WW2-Global

dferrill said:
Russia declares war on Japan week 32 1940 i knew it was coming sooner or later but i think im ready for them bring it on.I finally have taken Hong Kong from Britain week 36 1940 after about 8 weeks of fighting they had alot of troops there i blockaded there city with my battleships after they reinforced the city buy slipping through with cruisers and transports a couple of times proved to be a good strategy should of thought of that sooner duh.so on i went to my next objective Manilla for strategic reasons more then anything else Manilla falls week 39 1940 was expecting more resistence there was only 4 infantry units and 1 bomber deployed there by the US was very disapointed was expecting a big fight by them pigs the Japan Empire has alot more misery planned for them I might just make a surprise attack on Pearl Harbor bet they wont be expecting that, will wait toward the end of the year say around December 7th or maybe 8th thats my birthday what a birthday present that would be. have about 8 weeks to prepare in the meantime Hanoi and Saigon are my next targets update later.:mischief:

dferrill,

Thank you for the report.

There is always many options for Japan.

Do you have any main-objectives after attacking Pearl Harbor?
Invading Australia is always an interesting idea.

Welcome back with more reports.

Rocoteh
 
BadKharma said:
The MP sounds very interesting and that really is cutting the number of Civs to the bone.


BadKharma,

Yes I agree.

I have not ruled out inclusion of AI-controlled Civs 100% though.

Rocoteh
 
Aecon,

Thank you for the reports.

"WW2Global2.3 Sid (1st Time on this level)


USA - Turn 36 thru Turn 43 1939, Building Infrastructure, Diplomacy, and generously giving money to Allies. Institute Plan Orange, but with 4 CV's and heavy air cover to reinforce Davao and Manila if still owned by the time I can mobilize the task group with transports to arrive."
Aecon

No US playtest reported for a long time.
This will be interesting!

"China has not yet lost a city. No Cities Razed. Only original wars, no USSR or other minors in any conflict. Perhaps it is due to my continuous diplomacy and trading."
Aecon

That is positive.

"Turn 44 - a meeting action (quite by accident) between my 4 carriers escorted by 6 CA, 6 CL and 15 WW1DD and the Jap Guam invasion force from Truk(?); consisting of 2 CA, 2 CL, 6 '39DD and one transport in two separate stacks. After 6 Fighters, 3 Buffalos and 6 SBD's soften them up (sinking 2 DD's) my cruisers make short work of the invasion force without losing a ship or a plane!"
Aecon

AI has severe problems with regard to escorting transports.

"This is a fantastic scenario!

My earlier argument last month about a fortified terrain which may also carry airfields could solve some of the Pacific War problems. I may not have been able to (as in my previous post) quickly travel to within range of the Phillipines to reinforce their air forces had the Marshall, Gilbert and/or
the Caroline island airbases existed as in history."
Aecon

Thank you.

I will see if its possible to make the War in the Pacific more realistic
min version 2.4.

Welcome back with more reports.

Rocoteh
 
dferrill said:
FYI concerning the draft change that did help slow the population decrease but upon further testing in my game the AI now uses the hurry production option now instead resulting in a population decrease the only way i see to stop this is set all civs hurrying production in a lose of gold instead of population decrease which i dont really care for that option anyhow never did understand why a draft or hurrying production would cause a population decrease but for game balance issues and the AI inability to use it properly would be to force the AI to use gold to build there units more quickly without effecting there population. once there population goes down in a city they quickly lose there ability to fight back.

dferrill,

That is very interesting information.
Thank you.

There will probably be a change in version 2.4.

Rocoteh
 
WVCivnut,

Thank you for the reports.

"England -- Skua bombing on Brest and Antwerp"
WVCivnut

The air-raids from British-AI seems to be rather pointless.

"Japan -- Nothing"
WVCivnut

Again - Its a real problem that Japan-AI is so passive.

"Soviets -- Pulled back somewhat. No more airforce or their somewhere else."
WVCivnut

It seems like they have spent their airforce with marginal results.


"Turn 19
Russian Front -- Eliminated 6 tanks. Healed units. Advanced on Brest-Litvosk.

France -- Took Lyon, no German losses. Moved units into range of Strassborg. Used planes and subs against US fleet - sank 4 Hvy Cruisers."
WVCivnut

Maybe its best to continue the War in the East now when the campaign in France
soon can be ended.

