@AP
I would have founded Kiev where I proposed in the early posts (in the blue circle the AI was suggesting, west of Moscow). I know players have different styles and that's the good of a succession game, but there are some key facts that should be discussed together, and the foundation of the first cities is certainly the number 1. I don't want to trigger useless polemics now but you pretty much ignored any of the suggestions and just did what you wanted and presented us with the deed once it was done. I'm just saying this for a possible future game, a bit more discussion on the matter wouldn't have hurt.
The location of Hattusas sucks, since I assume that we don't want our cities to overlap. Therefore we raze it, no point resisting the flip for a crappy city.
If in your opinion a port with Cows, Wheat, Gold and two other mines in the fat cross sucks in RAND you should completely revise your knowledge about RAND, assuming you have any. Perhaps you should be a bit more moderate in your judgements ?
To whom is St. Petersburg going to flip?? According to you: "In RFC, a city with sea access is worth at least 4 times more than a city without sea access.", so the location also worth 4 times more anyways.

Founding cities within 4 tiles from your capital is not smart when playing as Russia. We are not planning to defend, hmm what was that phrase, attack is the best defence. We are discussing possible losses, as I recall so far we haven't lost anything...
We have lost 2 cities to barbarians even if we used low tricks worth nothing in a succession game to pretend we didn't. A succession game is normally a game played to excel or to accomplish particular deeds... it doesn't seem like we are aiming at this. Needless to say that conquering two barbarian cities to get the points awarded by Micbic only to lose them a few turns later isn't really excelling IMHO. And being a player among the others like you, I can express my opinion without you mocking them, especially if I'll be proven right...
oh wait... Novgorod, the city by the rice, is going to flip to Mongolia because it's more than 4 tiles apart from Moscow ?
Just as we fiered...
I think we are going to have to let it go. If we had pikes, I would challenge it, but longbowmen against Keshiks doesn't sound that good. Although we need to get our settler to the iron spot before Mongolians!
hmm, yeah... WE did.
You mean that you would have kept those crappy cities one tile a part?!

And how would you have defended them against the barbarian hordes?
Maybe you should start to consider you have can learn from a succession game. I myself did learn something already (initial gift of few coins in the middle age for open borders). If you think you have nothing to learn, there's no point in playing a succession game.
Why should we conquer cities that the AI places poorly
They haven't been founded and you're expressing yet another strong judgement...
Attacking Turkey or Mongolia from their spawn must be the worst idea ever.

Both spawn with reasonable armies and it would be really stupid to challenge them. Like wasting resources/hammers. We can gain much more land, easily, by founding cities after their spawn and attacking them later.
Who said attack them on spawn ? I have a large experience with refusing flips to Turkey in RAND btw, so I am quite confident it wouldn't be a big threat (if we actually had an army, anyway). Mongolia is another thing... better not to tease on their initial spawn.
Not to spoil the fun, but why don't we wait until the end of the weekend to restart the game with the new patch?
I'm sure everyone here wants to play the new patched versions the minute they are released.
We didn't have much progress the last couple of days anyway, thanks to a certain Yunovsk Whatitiskij...
Since we are so many players, we can easily handle two or three games simultaneously. So I propose to start another one once the patch is ready.