Worst Random Events

If you think that the partisan event is a PITA now, you should see it in 3.13 and below, when the event didn't cheched for the civic ( as it should ), giving partisans in every raze ( when the event was active in that game, OFC ). Now try that and OCC-AW ;)
 
1. bermuda triangle killing my experianced destroyer
2. same mine getting destroyed like 10 times in one game (this is anoying)
3. bandits wrecking havoc destroyin 5 iprovements next to the city
4. volcano
 
I hate having my entire Hippodrome get burned down by a careless smoker in 300 BC.
 
Never had a positive random event before. When the random event wasn't a slave revolt, it was either a volcano or twister. I turned them off fairly shortly after getting BTS, and have never looked back.
 
Never had a positive random event before. When the random event wasn't a slave revolt, it was either a volcano or twister. I turned them off fairly shortly after getting BTS, and have never looked back.

Lol i wanted to get BTS for random events! i wont it seems...
 
You don't lose the saved production while rebuilding the forge.
 
Random events are great during a war that you weren't prepared for in the first place. Random peace is great.

It's even better when they give the enemy a free golden age, or force you into declaring a war you didn't want, or instantly remove 3/4 of your naval fleet and 2/3rds of your SoD because of a random event. Oh yeah, it's really cool when 4 of your towns get reduced to rubble in a single turn due to a random event, and best of all is when you have 4 cities 1-3 turns away from producing Iron-required units and there's a random event which destroys your Iron mine or the route to the Iron. But it's okay, because you occasionally get Truffles (+1F +1C) on impassable mountain ranges, and sea pearls on tiles that you cannot work with your city spacings. Those totally make up for all the bad events. *note* Heavy amounts of sacrasm was used in the last sentence.
 
It's even better when they give the enemy a free golden age, or force you into declaring a war you didn't want, or instantly remove 3/4 of your naval fleet and 2/3rds of your SoD because of a random event. Oh yeah, it's really cool when 4 of your towns get reduced to rubble in a single turn due to a random event, and best of all is when you have 4 cities 1-3 turns away from producing Iron-required units and there's a random event which destroys your Iron mine or the route to the Iron. But it's okay, because you occasionally get Truffles (+1F +1C) on impassable mountain ranges, and sea pearls on tiles that you cannot work with your city spacings. Those totally make up for all the bad events. *note* Heavy amounts of sacrasm was used in the last sentence.

Yeah, it's really great!:D
 
It's even better when they give the enemy a free golden age, or force you into declaring a war you didn't want, or instantly remove 3/4 of your naval fleet and 2/3rds of your SoD because of a random event. Oh yeah, it's really cool when 4 of your towns get reduced to rubble in a single turn due to a random event, and best of all is when you have 4 cities 1-3 turns away from producing Iron-required units and there's a random event which destroys your Iron mine or the route to the Iron. But it's okay, because you occasionally get Truffles (+1F +1C) on impassable mountain ranges, and sea pearls on tiles that you cannot work with your city spacings. Those totally make up for all the bad events. *note* Heavy amounts of sacrasm was used in the last sentence.

You sound like a few people i know that complain about hax while playing pokemon. Still roll with the punchs though lossing a forge with biulding the COL deserves you to go into world biulder.
 
Haven't moved to BTS, was planning on doing it soon. Seems like the random events emulate life. Having a forge burn down happens in real life. Seems the real question is how do you want your game experience?

I do all the right things I win (enjoyable but not lifelike - bad things do happen to good people, milkmaid kicks over a lamp and chicago burns)

Have to be flexible to overcome serious obstacles in my life (more lifelike but not enjoyable - i.e. achieve mobility by blowing through a tube on my wheelchair - great tenancity for the person but they would rather walk).

Question - does your actions cause the random events? To much whipping causes slave revolt? Major city gets hit by volocano - shouldn't you rebuild elsewhere? (Are you listenisng New Orleans?)

Question - does a huricane impact just the coast or random in your coastal BFC? If just coastal perhaps you should farm the coast and build your cities inland.

Barb uprising seems like an enjoyment killer - has it been fixed in latest patches?
 
Question - does your actions cause the random events? To much whipping causes slave revolt? Major city gets hit by volocano - shouldn't you rebuild elsewhere? (Are you listenisng New Orleans?)

Other than clearing the event trigger, no.

Question - does a huricane impact just the coast or random in your coastal BFC? If just coastal perhaps you should farm the coast and build your cities inland.

The event was patched out(edit: no it wasn't, was also thinking of tsunami) but it only affects city AFAIK.

Barb uprising seems like an enjoyment killer - has it been fixed in latest patches?

It absolutely has not been. You can still die to archers before 3000 BC in 3.19 BTS.

None of that is to say you shouldn't get BTS though. It adds a ton of great features, leaders, etc. However, events are something that I consistently disable now given their imbalance and stupidity.
 
Haven't moved to BTS, was planning on doing it soon. Seems like the random events emulate life. Having a forge burn down happens in real life. Seems the real question is how do you want your game experience?

I do all the right things I win (enjoyable but not lifelike - bad things do happen to good people, milkmaid kicks over a lamp and chicago burns)

Have to be flexible to overcome serious obstacles in my life (more lifelike but not enjoyable - i.e. achieve mobility by blowing through a tube on my wheelchair - great tenancity for the person but they would rather walk).

Question - does your actions cause the random events?
To some extent. All events have certain pre-requisites that are required for them to be able to trigger. Basically every now and then the game decides to do a random event. It then looks at all the events which are currently possible (i.e. their prereqs are satisfied). Each of those events have a weight associated with them (some are much much more likely than others).

To much whipping causes slave revolt? Major city gets hit by volocano - shouldn't you rebuild elsewhere? (Are you listenisng New Orleans?)
For example, the slave revolt, for memory, simply requires that you be using the slavery civic and have a city with 5 population or more (often it will be your capital). It's quite possible you never use the whip but still get that event.

Question - does a huricane impact just the coast or random in your coastal BFC? If just coastal perhaps you should farm the coast and build your cities inland.
IIRC the Hurricane event is disabled by default. Presumably this is because it had the power to completely destroy small cities (or maybe that was the Tsunami event - I forget). In any case, it can be re-enabled very easily by editing an XML file.

Barb uprising seems like an enjoyment killer - has it been fixed in latest patches?

No. They are fairly easy to disable thankfully.
 
PieceOfMind, you are confusing the hurricane event with the tsunami event indeed ;) The hurricane event ( unfortunately ) is indeed active, and it hits only cities...
 
PieceOfMind, you are confusing the hurricane event with the tsunami event indeed ;) The hurricane event ( unfortunately ) is indeed active, and it hits only cities...

Ah, ok. Thanks!
 
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