WW2-Global

Adler,

Thank you for the reports.

"Week 14:

Das Oberkommando der Wehrmacht gibt bekannt:
With the fall of Dubrovnik the Yougoslavian civilization ceased to exist. But the most important news come from another front:
London fell! After being shelled by artillery and ships, bombed by planes and then attacked by Pazer III E London, down to 12 pop., surrendered. Transports brought also new fresh reinforcements. With that an attack on the other British cities will be possible. Additionally were in the London Docks a newly built British KGV BB sunk by the Luftwaffe. The destruction is too far as salvage and repair would be efficient. In the fights a single Panzer III E division was destroyed."
Adler

A fast victory!
Its possible I will add some special fortress units in London with
regard to version 2.2.

"Week 15:
Leicester, Birmingham and Plymouth taken, unfortunately 6 units, among them elite ones, were killed. Also in Plymouth a British KGV scuttled. My Luftwaffe is now also in Britain, except my Stukas and the fighters guarding Germany.
Also the newest Bismarck class BB, Barbarossa, is ready and en route to join my fleet, which waits on Bismarck and Tirpitz for repairs. Then it will be sent to Ireland and Iceland to take that islands.

PC turn:
Nothing really exciting happens: A few British air strikes on my forces in Britain and an infantry and Cruiser Mk IV tanks invading. There is no big counterstrike"
Adler

It seems like Britain-AI have severe problems already.
However one must consider that you have launched Sealion
very early in the scenario.

"PC turn:
Again two cruiser tanks invaded. However a British convoy with a Marine, what I was unable to attack, attacked Plymouth and killed a defending infantry. However the marine was now down to one HP and the convoy retreated but is just now still in range of my Uboats. Also another British KGV is spotted.
Gibraltar is again bombed by a French bomber. Good to see the new Me 109 there."

AI raiding again!

"PC turn:
Nothing worth to be mentioned, except a few bombing runs on Cardiff and Gibraltar and that I am no longer in war with Portugal, since Japan and portugal made peace. But that news is not so important, as the Portuguese have only a few cities in Africa."
Adler

When I worked with 2.1 I was considering to remove Portugal
as an independent Civ to save cities in Africa.
However Portugal is still there and will continue to be that in 2.2.

"Week 18:
I bombed Dublin and Liverpool. In both cities a fighter was destroyed. Another was shot down over a cruiser tank. However I also lost over Liverpool a bomber due to a fighter.
My Stukas were also transfered to England. So my entire Luftwaffe, except some fighters, are in England now.
The defending forces in Liverpool were able to kill 3 of my Panzer divisions, but the city is mine. The brits have to look for a new capital again (now Toronto).
The Kriegsmarine got also reinforcements: Bismarck- class BB Friedrich II. von Hohenstauffen, Karl der Große and CA Seydlitz. These ships will stay in the Baltic, together with CV Johann Schütte. I will have them therefor the case of a war with Russia. That front was too quiete for now. But perhaps Stalin doesn´t knowhow to come through my fortress line..."
Adler

You will probably control Britain some weeks from now.
I will have this playtest in mind when I work with version 2.2.
Only limited changes planned though with regard to Britains Order
of Battle.

Thank you for the reports and welcome back.

Rocoteh
 
Drivebymaster said:
Rocotech...It seems you haven't fixed the German 88's problem of not rotating before attack and the Heavy Cruiser C2 doesn't rotate before attack...any other little bugs I will report later as I run across them ;)

Drivebymaster,

The German 88 have been fixed now.

I also checked Heavy Cruiser C2 but found no problem.

Rocoteh
 
Week 19:
Sheffield and Leeds taken. 2 Fighters destroyed, one of them was shot down. However in these fights 4 Panzer III E were lost. Next turn Edinburgh will be attacked.

PC turn:
A few bombing runs and the appearance of 5 French DD off the Portuguese coast is the only thing worthy to mention.

Adler
 
Week 20:
The Irish are not so keen to be liberated from British rule as I expected: Dublin taken after being shelled and bombed by my Kriegsmarine. However the population is resisting.
A new Bismarck class BB is ready: Otto der Große. It will reinforce my fleet in the Baltic. And off Portugal the French flotilla is sunk.
Edinburgh taken. No losses this time. Also 3 planes and a KGV were destroyed there. And the Belfast was bombed. A Hurricane defending the town was shot down by my bomber gunners. The He 111 is nevertheless down to one HP. However the ombardment was successful as HMS Warspite, Valiant, a DD and a TR were sunk. With the loss of that BB the Royal Navy does no longer have conventional BB.

