I noticed when using the scatter resource button in the world builder it places considerably less resources than when the map was first generated.
These resource numbers are checked in SQLite studio
Here is an example of before and after scattering resources with the following map type:
Abundant resource (128x80 map size) Highlands
Before scatter = 2103
After Scatter = 1620
Sparse resource (128x80 map size) Highlands
Before scatter = 1769
After Scatter = 1400
This is the same regardless of map size
Now I'm trying to look for the file that operates the scatter button, currently looking in ResourceGenerator.lua in the following folder:
Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\Maps\Utility
Any help is appreciated
EDIT:
After some more testing it seems that when using the scatter resource button, it leaves out the majority of the strategic and luxury resources. Bonus resources are largely the same amount, but luxury and strategic are cut down considerably.
These resource numbers are checked in SQLite studio
Here is an example of before and after scattering resources with the following map type:
Abundant resource (128x80 map size) Highlands
Before scatter = 2103
After Scatter = 1620
Sparse resource (128x80 map size) Highlands
Before scatter = 1769
After Scatter = 1400
This is the same regardless of map size
Now I'm trying to look for the file that operates the scatter button, currently looking in ResourceGenerator.lua in the following folder:
Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\Maps\Utility
Any help is appreciated
EDIT:
After some more testing it seems that when using the scatter resource button, it leaves out the majority of the strategic and luxury resources. Bonus resources are largely the same amount, but luxury and strategic are cut down considerably.
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