Worst Random Events

Yes, with a setting that will make them zoom to their target city ( that is not necessarily one of the player that triggered the event, a major gripe issue ) and ignore pretty much anything else that isn't in the path to that. In other days it could be triggered if any player in game got archery, making it possible since t20 in every game in Monarch+ ( events will never happen before turn 21. This number is independent of the game speed ).... 4 archers vs 1 warrior is pretty much game over , and that was a quite common scenario in those days as well.
 
Maybe I just had a run of bad luck, but before I turned events off I found the "barbarian stack appears out of nowhere, resulting in game over" events to be irritatingly common. I've seen 'em all. Obviously the horse archers are particularly annoying, but none of them are any fun and generally give you a choice between world buildering or restarting.
 
Obviously the horse archers are particularly annoying, but none of them are any fun and generally give you a choice between world buildering or restarting.
I usually World Builder a flock of Gunships and commit mayhem before I restart. It's childish, cheating, and oh so satisfying.
 
The Vedic Aryans need to go.

Most all of the other events you can do something about. Including the other barbarian attacks which have been totally inconsequential in my experience. I have quit a game after getting multiple slave revolts in a capital early on. Never gotten screwed by the forge-burning event – you can buy your way out of it, right?

I can see why you'd want to turn events off if you are playing at high levels and need a very tight strategy.
 
I solved the Vedic Aryans problem by changing the <iPercentGamesActive> value for them in Civ4EventTriggers.xml to 0. It was either that or turn off random events. I don't very much mind them because most are either trivial annoyances or trivial gains. The Vedic Arayan, event occurs at a a crucial time and can be a game breaker so it's out.
 
I don't know about worst events, but in one game where I was prioritizing xbows (unrestricted leaders, Churchill, Native America, and I managed to get Stonehenge), I got an event that gave them all C1 and some other event with them.
 
Well, It's done now. July 1943, and I've sent both stacks of ultimate death overseas. Over 150, perhaps closer to 200 units per stack (didn't bother to count) and it took me forever to build them. I doubt that I really need that many after seeing how poorly Julius handles his warfare, but better safe than sorry. I believe in overkill. So if I was to encounter the Bermuda event and it really would wipe out an entire stack, I think I could still win the game with just one of them. But it still would be annoying as hell, after hours of work to make them.
 
Well, It's done now. July 1943, and I've sent both stacks of ultimate death overseas. Over 150, perhaps closer to 200 units per stack (didn't bother to count) and it took me forever to build them. I doubt that I really need that many after seeing how poorly Julius handles his warfare, but better safe than sorry. I believe in overkill. So if I was to encounter the Bermuda event and it really would wipe out an entire stack, I think I could still win the game with just one of them. But it still would be annoying as hell, after hours of work to make them.

I think there is 0,000000001 probability of that event happening right on that moment, right on that stack and I still don't believe you can lose more than 1 ship. (I had that event quite often and never lost more than 1. Sorry people, I don't believe in stuff until I see it myself)

I usually World Builder a flock of Gunships and commit mayhem before I restart. It's childish, cheating, and oh so satisfying.

Whenever I get bad starts, it only gets worse meaning I'm to be sure to get all the negative events and very much often. So when I spend 2-3 hours restarting games only to get even worse starts or hopeless situations, like being surrounded by 2 times as big as mine civs and far more advanced than mine, I get frustrated having spend 3 hours of my life for nothing. So I start a new game, enter worldbuilder and give myself one of every GP, and imagine something like "7 great men started this nation..." or some crazy stuff like that :crazyeye:. Game gets soooo satisfying then, never minding any events or starting locations :lol:. Until in midgame I get bored and ashamed obviosly... :blush:
 
I never see the barbarian uprising causing trouble. But the threat seem real, since one time I have seen the england destroyed by a stack of barbarian archer. They left London empty, so free city (and Englabnd were Hinduism foundateur).

But, the RNG does not need event to :):):):) with you. I remenber a hotseat game, a team of two human against teams of 2 IAs.

