WW2-Global

eaglefox said:
Rocoteh, it is possible that there aren't many posters at the moment because a lot of them might be on vacation. It is summer time, atleast in North America this is the only time we get to go out and have a good time. so most people prefer doing that instead of staying in. Perhaps it will speed up again in late october. its true that the new civ 4 will be just around the corner, but this scenario in that version might just be the best thing that could happen to it.

eaglefox,

Yes I think that what you mention can have impact.

During June nearly all scenarios (with the clear exception of TCW
by El Justo) had an downward trend.
Its also important to remember that WW2-Global had an exceptional
response 3-4 months after its release with 30-40 posts each day!
Its almost impossible that such high rate of posting should continue
for more than 4 months.

With regard to Civ 4 my basic position is that I am prepared to
remake this scenario and also The Great War and Barbarossa with
Sarevok if Civ 4 can deliver something really new to scenario-creation.


Rocoteh
 
Rocoteh said:
eaglefox,

Yes I think that what you mention can have impact.

During June nearly all scenarios (with the clear exception of TCW
by El Justo) had an downward trend.
Its also important to remember that WW2-Global had an exceptional
response 3-4 months after its release with 30-40 posts each day!
Its almost impossible that such high rate of posting should continue
for more than 4 months.

With regard to Civ 4 my basic position is that I am prepared to
remake this scenario and also The Great War and Barbarossa with
Sarevok if Civ 4 can deliver something really new to scenario-creation.


Rocoteh

Racoteh, I "really" hope Civ4 delivers enough different to justify you doing a revamp of this scenario. WW2 Global is an exceptional effort and, I for one, will continue to play it for sure - and I will be monitoring this thread even if not posting much in it.
 
Proserpine said:
Racoteh, I "really" hope Civ4 delivers enough different to justify you doing a revamp of this scenario. WW2 Global is an exceptional effort and, I for one, will continue to play it for sure - and I will be monitoring this thread even if not posting much in it.

Proserpine,

Thank you.

My support for WW2-Global will continue even if there should not
be a Civ 4 version. However I of course hope that Civ 4 shall give
reasons to make such a version.

Rocoteh

Download WW2-Global 1.9:

http://forums.civfanatics.com/showthread.php?t=107698
 
Saved games for France, Italy, Japan and US at Emperor level
now available at Post 3.


Rocoteh
 
Germans - V1.8 Monarch
By Week 10, 1940 the Germans rebuild and reinforce. 40 workers have railroaded the whole of western europe.
The Italians sneak through Spain and take Gibraltar. This stirs up a hornets nest of activity. The Spanish promptly declare war on Britain which in turn has the rest of the allies declaring against the Spanish. Germany decides to wait and see if any Spanish cities fall. The German surface raider fleet in Brest allows the UK transport convoys through.
A furious Spanish/UK naval battle takes place. No less than 2 BB's, 10 CL's and 53 UK DD's appear in a stack and sink everything in sight including a stack of 10 German submarines spying on the activities. No more German subs in the Atlantic for the moment. Recon by DO-17s to remain abreast of the situation occurs.
Spain declares war on Portugal and takes Lisbon. Spanish fleet sinks many French naval units but is totally wiped out by the lurking UK fleet.
A US convoy appears and takes Lisbon! The Germans bomb and sink the US task group with the 20 idle HE-111's sitting in a newly built airbase on the Spanish border.
The Italians in Gibraltar take Lisbon off the newly installed US liberators. The UK transports cruise right on past and reinforce their positions in Africa. Italian cities in Africa fall like ten pins until only 3 of the Ethiopean cities remain. Spain and the allies call a truce. The Germans hoping for a Spanish venture puts the idea on hold and invades Norway instead. 2 turns later Norway is German!
An S-boat squadron (8 S-boats, 2 pre-war Dreads) is caught out off Brest and sunk.
Meanwhile in the Pacific the Japanese run rampant through China but fare poorly in New Guinea taking,losing, retaking and finally losing the whole island. The Japanese seem to have been fought to a standstill on the British on the Indian border/Malay Peninsula.
After a bit of cunning the Germans force the Swedes to declare war on them thus allowing for the subjugation of the rest of Scandinavia. The Finns unfortunately decide to help and take the iron rich city of ?Lulea? at the top of the gulf. The Germans decide to let them keep their war booty and continue providing a buffer against the Reds.
By week 20 the Reich is heavily fortified and producing quality units. The Russians declare war on Turkey.
Not wanting to lose a valuable buffer zone the Germans force the Turks to declare war on them by using the dodgy expose spy gambit. Busting through the fortressess wasn't so easy with all bomber support deployed to the west. To avoid losing valuable territory to the Russians many Panzers are lost despite preliminary bombardment from 30 Artillery x's and the fortuitously redeployed and reinforced Surface raider fleet. (6 Gneisnaus, 6 Deutschlands, 6 CL's, 25 DD's).
Turkey is conquered by the Reich having only the two western most Turkish cities lost to the Russians. Damascus falls in week 25.
30 U-boats of VII and IX types are marauding up and down the US east coast with very little action. Another 30 VII's and IX's are heading south for the trip around the Horn and then Pacific hunting. Non aggression against UK units in the Bay of Biscay in the hope of an attack on Gibraltar or even the Spaniards again allowing for a German assault.
With no reason to hold back, a push to India to relieve the pressure on the Japanese is on the cards. The loot is in India so the Germans will probably hold and reinforce at Suez and drive east. Defending a long northern border against the Russians may prove hard initially if they attack soon. If not... Barbarossa.
 