"England -- Skua bombings of Brest and Amsterdam"
WVCivnut

AI really likes this limited bombing-campaign.

"Turn 20
Russian Front -- Captured Brest-Litovsk which was defended by 5 Inf, 1 Artillary, and 3 tanks. No German losses. Destroyed numerous tanks and Inf in the vacinity."
WVCivnut

The Soviet offensive-capacity must have been heavily reduced.

Thank you and welcome back with more reports.

Rocoteh
 
Rocoteh said:
BadKharma,

Yes I agree.

I have not ruled out inclusion of AI-controlled Civs 100% though.

Rocoteh


Rocoteh, aside from my 2 cents, has anybody else weighed in with opinions on the MP game?
 
I_batman said:
Rocoteh, aside from my 2 cents, has anybody else weighed in with opinions on the MP game?

I_batman,

No, not so far.

I really hope there will be comments since its an important
design decision to take out AI controlled Civs.

Rocoteh
 
Rocoteh said:
I_batman,

No, not so far.

I really hope there will be comments since its an important
design decision to take out AI controlled Civs.

Rocoteh

I hope so too Rocoteh:

It is a huge job, either way, as far as I am concerned.
All human MP games means nothing has to be automated and all game concepts can applied as you would like to see them in a perfect world, but you will end up with unrealistic civ's.

If you go with some non-playable AI civ's, then I think you need a lot of autoproduction required to ensure a proper mix of units are created, and to ensure the AI positions put up a good fight.

I will ask the guys in my 8 human TCW PBEM to weigh in on their thoughts, though we don't have any non-AI positions in that game.

Maybe the guys who play the TOS PBEM's might be able to give some insight on AI positions.
 
Week 45 - Japan gets busy, two more task forces with transports headed for Guam and one on route for Manila. Destroyed the Manila bound force and Transport (3 DD'39s) but lost 2 Bombers to Ship AA Fire. Subs made quick work of the damaged vessels.

Made the decision to keep the CV Force just East of Guam just one more Week to try to turn the invasion force away. WW1DD pickets discover 3 immediate groups with one transport each within 1 week of Guam! #1 BB Mutsu, LC, DD '39, LST. #2 2 CA's, DD '39, LST. #3 LC, 2DD '39, LST. There is a fourth group with 3BB's and 1 LST Out of Range this week. Hat's off to the SBD's; used 5 (lost one) but the Mutsu is sunk. Used the Last SBD, the 6 Fighters and 3 Buffalos to soften up the CA's and CL's. Same result as last week. All groups sunk without a ship lost but all but 1 CA and 2 CL's are severely damaged. Guam will have to survive with the four land units and planes which I will leave. I won't be back for some time now. The British
have now moved 4 LC's and 10 WW1DD's (the survivors of another battle in the Phillipine Sea) into the Phillipines (maybe just on route to Hong Kong) but they have defeated some subs etc. this week. Japan has been reduced to only 25 Subs now. I have built only 11 new units (all land units), just concentrating on infrastructure, diplomacy and "Lend Lease."

Blitzkrieg in Europe! Holland fell in the last two weeks. Possible British, French Air and Naval Assault on Antwerp reducing the city to "1" at the end of this week. I will start to produce some additional US Inf and Art for the transports in the next couple of weeks.

Week 46 Japan withdraws Transport TF threatening Guam? Sends a Bombardment Group of 4 CA's and 4 CL's toward Manila. Bombers attack all....damage all but do not do enough serious damage to risk subs. Transfer remaining starting Bombers to Manila.

Antwerp Falls to British Assault!
Capital of Comm China Razed.

Week 47 '39 thru Week 2 '40---Started to construct planes in 3 cities, Inf in 5cities, Art in one city, Tanks in one city; workers in all others that are close to building completions. I estimate it will take over 100 workers 100 weeks to terraform the continent including a trans-continental RR. Air-Sea war of attrition; my planes, Subs, Ww1DDs for Jap ships. Dutch, French and English Fleets have been most effective in keeping the Jap busy in my waters. A real combined effort. We Allies keep them from mounting an effective assault but I am getting the worse of it. Damaging but not sinking any vessels. Hawaiian Subs and Ww1DDs arrive on Week 50 to reinforce U.S. presence in the area. We will see if we are successful with our play for time.During this period I have lost all my starting bombers to AA all 6 SS and 10Ww1DD in the attrition for BB Kirishima, 1 CA and 11 DD '39. Japan does not appear to be building any ships! They have built tanks, Inf and a few planes. Hong Kong was
captured Week 1 1940 and Hanoi was French, Jap, Chinese, Jap, Chinese, Jap. There is only 11 Jap SS left.