PC turn:
Except a few bombing runs by Allied planes, 2 French DD appeared off Portugal and tried to sink U 73, which was on the wrong place- or on the right place? Well the DD arehistory, but U 73, although elite, down to one HP.

Adler
 
Week 21:
Belfast again shelled and bombed. All defenders were killed, so that my Marines again could relax and see the fire works. An infantry conquered Belfast without any resistance.
With the conquest of Glasgow the British were anhiliated in Europe and the Operation Seelöwe successfully completed.
I am Now preparing for Operation Barbarossa, but I am in no way sure to start it now or to take Sweden and Greece at first to have free flanks.

PC turn:
Finally the French bomber shot down. Otherwise: Im Westen (und Osten) nicht neues.

I will now only post, if something interesting happens.

Adler
 
Britain 2.1 - Sid
Note: I have been playing this scenario from version 1.3 and have greatly enjoyed the improvements that Rocoteh and others have made. The larger map has definitely added to the epic scale of WW2 battle and unit graphics are second to none. I will continue to play this scenario long after others move on. This game (civ3) and specifically this scenario will always be the classic wargame to me, much like the orignal Master of Orion game was. Sometimes in life perfection is reached and there can be little improvement. I hope to support future efforts to enhance WW2-Global by posting play tests and lend whatever aid I can to help Rocotech keep this magnificent effort going indefinately. Thank you.

That being said, I will discribe may latest playtest of Britain for map 2.1 on Sid difficulty;

Knowing that Britain faces 3 great challenges in this scenario, I have devised the following strategy for winning the war. Firstly, Germany is absolutely unbeatable on land until stronger british tanks are made available. Therefore, for the remainder of 1939 I positioned my home isles fleet into two task forces, one in the channel and the other in the north sea, to contain all german naval activities. I have attempted in the past to capture and hold a few mainland coastal cities, but only succeeded in holding Amsterdam until the French were finally defeated on the continent. Then Germany would concentrate its massive armies to drive me back across the channel ala dunkirk. Instead, I have developed the home isles industries and air defenses until I can get the technology for larger tanks.

Spain seems to end up at war with both the axis and allies due to the submarine run-in-to bug (maybe get rid of spanish submarines). Therefore, I used this war as an excuse to invade. Using all land units from the home isles, I have captured Spain's coastal cities by early 1940. It will not be long before Spain ceases to exist. I have also destroyed the 2 roads over the Pyrannes to keep any French adventurism out and eventually to thwart german tanks when they conquer France. In this way I will have a continental foothold for the eventual liberation of Europe and a fortress against german and italian ambitions in the west.

Meanwhile, my mediteranean fleet has secured the coastal cities of north africa from the italians, leaving the 2 desert cities to the french (they are relatively useless). I find that if I group my navy into fleets led by battleships the axis ignores them. I let the french and eventually american navys clean up the itailian navy for me while I speed down the red sea to liberate ethiopia. My cities are now developing so they can defend themselves and provide money to offset the cost of research.

The second great challenge is the Japanese. Thankfully, they are much slower in their conquest of china and I have time to develop india to withstand their aggresion. By early 1940 I have begun building factories throughout india and hope to have enough production to withstand the coming japanese storm. They still haven't taken Hong Kong nor the Philipines, and I have even sighted the american navy off formosa (taiwan). India will provide the land forces and Australia the navy for my eventual conquest of the Japanese.

And finally the dark shadow of russia is always on my mind, as it can easily overwhelm my middle east and india cities if it ever declares war on the allies. My only hope is for germany and russia to bleed each other dry and then swoop in for victory. Sometimes I wonder if that thought occured to Churchill and Roosevelt.

So far no razed cities but I have seen hong kong and several french cities being razed in past play tests of 2.1. I'll continue to monitor this. Additionally, I know this has been discussed, but the french always seem to take northern italy before they are driven back by the germans and north africa is way too easy for britain to conquer. I wonder if it would be useful to have a german afrika corps there as well for added difficulty. This should be fixed for historical accuracy.

