WW2-Global

I am curious, I have seen an "AI no raze" city modification floating around, is there a reason that has not been applied to WW2 Global, because the AI often razes cities all the time still, even with the wonders. Unless it causes other problems, I personally have never tried the mod before.

EDIT:
Does anyone have an explanation as to why the AI razes cities? Britain invaded through southern italy and razed Rome, Palermo, and Taranto. I figure more cities are to come. I have invaded all of France and plan to take Yugoslavia next due to ease of invasion. Week 42, 1940[/QUOTE]
 
Started game as Germany (first ever) Emporer Difficulty 2.5 Ironman rules, no reloads
Week 36, 1939 - Begin assault on Poland and Netherlands. Sweden declares war on me out of nowhere.
Week 37, 1939 - Defeated Poland; Launched mainland assault on Sweden, taking Malmo. Defeated Netherlands on European mainland.
Week 40, 1939 - Defeated Belgium on European mainland.
Week 42, 1939 - Great Britain has broke through minefield near Oslo, Norway-Denmark.
Week 44, 1939 - Defeated Sweden. Beginning plans to attack Norway-Denmark under way(once right of passage ends). Inital blitzkrieg on France successful, taking Verdun and Lille.
Week 52, 1939 - US Navy has taken catastrophic losses by trying to bring ships up through the Britain/German Coast. So far (over last several turns), 2 battleships, 10-12 cruisers, close to 70 destroyers, and around 20 subs have been sunk to minimal losses of my own. UBoat Type IX have been invaluable, taking out 2-3 ships each per turn.
Week 6, 1940 - France defeated on European mainland. Norway-Denmark told me to remove my troops from their territory, so I did and it also moved the minefields near Copenhagen.
Week 7, 1940 - Declare war on Norway-Denmark.
Week 9, 1940 - Finally able to plant spy in the U.S. and Britain after 8 attempts each (every couple turns) at a cost of close to 3000+ gold. Top producing city is Prague at around 210 shields/turn.
Week 11, 1940 - Norway-Denmark defeated.
Week 13, 1940 - Heavy air and sea bombardment of London has begun.
Week 14, 1940 - The bombardment of London was so successful that the taking of London has occured with a single transport. Using the Ju 87B's lethal land bombardment, I was able to wipe out a large majority of their defensive forces.
 
I am curious, I have seen an "AI no raze" city modification floating around, is there a reason that has not been applied to WW2 Global, because the AI often razes cities all the time still, even with the wonders. Unless it causes other problems, I personally have never tried the mod before.

The no-raze mod cannot be "applied" to a mod as such. It is a modified .exe file that you can run any mod or even the regular game in. iow, if you download it, all you have to do is open your no-raze just like you would normally open Conquests and anything you play will have razing disabled. As such I would not be at all surprised if it has been used for WW2 Global, I certainly would.
 
I am curious, I have seen an "AI no raze" city modification floating around, is there a reason that has not been applied to WW2 Global, because the AI often razes cities all the time still, even with the wonders. Unless it causes other problems, I personally have never tried the mod before.

tom2050,

There is a "no raze patch" that can be downloaded:

http://www.stormoverciv.net/forums/showthread.php?p=14866#post14866

For several reasons (including legal) I have decided not to include the
patch with the WW2-Global download.
There have earlier been two long discussions here on this issue.


Rocoteh
 
Hey Roc,

Just back from my deployment in Iraq hence my lack of activity and updates. I have jumped on the site to see what updates you have in store with this great scenario. I've just downloaded 2.5 and will drop it onto my new supercharged laptop to give it a good test. Throughout my time 'over there' I had a daily reminder of this scenario with a burnt out T34/85 tank quietly rusting away. How it got there I'll never know since I thought the iraqis had only T55's and T72's but anyway it was pretty cool. I'll keep you all posted of my thoughts and activities with the new 2.5 playtest. I'll think I'll give the Russians a run this time just to test out the T34's!

Hornblower
 
Hey Roc,

Just back from my deployment in Iraq hence my lack of activity and updates. I have jumped on the site to see what updates you have in store with this great scenario. I've just downloaded 2.5 and will drop it onto my new supercharged laptop to give it a good test. Throughout my time 'over there' I had a daily reminder of this scenario with a burnt out T34/85 tank quietly rusting away. How it got there I'll never know since I thought the iraqis had only T55's and T72's but anyway it was pretty cool. I'll keep you all posted of my thoughts and activities with the new 2.5 playtest. I'll think I'll give the Russians a run this time just to test out the T34's!

Hornblower

Hornblower,

Welcome back!
Good to see you here again.

Looking forward to hear what you think about version 2.5.
What I can remember a 2.5 Russia playtest have not been reported so far.
Its possible its more difficult then 2.4 since Germany AI production-strategy
should be better now.

On the T34/85:
Agree. Its strange since its said that Iraq had no T34:s during the
war 1991.

Rocoteh
 
Followed the directions on the opening page.

However, I get an opening page with the correct civs and descriptions but vanilla firaxis leaderheads? Figured that was wrong, but tried picking one anyways and I can never get out of the "configuring..." status bar.