In Europe - Italy declared war on the USSR and the rest of the Axis joined on Week 2. The attacks on Manila have become less intense and there aren't any attempts to take Guam. Two Task Forces (TF) sent out to try to relieve the Phillipines at this time. The 1st TF is 12 old and slow BB's with one CV, 10 CAs, 10 CLs, and 32 DDs sent ahead on Turn 1 1940. Will they make it in time? The second TF is the 3 CVs with screens to base at Hawaii to ferry SBD's within range of Manila and then to provide cover for the transports which will follow soon.

In Europe - Belgium, Lille and Verdun have been Captured by Week 51 1939 but there has been no change in the last 3 weeks.
Germany hasn't any Navy left (just 2 U-Boats.) I may have to consider a presence of ground troops in Europe sooner rather than later. "Lend Lease" started for the USSR.

In Africa - Italy has lost it's 3 Ports in Libya. The two desert cities should soon follow. No change in Ethiopia.

Will the USSR war now preoccupy the Axis?


The answer to "will the war with the USSR preoccupy the Axis," is a resounding yes.

Week 3 Thru Week 11 1940. While my BB TF, CV Ferries and LST TF are en route to the Phillipines via Guam there has been very little action in the China Sea or the Phillipine Sea. Japan is trying to imitate Germany and become a land power while it is ignoring it's navy. Only one landing in Luzon (one Tank) and the occasional Bombardment of Manila. USSR and Japan seem to trade workers but no cities change hands. Saigon still French! 2 more Chinese cities fall to the Jap. Successfully ferry 12 SBD's to Manila to join the 2 survivors from earlier. Still have all 8 Fighters (no air attacks.) My carriers receive their
replacements when they get within range of Hawaii and are now covering the transports. The battleship TF should arrive in the Marianas Week 13. I will Continue my micromanagement and still building very few new units. Turned on 3 cities for more planes and 1 for Marines. Have built over 100 workers so over half of my cities are now on "wealth" allowing me to double the money given to allies and USSR. It appears that I will need at least double the number of workers!

In Europe - Verdun recaptured by the French Week 4 and still in their control. GB has built 108 Workers, 59 Spits, 31 Hurricanes, 31 LCs, 41 DDs, and 16, yes I said 16, KGV Battleships, 200+ various Inf., 49 tanks, etc.
Could it be "lend lease?"

Germany declared war on Norway week 8 with only one paratrooper and no ships?! No cities have changed hands either to the Germans or Finns by week 11. "Lend Lease" started to Norway. The German army (except for 88's and a few more Tanks) is weaker than the French!

In Africa - No Change. Apparantly noone wants to fight for it.

To be continued............
 
Rocoteh,

Long time no see, I thought I would stop by and say "hi" 268,000+ posts and running strong; AMAZING, a true testimate to your hard work. If you recall, i had to cease my activities with this thread and CIV as I wanted to pursue my photography business unhindered! :(

I was curious if you had any plans on a CIV IV version, when i left the talk was scarse as the editor was considerably different and more involved. Plus I think we mentioned that you should push for a "job" with firaxis! make a little money on the side, pick a few testers here, have them sign NDA's, ;)

Hope all is well and maybe this winter I'll try to set aside some time and try the latest version you are on!
 
Hi oljb007, glad to see you back. I have to say that all plans for a civ IV version are frozen or better fossils, as there is no editor everyone without programming abilities can work with. And according to Firaxis it won't come, as they are busy with other projects. So unless Firaxis changes its mind or a fan made editor is published, a civ IV version can not be made. That's why we all are here still busy working with civ III and there is only little less interest. It is a pity that Firaxis doesn't hear on us fans again.

Adler
 
Rocoteh said:
dferrill,

Thank you for the report.

There is always many options for Japan.

Do you have any main-objectives after attacking Pearl Harbor?
Invading Australia is always an interesting idea.