That's all for now.
 
Week 23:
U 51 met near Sicily an enemy submarine and sank it.

Week 24:
A British convoy consisting of a KGV class BB, two CLAA and a TR were sunk by my Luftwaffe. Nevertheless five planes shot down by FlaK!

Week 25:
New capital ships: BB Heinrich der Löwe (Bismarck class), CV Karl Lanz (C3).
My Fleet finally reached Iceland. My ships bombed the city and Tirpitz sank a KGV class BB. Obvoiusly there was a convoy based. Then Lützow (Deutschland class) sank a DD and with a TR sunk by a Ju 87 based on CV August von Parseval is this the first success of a carrier based wing against ships. However the first carrier wing on CV Graf Zeppelin has also success in sinking the last DD.
Then for the first time my three Marine divisions attack. All three are victorious, two of them are now elite (one was already), and so Reykjavik is mine and the English now finally no longer in Europe.
From Reykjavik 12 wolf packs à 4 Uboats swarmed into the Atlantic to find and destroy enemy ships.

PC turn:
Portugal declares war on me by attacking a Uboat by a submarine! Nothing new.

Week 26:
I decided to attack Sweden and Greece in the next turns. So the preparations are going on. However I should give an overview about the global situation:
Japan has advanced further into China. The coast of China is completely conquered as well as the north (nearly). Only a few cities in the mountains remain. Also Hanoi is now Japanese (BTW Taipeh is spelled with h IIRC). Nothing new else.

Armed forces overview:

Germany:
Heer:
3 Paratrooper
1 Cavalry
17 HQ
77 infantry
60 8.8
6 PzKw II
177 Pz III E
3 SS infantry
5 Slovakian inf.
11 security divisions
2 heavy artillery
27 garrison
2 light divisions
27 special fortress
1 German artillery brigade
18 Hungarian inf.
20 Romanian
9 Bulgarian
9 mot. inf.
37 garrison
27 special fortress
3 fortress

Luftwaffe:
2 Do 17
33 Ju 87
24 He 111
1 Me 110
91 Me 109
12 Ju 88

Kriegsmarine
10 Bismarck class BB
2 Scharnhorst class BB
4 Deutschland class BC
2 German Predradnought BB
2 CV C3
3 CV C2
2 CA
2 CA C2
6 CL
1 CLAA
12 DD 1939
47 DD Germany 1939
3 PF
1 SS
112 SS VII
37 SS IX
28 SC
10 TR
3 Marine divisions

Italy
Army:
3 paratrooper
25 Italain Inf.
15 M11/39
26 Italian Mountain infantry

Navy
1 BB
1 TR

Air Force
1 Breda BA... (?)
2 G 50
1 bomber
2 fighter

Japan
Army
1 paratrooper
174 Japanese inf.
45 type 97 tanks
43 special fortress

Air force
13 Kate
25 Nate
6 Sally
3 Val

Navy
23 Yamato class BB
8 BB
2 CV
1 CA
1 CL
14 DD
5 TR
3 Japanese marines

Britain
Army
3 Artillery
3 British Tank Brigades
12 Indian inf.
6 South African Inf.
2 Gurkhas
160 British inf.
40 cruiser Mk 1 tanks
1 fortress
102 Matilda 2
1 cruiser Mk 4
1 British commando
61 Militia
10 garrison
3 Flak
40 special fortress
6 ANZAC inf
3 Canadian Inf

Air force
10 Recon
1 Bristol Be... (?)
29 Skua
2 Hurricane
77 Spitfire

Navy
8 KGV BB
11 CL
34 1939 DD
15 WW1 DD
19 SS
12 TR

France
Army
8 cavalry
3 reinforced Inf
23 DCR armoured divisions
7 French motorized Inf
43 French Inf
20 garrison

Air force
1 Recon
15 Bloch MB 152

Navy
Nada

USA
2 Paratrooper
1 cavalry
1 infantry
5 Artillery
244 Infantry
1 M2A2
2 US paratrooper
16 heavy artillery
9 garrison
2 special fortress

Air force
18 SBD Dauntless
9 F2A Buffalo
5 Bomber
15 fighter

Navy
3 BB
3 CV C3
4 CA
4 CL
15 DD 1939
24 WW1 DD
46 SS
12 TR

Marines
64 US marines

PC turn:
Nothing happen. A new Bismarck class BB is ready: Preußen!