We begin on a somewhat big island, and not only my religion were not spreading at all (despite physical road and sea road enabled by sailing), but suddenly barbarian were pouring onto us. And by "pouring" I mean "two archer to lvl 3 while defending only" and even thought I was protective (korea) I had a city on archer pumping only so I can cope with massives barbarians.

Not stack of doom, juste barbarian that keep coming and coming, until swordmens barbarian put an end to the game.

Raging barbarian were off. I still don't understand what has happen.
 
I never see the barbarian uprising causing trouble. But the threat seem real, since one time I have seen the england destroyed by a stack of barbarian archer. They left London empty, so free city (and Englabnd were Hinduism foundateur).

But, the RNG does not need event to be mean with you. I remenber a hotseat game, a team of two human against teams of 2 IAs.

We begin on a somewhat big island, and not only my religion were not spreading at all (despite physical road and sea road enabled by sailing), but suddenly barbarian were pouring onto us. And by "pouring" I mean "two archer to lvl 3 while defending only" and even thought I was protective (korea) I had a city on archer pumping only so I can cope with massives barbarians.

Not stack of doom, juste barbarian that keep coming and coming, until swordmens barbarian put an end to the game.

Raging barbarian were off. I still don't understand what has happen.
 
Another event-related thing : how do you use the medicinla treatment event ? It propose you a "nothing" option, a +1 whipping happiness penalty with 35% chance of permanent health boni, and a +2 whipping penalty with a 90% chance at +2 health. (and some chance at losing 1 pop)

I never know how to use this one. In end game, the +2 is really good, but it happen so early that +2 unhapiness are really trouble - it mean that size 3 city may have unhappiness problem
 
Another event-related thing : how do you use the medicinla treatment event ? It propose you a "nothing" option, a +1 whipping happiness penalty with 35% chance of permanent health boni, and a +2 whipping penalty with a 90% chance at +2 health. (and some chance at losing 1 pop)

I never know how to use this one. In end game, the +2 is really good, but it happen so early that +2 unhapiness are really trouble - it mean that size 3 city may have unhappiness problem

I usually deal with it the way that, if I'm building some wonder, I'll do nothing and skip the bonus. If I'm not building any wonders i'll go for the bonus.
 
Slave revolts. By far the ONLY reason I don't use Slavery. It happened almost every 3-5 turns.

Oh, and I hate hurricanes. Can you EVER pick "Citizens die"?
 
I WB the buildings back and take away 2 people.
 
Oh, and I hate hurricanes. Can you EVER pick "Citizens die"?
I've never been able to. Hurricanes seem to particularly hate my forges. Likewise, I can't build a pasture without having it hit by tornadoes at least three times. And, despite the fact that there's no tobacco resource, one of my theaters is always torched by a careless smoker.
 
I WB the buildings back and take away 2 people.

Realistically, you don't choose anyway. I try to imagine what look like the decision to kill off people to protect building.

"Now, you go out of the building and create a meat wall for the building !"

I could foresee some difficulty to carry on this kind of order. ANd it may not work as intended.
 
Most random events are pretty annoying and I feel like for the most part they usually hurt me and help the AI.. But, still, I like having them on because it prevents the game from getting too predictable on a small scale :).
I think I'll agree barb uprisings are the worst (im a big REXer and usually leave my cities pretty unprotected or even vacant in the early game as i gobble up land, chop a couple early wonders, and build infrastructure), BUT my worst event was definitely with the Inca on Earth 18 civ map. Horrible Inca start anyway but i grabbed GW, and Oracle early, and was 1 turn away the colossus when a hurricane struck my only coastal city and destroyed its forge. The next turn i was informed Machu Picchu could no longer construct the colossus (w/o forge) and because it wasn't the normal can not construct x wonder b/c it was built somewhere else, I got no gold for it. Seriously WTH what are the chances of that.
 
You got no gold because the wonder was not lost ... you simply can't continue to work on it until you have a forge again. The hammers are still assigned to the wonder and will be until you resume the wonder ( after rebuilding the forge, that is ) or someone else finishes it.

But really, been there suffered that. Forges do choose really bad moments to burn sometimes :/
 
Your 60EXP general dying at 99.8%.....
 
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