still just a beta. :)
Once that happened I might start the work on "Upkeep and Logistics" (next feature branch) ...
 
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