Adler
 
imgrumpy,

Thank you for the report.

"Britain 2.1 - Sid
Note: I have been playing this scenario from version 1.3 and have greatly enjoyed the improvements that Rocotech and others have made. The larger map has definitely added to the epic scale of WW2 battle and unit graphics are second to none. I will continue to play this scenario long after others move on. This game (civ3) and specifically this scenario will always be the classic wargame to me, much like the orignal Master of Orion game was. Sometimes in life perfection is reached and there can be little improvement. I hope to support future efforts to enhance WW2-Global by posting play tests and lend whatever aid I can to help Rocotech keep this magnificent effort going indefinately. Thank you."
imgrumpy

Thank you for the positive words.

"That being said, I will discribe may latest playtest of Britain for map 2.1 on Sid difficulty;

Knowing that Britain faces 3 great challenges in this scenario, I have devised the following strategy for winning the war. Firstly, Germany is absolutely unbeatable on land until stronger british tanks are made available. Therefore, for the remainder of 1939 I positioned my home isles fleet into two task forces, one in the channel and the other in the north sea, to contain all german naval activities."
imgrumpy

That sounds like a very good idea.

"I have attempted in the past to capture and hold a few mainland coastal cities, but only succeeded in holding Amsterdam until the French were finally defeated on the continent. Then Germany would concentrate its massive armies to drive me back across the channel ala dunkirk. Instead, I have developed the home isles industries and air defenses until I can get the technology for larger tanks."
imgrumpy

Yes, holding on to some cities must be very expensive for Britain
in the long run.

"Spain seems to end up at war with both the axis and allies due to the submarine run-in-to bug (maybe get rid of spanish submarines)."
imgrumpy

I will consider it.

"Therefore, I used this war as an excuse to invade. Using all land units from the home isles, I have captured Spain's coastal cities by early 1940. It will not be long before Spain ceases to exist. I have also destroyed the 2 roads over the Pyrannes to keep any French adventurism out and eventually to thwart german tanks when they conquer France. In this way I will have a continental foothold for the eventual liberation of Europe and a fortress against german and italian ambitions in the west."
imgrumpy

I like that strategy!
I often used it myself in the old board game The Third Reich
(Avalon Hill) many years ago.

"Meanwhile, my mediteranean fleet has secured the coastal cities of north africa from the italians, leaving the 2 desert cities to the french (they are relatively useless). I find that if I group my navy into fleets led by battleships the axis ignores them."
imgrumpy

That is interesting.

"The second great challenge is the Japanese. Thankfully, they are much slower in their conquest of china and I have time to develop india to withstand their aggresion. By early 1940 I have begun building factories throughout india and hope to have enough production to withstand the coming japanese storm. They still haven't taken Hong Kong nor the Philipines, and I have even sighted the american navy off formosa (taiwan). India will provide the land forces and Australia the navy for my eventual conquest of the Japanese."
imgrumpy

It seems like Japanese-AI in most cases goes for India and
ignores Australia.

"And finally the dark shadow of russia is always on my mind, as it can easily overwhelm my middle east and india cities if it ever declares war on the allies. My only hope is for germany and russia to bleed each other dry and then swoop in for victory. Sometimes I wonder if that thought occured to Churchill and Roosevelt."
imgrumpy

Yes, I think that is possible.

"So far no razed cities but I have seen hong kong and several french cities being razed in past play tests of 2.1. I'll continue to monitor this. Additionally, I know this has been discussed, but the french always seem to take northern italy before they are driven back by the germans and north africa is way too easy for britain to conquer. I wonder if it would be useful to have a german afrika corps there as well for added difficulty. This should be fixed for historical accuracy."
imgrumpy

There will be changes with regard to this in version 2.2.

Thank you and welcome back.

Rocoteh
 
Week 27:
4 British DD were sunk in the North Atlantic. Therefore 2 type 7 Uboats were sunk by enemy submarines, although one of them was sunk also by attacking a Uboat.