Welcome back with more reports.

Rocoteh
Invading Austria is a interesting idea but is not a priority but is on my list. decided to bypass Pearl Harbor and go after Davao and Guam and then Pearl Harbor eventually, which will give me a strong foothold in the Pacific my main goal is to get a base of operations in or around Western Europe invading Turkey, Africa might be a good option that is if Russia or Germany dont get to them first there is no French cities in Europe now so thats not a option Germany drove them off the continent. until then i will be concentrating on strategic spots around the world and expanding Japans influence in Southeast Asia like you said with Japan there is so many options.
 
I like the Idea of limiting the Civs in a MP game to just human controlled. The AI has such a hard time with certain types of combat that having AI Civs basically makes an exploit for the human players.
 
I_batman said:
I hope so too Rocoteh:

It is a huge job, either way, as far as I am concerned.
All human MP games means nothing has to be automated and all game concepts can applied as you would like to see them in a perfect world, but you will end up with unrealistic civ's.

If you go with some non-playable AI civ's, then I think you need a lot of autoproduction required to ensure a proper mix of units are created, and to ensure the AI positions put up a good fight.

I will ask the guys in my 8 human TCW PBEM to weigh in on their thoughts, though we don't have any non-AI positions in that game.

Maybe the guys who play the TOS PBEM's might be able to give some insight on AI positions.

I_batman,

Yes I am looking forward toward more comments on this issue.

Work with the MP-version will be delayed due to unexpected negative
events in the world outside CIV.
I must react on these events and its unclear how much time it will consume.

It includes selling of and moving from the house where I have lived
for many, many years.

Rocoteh
 
oljb007 said:
Rocoteh,

Long time no see, I thought I would stop by and say "hi" 268,000+ posts and running strong; AMAZING, a true testimate to your hard work. If you recall, i had to cease my activities with this thread and CIV as I wanted to pursue my photography business unhindered! :(

I was curious if you had any plans on a CIV IV version, when i left the talk was scarse as the editor was considerably different and more involved. Plus I think we mentioned that you should push for a "job" with firaxis! make a little money on the side, pick a few testers here, have them sign NDA's, ;)

Hope all is well and maybe this winter I'll try to set aside some time and try the latest version you are on!

oljb007,

Thank you.

As mentioned earlier by Adler there will be no CIV IV editor and for
that reason I do not plan any work on CIV IV scenarios.


On Firaxis:

Well I do not think they have any interest for CIV-3 creators anymore.....

Looking forward to hear your comments on the new version in the future.

Rocoteh
 
Aecon,

Thank you for the report.

"Made the decision to keep the CV Force just East of Guam just one more Week to try to turn the invasion force away. WW1DD pickets discover 3 immediate groups with one transport each within 1 week of Guam! #1 BB Mutsu, LC, DD '39, LST. #2 2 CA's, DD '39, LST. #3 LC, 2DD '39, LST. There is a fourth group with 3BB's and 1 LST Out of Range this week. Hat's off to the SBD's; used 5 (lost one) but the Mutsu is sunk. Used the Last SBD, the 6 Fighters and 3 Buffalos to soften up the CA's and CL's. Same result as last week. All groups sunk without a ship lost but all but 1 CA and 2 CL's are severely damaged. Guam will have to survive with the four land units and planes which I will leave. I won't be back for some time now. The British
have now moved 4 LC's and 10 WW1DD's (the survivors of another battle in the Phillipine Sea) into the Phillipines (maybe just on route to Hong Kong) but they have defeated some subs etc. this week. Japan has been reduced to only 25 Subs now. I have built only 11 new units (all land units), just concentrating on infrastructure, diplomacy and "Lend Lease.""
Aecon

Very positive to hear that SDB:s have some value.

Its not easy to reflect the crucial value of carrier-based air during WWII
within the CIV 3 game-engine.

"In Europe - Belgium, Lille and Verdun have been Captured by Week 51 1939 but there has been no change in the last 3 weeks.
Germany hasn't any Navy left (just 2 U-Boats.) I may have to consider a presence of ground troops in Europe sooner rather than later. "Lend Lease" started for the USSR."
Aecon

AI in most cases spend its naval forces fast, to fast!