Hopefully I made a common mistake somehow?
 
Drivebymaster,

On paratroopers:

Its a bug.
Thank you for reporting it.

On city-razing:

If a city is close to another city or cities it seems to increase the
risk for AI razing it.
Autoproduction of units will also have that effect.

Rocoteh

Another question. Why can't I create paratroopers and marines? A lot of the time as germany I need some marine units, especially to try to take Malta, as their is no land to land tanks next to.
 
Followed the directions on the opening page.

However, I get an opening page with the correct civs and descriptions but vanilla firaxis leaderheads? Figured that was wrong, but tried picking one anyways and I can never get out of the "configuring..." status bar.

Hopefully I made a common mistake somehow?

How long have you waited for configuring to complete? It really takes a lot of time (size of the map, number of units).
There are no custom Leaderheads, so there is everything correct with the vanilla heads.
 
Another question. Why can't I create paratroopers and marines? A lot of the time as germany I need some marine units, especially to try to take Malta, as their is no land to land tanks next to.

Drivebymaster,

However the German Infantry has amphibious capacity.

On paratroopers and marines:

There were never a large number of these divisions created.
(If one see to the historic situation.)
That was the main reason for the current solution.

Rocoteh
 
This have been added to Post 1:
(Also changed Post 2.)


Recommended minimum computer capacity: 2 GB RAM and Quad-Core Processor.



Rocoteh
 
Rocoteh -
An update on my 2.5 Regent game, as France -
up to Week 15, 1941

Where to begin? I'm still holding out against the Nazi onslaught, though just barely. France doesn't seem to have the capacity to build enough armor and artillery to hold off the Germans forever.

I have lost no cities to the Germans, although they came within an eyelash of taking Paris on Week 12 1941. The Germans pour armor (Panzer IIIe's) and an assortment of infantry units (HEAVILY laced with Romanians, Hungarians, and Bulgarians) from Belgium, southward into the forest just east of Verdun. In Verdun, I've stacked almost all my artillery, so when the Germans show up outside Verdun, I use the artillery to soften them up, and counterattack their attackers when conditions are favorable. On two occasions since my last post they have also launched frontal attacks against Strasbourg, but have made no headway. (I sure hope the Kronenbourg Brewery was undamaged!)

The Luftwaffe has long since destroyed my entire air fleet, and I'm always desperately building ground units to try to stem the tide, so I haven't been able to re-constitute my air forces.
The British briefly recaptured Antwerp from the Germans, but Germany took it back immediately.
The Germans have landed two contingents of paratroopers on Corsica, but I've been able to defeat them.
Italy is still sending the occasional armor units, plus the occasional paratrooper or marine against my southern cities. However, it's proven nothing more than a nuisance.

In the Med, the Americans took Cagliari from Italy on Week 16, 1940. The only action now in the Med is my "allies" sailing merrily about, doing nothing more hostile than bombarding Palermo mercilessly.
In Africa, I captured Bisciara from the Italians in Week 29 of 1940, and the British have taken all the other Italian holdings except Addis Abbaba, Tobruk, and Stanleyville.

There is A LOT of action in the Pacific. The Japanese razed Pt Moresby, they've captured Singapore and Hong Kong, and they have eliminated the Communist Chinese (razed Urumtsi in Week 45 1940, and captured the last city, Tian Shou, in Week 2, 1941). Japan has also captured Padang and Palembang.
Fakfak has changed hands several times - it's currently held by the Brits, who took it in Week 38 1941. Banjarmasin has also changed hands quite a bit, and the AMERICANS captured it in Week 8 1941!
The Japanese have taken most of the other Chinese cities, as well - the 'core' Chinese cities around Chengdu and Chungking, stretching westward to Lhasa and Khotan are still in Chinese hands, but Japan controls everything else.

The British declared war on the Soviets in Week 26 1940, and the Soviets promptly captured Damascus from me, razed Kirkuk, captured Kuwait, and took all of Persia except for Kabul. The Soviets also captured the three northernmost Swedish cities, between Week 48 and Week 50 1940.

In the head-scratcher department, THAILAND declared war on me in Week 31 1940. They sent a stack of infantry against Saigon and sailed their coastal defense ships southward, and that's the last I saw of them. After a couple of turns, the Brits made peace with them, and I'm too weak in Indochina to divide my forces to attack Thailand, so I let 'em go.

My strategy is to hold on in Europe as long as possible, although I don't think that will be much longer - I'll be surprised if I'm still in France at the end of 1941. The Germans made a big push against Paris in Week 12 1941, and I exhausted most of my armor, and split up my artillery, in holding them off. I also see another stack of 6 Panzer's waiting to cross the border from Belgium now, and there are a couple of infantry units still loose in the forests east of Verdun - I think I'll be hard-pressed to withstand the next attack.
Once my northern tier of cities (Verdun, Lille, and Paris) falls, I'll fall back to Bordeaux and Marseilles.
When/if the Germans kick me out of France altogether, my plan is to to try to assemble enough forces in north Africa to re-establish myself somewhere on the Continent - maybe in Italy, or even Spain. But I'll just have to see how it goes...