Russians - Emperor v. 1.9
Week 9 1940

Chose Emperor because I was in a hurry to see the new version. Defense for Russian and Turkish cities has been stepped up so my usual plan of hitting the Turks (via transports) will have to wait until we have strong artillery. Meanwhile the Turks have been at war with virtually everyone else and have not lost a city!

Germans have taken Poland, Brussels, Amsterdam, Belgrade and all of France! Pretty good for this early in 1940. Italians took Thessalonki. I am getting nervous because the Germans either go for Turkey, go north for Scandanavia or strike for me. I expect an attack soon unless they want Spain.

I have focused on infrastructure so far as tech is moving slowly. Have not gone for the new tech yet as I want upgraded tanks.

Meanwhile Italians have only lost one city in Africa. Japanese have taken Hue along with everything behind it. Also taken Myitkyana. Thais have not lost a city! Don't think I remember that ever happening before. Japanese have managed to move South in the Pacific also, taking Davao, Timor, FakFak, Sarmi and Port Moresby. They even have Palembang! I wonder if the British are being hurt by the entry of Persia. Even though they are allied they may not have ROP which could slow them down in movement of troops between theaters of action.

So far Axis on the move and inevitably they come for Russia.
 
Germany vs AI - Sid Level
Week 51, 1941

Peace with Russia!
With Britains power on a rise, Germany has finally signed a peace treaty with Russia with the bigger picture in mind - the defeat of democracy. Stalin and Hitler met in an eagerly awaited meeting held in Romania to sign the documents of peace. Stalin also promised that he will withdraw his claim to all the Russian land currently occupied with Germany, and also promised to stay out of Germany's way in its war against Britain. Some of the top generals are sceptical however, and advice caution when dealing with the treacherous communists. They are also concerned about the fact that Russian production seem to have skyrocked all of a sudden in the past two weeks. They were able to make 40 tanks in the two weeks in addition to the aircrafts that they make. At this rate, they'll be back to their full prewar strength in just 10 weeks and then, if Germany if heavily engrossed with Britain, it could spell disaster. However, for now, the Russians seem to be down, and Germany will have to rely on the great speed of its armies to defeat Britain.

In the last week of the war, I hit the Russian with all I could in a effort to take as much as possible. The plan worked, and I was able to take 6 cities at the loss of not more than 5 tanks. I took Gorki, Gurev, Damascus, Kuybyshev, Aralsk, and Magnitogorsk. I also managed to destroy about 15 tanks and 15 aircrafts, so all in all, this was my most successful turn so far in the war. I am now gonna move against the Middle East and then India to reduce Britains power and also to increase mine. Then I can hit the Russians on two fronts. It will also give the Japs a bit of a break. I haven't signed peace with the Russians yet, but I am gonna do that as soon as I start again. The only problem with the Brits is that the Matildas seem to perform a lot better than anything the Russians had for defence, so this might just be a big problem for me. I'll gonna have to move my airforce in and destroy/damage as much as possible before I role in my tanks. The problem with that strategy is the Spitfire. Hopefully the brits don't have too many of those in Middle East and India. Or else this will take a long time, and will inflict a lot of losses on me.
 
@ricoteh
first thank you for your mod. visiting this site for a long time. i want to let you now that i've been playing your mod for some time now, japan 1.8 and really like it. week 17 1941 and have india, nederlands oost india (i'm dutch) and destroyed the chinese. had some shoutouts with the russian but only took one city from them. focussing on india and the sea. i just downloaded 1.9 and going to start again.
one thing i didnot understand with 1.8 is that i could build american carriers and that the science routes seemed a bit messed up.
thanks
 
Walhid,

Thank you for the report.

"A US convoy appears and takes Lisbon! The Germans bomb and sink the US task group with the 20 idle HE-111's sitting in a newly built airbase on the Spanish border"
Walhid

A very good move!

"Italian cities in Africa fall like ten pins until only 3 of the Ethiopean cities remain."
Walhid

That is realistic.