Week 28:
New BB: Baden. The battle in the North Atlantic continues as 5 enemy SS and a US TR were sunk as well as two DD attacking my Uboats. However one of the Uboats (IX (U 93) was sunk. Also off Brest a British KGV class BB appeared.

Week 29:
In the Atlantic the critical phase is coming: 10 British DD and one SS sunk by loosing a Uboat in my turn.
The PC turn saw one of the fearcests (SP?) British naval attacks. 5 Uboats were lost. Therefore 9 DD and 1 SS were also sent to the bottom of the sea.

Adler
 
Adler,

Thank you for the reports.

"Week 19:
Sheffield and Leeds taken. 2 Fighters destroyed, one of them was shot down. However in these fights 4 Panzer III E were lost. Next turn Edinburgh will be attacked.

PC turn:
A few bombing runs and the appearance of 5 French DD off the Portuguese coast is the only thing worthy to mention."
Adler

I guess France-AI has expended most of its navy now.

"Week 20:
The Irish are not so keen to be liberated from British rule as I expected: Dublin taken after being shelled and bombed by my Kriegsmarine. However the population is resisting.
A new Bismarck class BB is ready: Otto der Große. It will reinforce my fleet in the Baltic. And off Portugal the French flotilla is sunk.
Edinburgh taken. No losses this time. Also 3 planes and a KGV were destroyed there. And the Belfast was bombed. A Hurricane defending the town was shot down by my bomber gunners. The He 111 is nevertheless down to one HP. However the ombardment was successful as HMS Warspite, Valiant, a DD and a TR were sunk. With the loss of that BB the Royal Navy does no longer have conventional BB."
Adler

The Royal Navy will never recover from this!

"Week 21:
Belfast again shelled and bombed. All defenders were killed, so that my Marines again could relax and see the fire works. An infantry conquered Belfast without any resistance.
With the conquest of Glasgow the British were anhiliated in Europe and the Operation Seelöwe successfully completed.
I am Now preparing for Operation Barbarossa, but I am in no way sure to start it now or to take Sweden and Greece at first to have free flanks."
Adler

That sounds like a good move.

"Week 24:
A British convoy consisting of a KGV class BB, two CLAA and a TR were sunk by my Luftwaffe. Nevertheless five planes shot down by FlaK!"
Adler

A pointless raid from AI.

"Week 25:
New capital ships: BB Heinrich der Löwe (Bismarck class), CV Karl Lanz (C3).
My Fleet finally reached Iceland. My ships bombed the city and Tirpitz sank a KGV class BB. Obvoiusly there was a convoy based. Then Lützow (Deutschland class) sank a DD and with a TR sunk by a Ju 87 based on CV August von Parseval is this the first success of a carrier based wing against ships. However the first carrier wing on CV Graf Zeppelin has also success in sinking the last DD.
Then for the first time my three Marine divisions attack. All three are victorious, two of them are now elite (one was already), and so Reykjavik is mine and the English now finally no longer in Europe.
From Reykjavik 12 wolf packs à 4 Uboats swarmed into the Atlantic to find and destroy enemy ships."
Adler

12 wolfpacks! That is a very strong force.

"Week 26:
I decided to attack Sweden and Greece in the next turns. So the preparations are going on. However I should give an overview about the global situation:
Japan has advanced further into China. The coast of China is completely conquered as well as the north (nearly). Only a few cities in the mountains remain. Also Hanoi is now Japanese (BTW Taipeh is spelled with h IIRC). Nothing new else."
Adler

I will add some static units for China in version 2.2.

Comment on unit stats:

You have built a balanced force. Soviet will be in bad trouble soon!

US: 244 infantry units! This will probably mean that US-AI now starts
large-scale production of armoured units.

Thank you and welcome back.

Rocoteh
 
Adler17 said:
Week 27:
4 British DD were sunk in the North Atlantic. Therefore 2 type 7 Uboats were sunk by enemy submarines, although one of them was sunk also by attacking a Uboat.

Week 28:
New BB: Baden. The battle in the North Atlantic continues as 5 enemy SS and a US TR were sunk as well as two DD attacking my Uboats. However one of the Uboats (IX (U 93) was sunk. Also off Brest a British KGV class BB appeared.