"Antwerp Falls to British Assault!
Capital of Comm China Razed."
Aecon

City-razing by AI is always frustrating!

"Week 47 '39 thru Week 2 '40---Started to construct planes in 3 cities, Inf in 5cities, Art in one city, Tanks in one city; workers in all others that are close to building completions. I estimate it will take over 100 workers 100 weeks to terraform the continent including a trans-continental RR. Air-Sea war of attrition; my planes, Subs, Ww1DDs for Jap ships. Dutch, French and English Fleets have been most effective in keeping the Jap busy in my waters. A real combined effort. We Allies keep them from mounting an effective assault but I am getting the worse of it. Damaging but not sinking any vessels. Hawaiian Subs and Ww1DDs arrive on Week 50 to reinforce U.S. presence in the area. We will see if we are successful with our play for time.During this period I have lost all my starting bombers to AA all 6 SS and 10Ww1DD in the attrition for BB Kirishima, 1 CA and 11 DD '39. Japan does not appear to be building any ships!"
Aecon

An acceptable exchange.
No ship-production in Japan. That is not good!

"In Europe - Italy declared war on the USSR and the rest of the Axis joined on Week 2. The attacks on Manila have become less intense and there aren't any attempts to take Guam. Two Task Forces (TF) sent out to try to relieve the Phillipines at this time. The 1st TF is 12 old and slow BB's with one CV, 10 CAs, 10 CLs, and 32 DDs sent ahead on Turn 1 1940. Will they make it in time? The second TF is the 3 CVs with screens to base at Hawaii to ferry SBD's within range of Manila and then to provide cover for the transports which will follow soon.

In Europe - Belgium, Lille and Verdun have been Captured by Week 51 1939 but there has been no change in the last 3 weeks.
Germany hasn't any Navy left (just 2 U-Boats.) I may have to consider a presence of ground troops in Europe sooner rather than later. "Lend Lease" started for the USSR."
Aecon

The Axis powers (when controlled by AI) in most cases have
problems to defeat Soviet.

"Week 3 Thru Week 11 1940. While my BB TF, CV Ferries and LST TF are en route to the Phillipines via Guam there has been very little action in the China Sea or the Phillipine Sea. Japan is trying to imitate Germany and become a land power while it is ignoring it's navy. Only one landing in Luzon (one Tank) and the occasional Bombardment of Manila. USSR and Japan seem to trade workers but no cities change hands. Saigon still French! 2 more Chinese cities fall to the Jap. Successfully ferry 12 SBD's to Manila to join the 2 survivors from earlier. Still have all 8 Fighters (no air attacks.) My carriers receive their
replacements when they get within range of Hawaii and are now covering the transports. The battleship TF should arrive in the Marianas Week 13. I will Continue my micromanagement and still building very few new units. Turned on 3 cities for more planes and 1 for Marines. Have built over 100 workers so over half of my cities are now on "wealth" allowing me to double the money given to allies and USSR. It appears that I will need at least double the number of workers!"
Aecon

Its a a severe problem with AI that its nearly always manage
island-based Civs very bad. This holds true for the general CIV 3 also.

"In Europe - Verdun recaptured by the French Week 4 and still in their control. GB has built 108 Workers, 59 Spits, 31 Hurricanes, 31 LCs, 41 DDs, and 16, yes I said 16, KGV Battleships, 200+ various Inf., 49 tanks, etc.
Could it be "lend lease?""
Aecon

An real strong force.

"Germany declared war on Norway week 8 with only one paratrooper and no ships?! No cities have changed hands either to the Germans or Finns by week 11. "Lend Lease" started to Norway. The German army (except for 88's and a few more Tanks) is weaker than the French!"
Aecon

No impressing play from Germany-AI!

Thank you and welcome back.

Rocoteh
 
dferrill said:
Invading Austria is a interesting idea but is not a priority but is on my list. decided to bypass Pearl Harbor and go after Davao and Guam and then Pearl Harbor eventually, which will give me a strong foothold in the Pacific my main goal is to get a base of operations in or around Western Europe invading Turkey, Africa might be a good option that is if Russia or Germany dont get to them first there is no French cities in Europe now so thats not a option Germany drove them off the continent. until then i will be concentrating on strategic spots around the world and expanding Japans influence in Southeast Asia like you said with Japan there is so many options.


dferrill,

It sounds like good ideas.