"Meanwhile in the Pacific the Japanese run rampant through China but fare poorly in New Guinea taking,losing, retaking and finally losing the whole island."
Walhid

AI is weak on amphibious warfare.

The Russians declare war on Turkey.
Walhid

In version 1.9 Turkey have been reinforced with several fortress units.
Persia is once again independent and in a locked alliance with the Western Allies.
Thus if Soviet want to occupy Persia the price tag is high!

With no reason to hold back, a push to India to relieve the pressure on the Japanese is on the cards. The loot is in India so the Germans will probably hold and reinforce at Suez and drive east. Defending a long northern border against the Russians may prove hard initially if they attack soon.
Walhid

It sounds like a good idea.

Thank you for an interesting report and welcome back.

Rocoteh
 
Bob1475,

Thank you for the report.

"Chose Emperor because I was in a hurry to see the new version. Defense for Russian and Turkish cities has been stepped up so my usual plan of hitting the Turks (via transports) will have to wait until we have strong artillery. Meanwhile the Turks have been at war with virtually everyone else and have not lost a city!"
Bob1475

I want that the price should be high for Russia if it choose to attack Turkey.
Thus its possible I add even more fortress units to Turkey in version 2.0.

"Germans have taken Poland, Brussels, Amsterdam, Belgrade and all of France! Pretty good for this early in 1940."
Bob1475

Yes I agree. Its very positive that AI can achieve such a result.

"Japanese have managed to move South in the Pacific also, taking Davao, Timor, FakFak, Sarmi and Port Moresby. They even have Palembang!"
Bob1475

That is a surprise.

"I wonder if the British are being hurt by the entry of Persia. Even though they are allied they may not have ROP which could slow them down in movement of troops between theaters of action."
Bob1475

I hope the result shall be more realism.

A note on version 1.9: Many fortress units have been added for Soviet in
the Moscow area, Leningrad and Sevastopol.
Researching Workers Milita should result in large number of Workers Militia
Divisions. These divisions have low attack-capacity, but are good for defense.
Again I hope this will increase realism. It should now be much harder for Germany
to defeat Soviet.

Looking forward to follow this playtest.
Thank you and welcome back.

Rocoteh
 
eaglefox,

Thank you for the report.

"They were able to make 40 tanks in the two weeks in addition to the aircrafts that they make"
eaglefox

That is much!!!

"I took Gorki, Gurev, Damascus, Kuybyshev, Aralsk, and Magnitogorsk."
eaglefox

You have established a very strong strategic situation. However as you
say, one can not rule out a heavy Russian counterattack in the future.

"I am now gonna move against the Middle East and then India to reduce Britains power and also to increase mine. Then I can hit the Russians on two fronts."
eaglefox

It sounds like a very good idea.

"The only problem with the Brits is that the Matildas seem to perform a lot better than anything the Russians had for defence, so this might just be a big problem for me."
eaglefox

Yes its good units.

This is an interesting playtest to follow.

Thank you and welcome back.

Rocoteh
 
Emerentius said:
@ricoteh
first thank you for your mod. visiting this site for a long time. i want to let you now that i've been playing your mod for some time now, japan 1.8 and really like it. week 17 1941 and have india, nederlands oost india (i'm dutch) and destroyed the chinese. had some shoutouts with the russian but only took one city from them. focussing on india and the sea. i just downloaded 1.9 and going to start again.
one thing i didnot understand with 1.8 is that i could build american carriers and that the science routes seemed a bit messed up.
thanks

Emerentius,

Thank you.

On American carriers: In such a case it must be a bug.
I will check it out.
The most important change in version 1.9 is that Soviet now is
much stronger on defense.

Welcome back

Rocoteh
 
I am going off-line now and will be away for a week.

I hope you will post playtest-reports and continue the discussion
on the scenario.

Rocoteh
 
Quick Notes on 1.9

Although Rocoteh states that Wonder is required Soviets can build Militia camps without Wonder upon getting the tech. Perhaps this is a bug. Camps autogenerate units every four turns, Wonder every two turns.

Wonder starts Golden Age for Soviets - did you intend this Rocoteh?

Armies in 1.9 only take 2 units?
 
Russia - Emperor - v1.9
week 52 1940

Continued development of infrastructure until I could build T34/76 armor and then kept building. Stole a few techs and eventually got the new Workers Militia tech. Build a training camp in each city - units galore! In middle of year took a minor offensive against Chinese Communists and wiped them out.

In week 40 initiated attack on Germany during Golden Age. High casualties of T34/76s against 88s but we have plenty of units. Took all target cities and now threatening Berlin and Munich. Also took three Japanese cities. Concern that Russia may be overpowered now for human player even recognizing this is at Emperor level.

Meanwhile Japan has actually wiped out the Dutch! Never seen that before. US BBs in normal bombard of Kurile Islands but no other progress.

