Discussion in 'Civ3 - Completed Scenarios' started by elfangor801, Oct 17, 2004.
what do you mean by larger scenario?
A new of the Patch for the scenario will be coming out soon.
It will not include any substantial changes, but will try to correct all bugs detected so far.
I always thought this scenario to be very good but the turn times were so so slow. It's very frustrating waiting 7min a turn and it prevented me from fully enjoying it.
That is one of the issues that I have been unable to solve as of yet.
remove sea/air trade. it'll change the game considerably but its ethier buying tanks or minute long turns
I already have.
Now I am working on making sure every Civ has decent unit's.
Most of the best units in this scenario required that you buy them, so that causes a problem for the non major Civs.
They now can't build any Tank's, Aircraft, or Ships.
Sounds quite nice! Just one question: why do you use generic names like "South EU" and "Scandinavia" for some civs and "country/country" names (like "Germany/France") for others? Wouldn't it make more sense to have some standard rule here, and change "Germany/France" to "Central EU", Poland and Allies" to "Eastern EU", and so on?
Will the computer players be smart enough to buy them?
I am not sure, as I am not the Original creator of this scenario, and nether was elfangor801. He made this Updated version of World 2004,
but later abandoned it. I am only trying to get it finally finished so people can enjoy it.
Well then there should be no reason to not add some modifications along the way, right ?
My thoughts exactly!!!
lol my only request for now is to change winnepeg to winnipeg!
I will be sure to remmember it.
I'd like to try this out but i cant find the option to turn those off? Where in the editor are those options?
they'll b under a certain tech and in the boxes "enable sea trade" and "enable ocean trade" you'll b able 2 check themon or off
ah i see now, cheers
No, you want to go into the Improvements/Wonders tab, and take off all the "Allows Sea Trade" and "Allows Air Trade" checks from the improvements/wonders. That should speed things up!
hi how is your version of this scenario progressing?
I am quite busy at the moment, but hopefully will be able to resume work after the Holidays.
If you are really interested in trying to update this, why not work on a 2008 version? You can basically keep the original 2004 d/l and just add newer units available throughout the site. Perhaps some of the other scenario creators would be willing to contribute and/or offer ideas, i.e. TCW, Global WW2, etc.. and there are plenty of other resources here to use as well. I would be willing to assist in any way if you really want to make a go of it. If we can get a couple of other guys, we can divide the work up and maybe punch something out quickly and polish it up over time....
BTW, the best idea I have seen and experimented with to speed it up is to disable air/sea trade with the harbors/airports and just make it available with a small wonder.
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