Welcome back with more reports and comments.

Rocoteh
 
BadKharma said:
I like the Idea of limiting the Civs in a MP game to just human controlled. The AI has such a hard time with certain types of combat that having AI Civs basically makes an exploit for the human players.

BadKharma,

Notes have been taken.

I am sure a good MP-version without AI will be possible.

Rocoteh
 
Week 13 '40-- "God loves little children and the United States," said Otto von Bismark. Another meeting action at Guam. Jap task forces x2 with transports headed for Guam stop one and two squares out of range of Guam but not my BB TF. Using combined bombardment from faster cruisers to soften up the 2 BBs I then take 4 BBs for bombardment on each group before one BB gives
the coup de grace to the BBs and CAs. Scratch 2 BBs, 2 CAs, 2 DDs, and 2 Transports at a cost of 1 DD '39. The 2 BBs and 2 DDs that were slightly damaged will rest in Guam and wait for the CV's to arrive with the LSTs while the other 10 will proceed with their escort to the Phillipines. Another Transport Task force sortie from Truk(?) toward Leyte -- If it heads to
Guam it will run into the Battleships but if it enters the straits for Manila it has to contend with 14 SBDs from Manila and possibly 2 new SBDs from Davao if in range.

Week 14 The force heads toward Manila and is bombed by my SBDs. Heavy Damage to BB Hiei and the 2 CLs but did not sink any ships or lose any planes. We will see if they withdraw into my BBs or continue toward Manila. The Jap has lost 2 CV and 2 Light Carriers to an apparant engagement with Allied Air power (not USA) south of Saigon. I see 1 CV and blasted Escorts
limping back north. My BBs will probably be too slow to engage but I may get my 3 CVs close enough to finish them off next week.

Europe -- USSR loses its first city - Lutsk. Antwerp and Amsterdam reduced to "1". Turkey Declares War on USSR.

Africa -- Still no changes.

S America -- Argentina declares war upon Brazil?! Razes Montevideo.


Week 15 '40 -- USSR retakes Lutsk and also Warsaw! The Nazis retake Verdun. 1st successful assault since Week 51 '39. The CV and its escort survivors head for Okinawa crossing in front of my CVs; Scratch one Jap CV and 5 severely damaged escorting DD '39s. BB Ise, BB Hyuga, DD '39 and a Transport are alongside Luzon I dispatch my 14 CAs and 10CLs to engage and
sink the force with no losses. Recon patrol spots the CV Kaga, CV Hiryu, CA, CL, and 4 DD '39 sortie from China I will engage with all forces next week when the transports will arrive in Manila.

Europe -- Germany loses Lille to France and Amsterdam to British.

Africa -- Mogadishu is added to the British Empire along with Tripoli, Tobruk, and Benghazi captured Week 1 '40.

Week 16 '40 Scratch 2 CVs,CA,CL, 5 DD'39 off of the Japanese Fleet. Discover and heavily damage the 3 remaining BBs who withdraw toward China. No losses. They have finally started Building CVs and CAs. I will invade Hainan and possibly Hong Kong with what was to be the Phillipines reinforcements. Bold or reckless, well it is really just a game. Turned on Infantry building in Manila, Guam and Davao (instead of infrastructure) to help out, just in case. Will prepare for another group of transports to leave Los Angeles with additional troops and some of my remaining escorts (though the number needed now should be very few as there are only 3 Jap SSs left.


On a Scenarion note, has it ever been tried to set the Japanese build priorities away from land units in favor of Sea and Air units?

To be continued..............
 
Between turns:
USA -- Continued offshore bombardment of Bordeaux - then moved off towards Spain.

France -- Nothing visiable.

England -- Subs destroyed a few German raiders.

Italy -- Bombing Corsica.

Japan -- Nothing visable.

Soviets -- Attacked German Inf near Radom and lost 2 tanks, Germany lost 2 Inf. Russian Inf advancing on Lutsk.

German Units Builds -- 2 Infantry and 3 Pz IIIs.

Turn 21
Russian Front -- Destroy many Russian tanks and Inf. Moving forces towards Minsk and Tallinn.

France -- Bombing starts on Strasbourg. No ground assault until it's softened up a bit. Sank many Brit subs.
 
Back
Top Bottom