British took out the Thais in week 50 but Japan has taken Saigon. China down to only three cities.

Italians held out in Africa until week 49. Certainly the best I have seen.

Interesting note - Germany has not taken Copenhagen. Strange?

Will push back the Germans and Italians and then declare peace. I want to see if Russia can afford all these units.
 
During summer I`m afraid I cannot find so much time to spend on Civ as my garden and other outdoor projects requires some attention, but I`m trying to check into the forum every now and then to stay informed and follow the discussions.

El Justo: Have you started to read Red Storm Rising yet? I`ve spent the last two weeks on the beach :cool: in Croatia with the company of this excellent WW3 novel and even though its the third time I read it I still find it very intense and captivating :rockon:

-Tantor-
 
Rocoteh - Strongly suggest you adjust shield cost of autoproduced Soviet Militia Divisions. Disbanding these units could be a real "cheat" in the game.
 
eaglefox said:
Yes, the "bad tactics" perhaps demonstrate the real German winter war in Russia. I suppose it can work, if you are deliberately employing them. Have you also opened up a front in Africa, in Italian Libya. If you have then that should be a very interesting game. I couldn't do that in mine because Italy had lost all its colonies by mid 1940 when I was still battling France. Italy actually also lost Sardinia in week 49, 1941. Fortunately the Americans only had one marine there who was on his last square, and also I had a transport nearby, so I could take it back. Don't think I am gonna give it back to the Italians just yet though. I also suffered massive tank losses in that turn against the Brits. Down to 63 from 101 three turns back. Apparently the Panzer III G can't fight the Matildas at all. They are completely overpowered. And I am a bit far away from better tanks. So I need all the air power I can get to fight the Brits. Hopefully they don't have many lined up to be launched against me. Let's see how it goes.

I opened an African front immediately after taking france as the Italians were loosing africa. I got in to africa then stopped and went for Russia. I just "held" africa and while fighting the russians. As for bad tactics, it was actually a necessity to try and take as many T-34's as possible that were left in the open field. It did make it interesting but I didn't open the African front, I just "held" it.
 
Germany vs AI special version
wk 51 1941

GERMAN ARROGANCE STRIKES!

I had "overwhelming" control of the atlantic! The Russians were shackled and chained, unable to build T34's and only have siberian cities left. Africa was falling like a house of cards. And I was just about to land on Britian.

..and then an unfortuneate chain of events took place.

First:
US developes 1941 DDF and she mounts a huge atlantic counter offensive. I loose a genesiau in a 1-1 battle, (the first DDF attack takes it out!) I think its just luck but I loose the 2nd Genasaiu to only 2 more DDF's and then the carrier is left to defend herself. the C3 did better than the battleships; holding off 2 41 DDF's. My subs that lined the US eastern coast are abliterated! So I make for a full retreat but both my C3 carriers (fully loaded) and 2 more genasaiu are lost along with about a dozen more subs. ALL IN 2 TURNS - I lost 5 Genasaiu's, 2 C3's (fully loaded), 2 AA cruisers, ~12 subs.

Second:
The luftwaffe have beaten down the RAF! My transports sit loaded ready to land in Britain, then Turkey attacks Japan! I loose Damascuss to the Turks and then not wanting to see the Japanesse take all of Turkey I unload all my transports. I manage to take half of turkey, Japan gets 2 cities and my damascuss! :( no land route to Africa! Turkey is GONE in 4 weeks! I gave them the resources they needed to build the tanks they attacked me with! :(

Third:
My african front stalls on the Ivory coast! not enough tanks! I am unable to push africa far enough south to reduce the size of the front! A very important objective! Now the front extends almost the width of africa at the widest point! and its a skewed angle, as the eastern front is farther south then the western front at the ivory coast! :(

Fourth:
Russia, (whats left of her) moves motorized INF into my territory every turn now and I have to "request" they be removed!

So....I regroup.
Originally I had only wanted to ever build two bismarcs (bismarc & tirpitz) but that is no longer a luxury I can afford. So 5 of them are under contrsuction and I have revamped my Type IX production as well. Now the atlantic will be controlled by battle groups consisting of a bismark, C3 carrier(if available), AA cruiser, at least 5 IX's, and a couple of IIX's.

As for the land war, well, I need more tanks. After/during the conquest of Turkey I realized that I only had 36 Panzer's! Not quite enough to fight 3 fronts; africa, turkey and Britain. soon to be russia...

Japan is still unbelievable, 70+ SNLF's and that is after throwing 20+ at the small english controlled turkish city of adana. Nothing like 10 Matilda's atop a mountain behind walls! and of course its in view so I have watch every unit attack!

British and US are "slowly" moving into S. America, they just went after columbia!

British only have 3 cities left in all of eurasian continent--1 in turkey, 1 in south of india, 1 in mountaneous area east of middle east!
 
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