Week 29:
In the Atlantic the critical phase is coming: 10 British DD and one SS sunk by loosing a Uboat in my turn.
The PC turn saw one of the fearcests (SP?) British naval attacks. 5 Uboats were lost. Therefore 9 DD and 1 SS were also sent to the bottom of the sea.

Adler

Adler,

It seems like Britain-AI is determined to spend its last naval forces!
Soon you will be able to occupy the last of the British home-areas.

It will then be interesting to follow if AI will try to rebuild the navy
in Canada and/or Australia.

Thank you for the report and welcome back.

Rocoteh

Also.
New unit in version 2.2:
The Light Coastal Flotilla will be introduced for Spain, Portugal
and Turkey. The reason is that I want to get rid of the "submarine-bug" which
causes wars that was not intended.
Stats for the new unit: Move 4, Attack 30, Defend 7, HP +2, Shields 180.
It can detect enemy subs.
This unit represents 3-4 patrol vessels and 3 submarines.
Thus Turkey will start with 3 of these units instead of 9 submarines.
 
Britain 2.1 - Sid Week 2-3 1940

The Chinese made peace with Spain so I had to redeclare war to finish my conquest of the Iberian pennisula. Stupid AI. Madrid falls to 1st Armored Division. Only Cordoba remains.

Hong Kong razed by Japan after valiant effort of my troops to stave off the 4-5 week siege.
Began my siege of Addis Abeba, led by 2nd armored division.
Milan and Torino are now German protectorates.
Paris holds out, Lyon falls. France's only other cities left on the continent are Marseilles, Toulouse, Bordeaux, and Brest. So far no razing! French battlecruisers Dunkerque and Strasbourg in English channel taking serious air damage which seems to be relieving the assualt on Paris by the Luftwaffe.

Fresh uboats (no names, so just built) attempt to shoot the channel.
Americans have arrived in the Med and the channel. Itialian navy flees or is destroyed, Luftwaffe sinks some American cruisers. Cagliari seems the target of the Americans, led by Ranger(CV), Idaho(BB), and Colorado(BB).

My Med and Spanish invasion fleets meet off Gibralter. Now I can control the Med.
Russia still very quiet. I hope that once finished with France, Germany will engage in the most famous blunder: "land war in Asia". I'm tempted to invade Sicily and then Italy while Germany is thus distracted, but I must hesitate to "go in against a Sicilian when death is on the line! Ha ha ha ha ha ha ha! Ha ha ha ha ha ha ha! Ha ha ha -"
 
Rocoteh -

I haven't seen any posts on when version 2.2 will be released.

I'm trying to decide which faction to play first. Italy would be a good challenge, even though their mountain infantry are a bit too expensive and makes conquest difficult. I love using ROP with Germany and then sneaking in and conquering French cities when they soften them up. I sure bet Hitler hates that, but what are you gonna due with a locked alliance...sucka! :p
 
suggestions: on clearing forests and jungles, you should make it twice as costly to do this or even eliminate it as a worker option. Reason is, its a 5 year scenario and how much forest/jungle can you clear when all your efforts are going toward winning the war?

Also, maybe take the city of malta way and just replace it with an airfield and fortresses. Considering in real it has almost no production capacity.

Make Austrailia more desirable so that Japan will attack here other than going over the Himalaya's into India.

Make Italian North Africa stronger, maybe put a few special fortresses on the borders and a couple in the cities. Britain just gobbles it up so fast.

I'm playing as Germany(surprising enough) I already conquered Poland, France, the British Isles, Spain, basically all of Europe other than Italy and Finland. I have control of all North Africa, and am pushing down toward Portuguese Cental Africa, the Middle East, and just Captured 2 Indian Cities but i forget the name. Also I sent an expedition force to Iceland and captured it. Then i thought of a crazy idea, why not send a small expedition force to San Juan and see what happens, captured it in one turn with the help of 4 marines and one carrier full of ME-110's. Currently I am battering down the Soviet north, going as far east as Sosnovka, Arkhangel'sk, Novgorod, and Smolensk. Once this is finished im going to throw all my forces at the Ukraine and then down into Turkestan. I'm going to leave Tver, Moscow, Tula, Saratov, and everything east of it in the hands of the Soviets so in 1943-1944 I can have my fun with them again.

Greatest Scenario to date!
 
