Gattamelata,
"I've got some comments and questions. I'll try to present them in an organized way.
First, congratulations on releasing version 2.5. I've been playing it for the past three months and I'm enjoying it quite a bit. I like what you've done with the Railroad Construction units - it makes investing in railroads a strategic decision, and I think it's a magnificent compromise. It's too bad that removing "Build Railroads" from worker units breaks the terraform AI. The AI really suffers from a lack of workers in 2.5 - pollution cripples their production and they can't connect themselves to unconnected resources."
Gattamelata
That is a severe problem.
Will probably return to the old solution should there be a version 2.6.
"Second, I've noticed some inconsistency in the application of the "Lethal Land Bombard" attribute in air units. I recall reading one of your posts over a year ago which said that all dive bomber and carpet bomber units should have Lethal Land Bombard. Is this still true?
Here is an example of the inconsistency: German dive bomb and ground attack air units all have Lethal Land Bombard, including the Ju-87B, FW-190G, and Me-262. In contrast, no American or Japanese dive bomb units have Lethal Land Bombard, including the A-24 Banshee, the Avenger, the P-38 Lightning, the SB2C Helldiver, or the F4U Corsair for the Americans; and the D3A Val, D4Y Judy, or the B7A Grace for the Japanese.
Is this an oversight, or is it intentional?"
Gattamelata
In fact I am considering to take out Lethal Land Bombard from
all air-units since they are powerful enough without it.
"Third, I've noticed some instances of a "Plains 2" terrain which occurs very rarely, mainly in central Africa and South America. The main difference between Plains and Plains 2 is that Plains 2 is both less productive and it takes about twice as long to terraform."
Gattamelata
OK I will take a look a this with regard to version 2.6.
"Finally, I'd like to thank you once again for all of your hard work. No other game can compete with your scenario. I've tried Civ IV again and it just feels so small in scope that it's like a game of Pac Man next to WWII-Global.
I'm looking forward to 2.6!"
Gattamelata
Thank you.
I am very glad to hear that.
I have now worked with scenario-creation for more then
five years. During these years I have got massive support from many people here at Civ III Completed Scenarios.
Without it I would have quitted a long time ago.
The above is in sharp contrast to "The Good Old Boys people" that dominate
posting at Civ III - Creation&Customization.
In their eyes my scenarios does not exist and have never existed.
By the way they had the same attitude against Sarevok.
In logic with that I would not rule out that I in the future will place new scenarios and mods
at the SOE site only.
The people at that site respect the work I have done for the Civ-community.
http://www.stormoverciv.net/index.php
Rocoteh