This scenario is really good
Btw i found a little bug in the German 88 that lacks of AI strategy because it have 0 attack, so the AI don't know how to use it.
I noticed it playing as France because my recons showed that the 88 outside the cities were still in that position even after 8 turns.
As a side note some tanks stat are a bit strange:
the Panther is too powerfull compared to the T34/76 and T34/88 while in the WW2 it was on par or slightly better compared to them.
The M10 Wolverine was a tank buster with high attack and low defense, so attack 10 and defense 25 is really weird.
The M36 Jackson was as well a tank buster with a better protection compared to the Wolverine but with a powerfull 90mm gun that was capable of taking out even a Tiger at the right distance.
The Panzer 2 was a light tank mainly usefull for recon, training and support duty, so attack 14 and defence 8 imho are more realistic stats.
Also the Panzer 3 is more suitable to have attack 18 while the germans had for the invasion of Poland 198 Panzer IV.
In particular the 1st Leichte Div employed 41 Panzer IV and 65 Panzer 2 that in game terms can be traslated in one regular or conscript Panzer IV division.
Also the 1st Pz Div had 56 Panzer IV.
In any case i spent some time to propose this table with original and revised stats:
http://utenti.lycos.it/shuu/ww2 tanks.txt
I removed blitz from some old tanks and from the nations that didn't use historically this tactic (Italy, France and Japan).
I also add the Sherman and the Sherman Firefly (a Sherman with a powerfull anti tank gun) for the Britain.
In any case i think that a comparative table may be usefull for you