Britain 2.1 - Sid

Week 5, 1940
Cordoba captured by Britain's only horse cavalry (not quite so obsolete, huh). Spain is no more. I will now garrison and fortify the peninsula.
Paris falls to the Germans.
The 2nd Armor Division falls at Addis Abeba. Can't wait for those Matildas!

Week 6
Bordeaux razed by the Germans!

Week 7
Toulouse razed by the Germans!
One lonely conscript German Infantry attempts to cross the Pyrannes. My Skuas make short work of him.
 
Rocoteh,

Have started playing 2.0 (not sure I want to deal with the big map yet)
as USA. Right now, I'm at week 35 of 1941, and have taken all the Japanese non-home islands except for the Carolines after temporarily losing Davou. Also have bumped off Mexico, Venuzeula, and Columbia and will get rid of Peru in a couple of turns. I'm ignoring Europe right now except to destroy U boats that venture into my home waters.

Also playing a second game as the Soviets. The plan there is to develop
infrastructure like mad, and build some defensive units, then when T-34s and Yaks become available do a serious buildup and launch Bagration probably in 1941 sometime.

You have done your usual excellent job of setting up the initial
conditions for the scenario. The work is much appreciated.
 
imgrumpy,

Thank you for the reports.

"Britain 2.1 - Sid Week 2-3 1940

The Chinese made peace with Spain so I had to redeclare war to finish my conquest of the Iberian pennisula. Stupid AI. Madrid falls to 1st Armored Division. Only Cordoba remains."
imgrumpy

It will be interesting to see how Germany responds to this.

"Hong Kong razed by Japan after valiant effort of my troops to stave off the 4-5 week siege.
Began my siege of Addis Abeba, led by 2nd armored division.
Milan and Torino are now German protectorates.
Paris holds out, Lyon falls. France's only other cities left on the continent are Marseilles, Toulouse, Bordeaux, and Brest. So far no razing! French battlecruisers Dunkerque and Strasbourg in English channel taking serious air damage which seems to be relieving the assualt on Paris by the Luftwaffe."
imgrumpy

Hong Kong will be protected in version 2.2.

"Fresh uboats (no names, so just built) attempt to shoot the channel.
Americans have arrived in the Med and the channel. Itialian navy flees or is destroyed, Luftwaffe sinks some American cruisers. Cagliari seems the target of the Americans, led by Ranger(CV), Idaho(BB), and Colorado(BB)."
imgrumpy

Sardinia is a very popular target for AI!

"My Med and Spanish invasion fleets meet off Gibralter. Now I can control the Med.
Russia still very quiet. I hope that once finished with France, Germany will engage in the most famous blunder: "land war in Asia". I'm tempted to invade Sicily and then Italy while Germany is thus distracted, but I must hesitate to "go in against a Sicilian when death is on the line! Ha ha ha ha ha ha ha! Ha ha ha ha ha ha ha! Ha ha ha -"
imgrumpy

Probably Germany will counterstrike against your positions in Spain
before launching Barbarossa.
With air-support I think you will be able to stop the offensive.

"Rocoteh -

I haven't seen any posts on when version 2.2 will be released."
imgrumpy

It will be late this month.

"I'm trying to decide which faction to play first. Italy would be a good challenge, even though their mountain infantry are a bit too expensive and makes conquest difficult. I love using ROP with Germany and then sneaking in and conquering French cities when they soften them up. I sure bet Hitler hates that, but what are you gonna due with a locked alliance...sucka!"
imgrumpy

Yes, playing Italy is for sure a real challenge!

"Britain 2.1 - Sid

Week 5, 1940
Cordoba captured by Britain's only horse cavalry (not quite so obsolete, huh). Spain is no more. I will now garrison and fortify the peninsula.
Paris falls to the Germans.
The 2nd Armor Division falls at Addis Abeba. Can't wait for those Matildas!"
imgrumpy

They are no doubt crucial for Britain in this scenario.

"Week 6
Bordeaux razed by the Germans!

Week 7
Toulouse razed by the Germans!
One lonely conscript German Infantry attempts to cross the Pyrannes. My Skuas make short work of him."
imgrumpy


Bordeaux and Toulouse razed. That is bad news.
I guess it must be "auto-razing". That sometimes occurs when a city
is down to 1 in population.

Thank you and welcome back.

Rocoteh
 
Hubschrauber,

"suggestions: on clearing forests and jungles, you should make it twice as costly to do this or even eliminate it as a worker option. Reason is, its a 5 year scenario and how much forest/jungle can you clear when all your efforts are going toward winning the war?"
Hubschrauber

Agree. These changes have been made in version 2.2.

"Also, maybe take the city of malta way and just replace it with an airfield and fortresses. Considering in real it has almost no production capacity."
Hubschrauber


I will consider it.

"Make Austrailia more desirable so that Japan will attack here other than going over the Himalaya's into India."
Hubschrauber

In version 2.2 several victory locations have been placed in Australia.

"Make Italian North Africa stronger, maybe put a few special fortresses on the borders and a couple in the cities. Britain just gobbles it up so fast."
Hubschrauber

An Italian fortress-chain have been placed at the border in 2.2.

"I'm playing as Germany(surprising enough) I already conquered Poland, France, the British Isles, Spain, basically all of Europe other than Italy and Finland. I have control of all North Africa, and am pushing down toward Portuguese Cental Africa, the Middle East, and just Captured 2 Indian Cities but i forget the name. Also I sent an expedition force to Iceland and captured it. Then i thought of a crazy idea, why not send a small expedition force to San Juan and see what happens, captured it in one turn with the help of 4 marines and one carrier full of ME-110's."
Hubschrauber


San Juan! A very good move.

"Currently I am battering down the Soviet north, going as far east as Sosnovka, Arkhangel'sk, Novgorod, and Smolensk. Once this is finished im going to throw all my forces at the Ukraine and then down into Turkestan. I'm going to leave Tver, Moscow, Tula, Saratov, and everything east of it in the hands of the Soviets so in 1943-1944 I can have my fun with them again."
Hubschrauber

That sounds like a good plan.

"Greatest Scenario to date!"
Hubschrauber

Thank you!

Thank you and welcome back.

Rocoteh
 
Serutan,

"Have started playing 2.0 (not sure I want to deal with the big map yet)
as USA. Right now, I'm at week 35 of 1941, and have taken all the Japanese non-home islands except for the Carolines after temporarily losing Davou. Also have bumped off Mexico, Venuzeula, and Columbia and will get rid of Peru in a couple of turns. I'm ignoring Europe right now except to destroy U boats that venture into my home waters."
Serutan

It sounds like a good Japan-first strategy.

"Also playing a second game as the Soviets. The plan there is to develop
infrastructure like mad, and build some defensive units, then when T-34s and Yaks become available do a serious buildup and launch Bagration probably in 1941 sometime."
Serutan

Yes, T-34 is crucial for Soviet operations.

"You have done your usual excellent job of setting up the initial
conditions for the scenario. The work is much appreciated"
Serutan

Thank you!

Thank you and welcome back.

Rocoteh

Also:

This is Post 5 000.
Thank you to all the people who have supported this scenario
since it was launched 15 months ago!
 
Britain 2.1 - Sid

Week 8, 1940
Marseilles falls to the Germans. Only Brest remains in French hands.

Week 9
Our South African Infantry capture Mogadishu. Siege continues on Addis Abeba.
Japanese have advanced inland China, capturing Chang-sha and Liuzhou. I will soon have to contend with them in Burma.
German Bismarck sinks one of my KGV BBs in the North Sea, though we quickly retaliate.

week 10
Brest falls to the Germans
I get my first tech: Land/Air 1940. 25 turns to Matildas!
Kumming Falls to Japan. Burma is now gravely threatened. I'll have to relocate some Skuas to India Theater.

Week 11
Sunk 2 Bismarcks off the coasts of Dover. My KGVs are outclassed and need bomber support to maintain naval superiority.

Week 12
An Italian paratrooper trys to cross the Pyrannes.
Japanese infantry spoted in the Jungle north of Mandalay.

Week 13
Americans capture Cagliari.
German Bismarcks are becoming a nuisance. They seem too plentiful for play balance. What is the reasoning behind the extra shield production when building KGVs?
Hanoi falls to Japan.

Week 14
Those Japanese infantry north of Mandalay turned tail and ran now that the RAF has shown up.
Another 3 Bismarcks!!! I could only sink one.
 
Back
Top Bottom