The wild-card in the whole situation is the Soviets. If/when the Soviets and Germans go to war, I'm thinking my lot will improve, since I won't be the sole focus of the German ground forces.

(Correction to my last post - I mentioned positioning all my bombers in Cherbourg - DUH! wrong city, wrong peninsula - I meant Brest.)


My impressions of 2.5 so far -
The AI seems to play the Axis very well, or at least pretty aggressively. The Japanese are simply rolling over the Chinese and the Italians are very aggressive, given their limited means. I'm not sure what to say about the Germans, since I've never played against them in Europe before.

The Allies seem very aggressive in the Pacific, but I sure wish they would channel some of that toward the Germans - the Brits and Americans evidently will simply not engage the Germans in any significant way. (Bombarding Antwerp turn after turn after turn doesn't count, in my book!)
I'll post more in a week or so.
 
:lol: ahahah your damn right you need a quad core :D

you finally get one?

Don't have one. But my AMD handles it fine (if I remember correctly, haven't played this in a while).
 
Started game as Germany (first ever) Emporer Difficulty 2.5 Ironman rules, no reloads
Week 36, 1939 - Begin assault on Poland and Netherlands. Sweden declares war on me out of nowhere.
Week 37, 1939 - Defeated Poland; Launched mainland assault on Sweden, taking Malmo. Defeated Netherlands on European mainland.
Week 40, 1939 - Defeated Belgium on European mainland.
Week 42, 1939 - Great Britain has broke through minefield near Oslo, Norway-Denmark.
Week 44, 1939 - Defeated Sweden. Beginning plans to attack Norway-Denmark under way(once right of passage ends). Inital blitzkrieg on France successful, taking Verdun and Lille.
Week 52, 1939 - US Navy has taken catastrophic losses by trying to bring ships up through the Britain/German Coast. So far (over last several turns), 2 battleships, 10-12 cruisers, close to 70 destroyers, and around 20 subs have been sunk to minimal losses of my own. UBoat Type IX have been invaluable, taking out 2-3 ships each per turn.
Week 6, 1940 - France defeated on European mainland. Norway-Denmark told me to remove my troops from their territory, so I did and it also moved the minefields near Copenhagen.
Week 7, 1940 - Declare war on Norway-Denmark.
Week 9, 1940 - Finally able to plant spy in the U.S. and Britain after 8 attempts each (every couple turns) at a cost of close to 3000+ gold. Top producing city is Prague at around 210 shields/turn.
Week 11, 1940 - Norway-Denmark defeated.
Week 13, 1940 - Heavy air and sea bombardment of London has begun.
Week 14, 1940 - The bombardment of London was so successful that the taking of London has occured with a single transport. Using the Ju 87B's lethal land bombardment, I was able to wipe out a large majority of their defensive forces.

tom2050,

Thank you for the report.

Very good start I think.
You conquered London fast.
Britain should fall within a few turns now.

Will you strike east after that?

Welcome back with more reports.

Rocoteh
 
somdnole,

Thank you for the report.

"Rocoteh -
An update on my 2.5 Regent game, as France -
up to Week 15, 1941

Where to begin? I'm still holding out against the Nazi onslaught, though just barely. France doesn't seem to have the capacity to build enough armor and artillery to hold off the Germans forever."
somdnole

Agree.

"I have lost no cities to the Germans, although they came within an eyelash of taking Paris on Week 12 1941. The Germans pour armor (Panzer IIIe's) and an assortment of infantry units (HEAVILY laced with Romanians, Hungarians, and Bulgarians) from Belgium, southward into the forest just east of Verdun. In Verdun, I've stacked almost all my artillery, so when the Germans show up outside Verdun, I use the artillery to soften them up, and counterattack their attackers when conditions are favorable. On two occasions since my last post they have also launched frontal attacks against Strasbourg, but have made no headway. (I sure hope the Kronenbourg Brewery was undamaged!)

The Luftwaffe has long since destroyed my entire air fleet, and I'm always desperately building ground units to try to stem the tide, so I haven't been able to re-constitute my air forces.
The British briefly recaptured Antwerp from the Germans, but Germany took it back immediately.
The Germans have landed two contingents of paratroopers on Corsica, but I've been able to defeat them.
Italy is still sending the occasional armor units, plus the occasional paratrooper or marine against my southern cities. However, it's proven nothing more than a nuisance."
somdnole

The best solution is probably to focus on production of ground
units until the German offensive runs out of steam.

"There is A LOT of action in the Pacific. The Japanese razed Pt Moresby, they've captured Singapore and Hong Kong, and they have eliminated the Communist Chinese (razed Urumtsi in Week 45 1940, and captured the last city, Tian Shou, in Week 2, 1941). Japan has also captured Padang and Palembang.
Fakfak has changed hands several times - it's currently held by the Brits, who took it in Week 38 1941. Banjarmasin has also changed hands quite a bit, and the AMERICANS captured it in Week 8 1941!
The Japanese have taken most of the other Chinese cities, as well - the 'core' Chinese cities around Chengdu and Chungking, stretching westward to Lhasa and Khotan are still in Chinese hands, but Japan controls everything else."
somdnole

Rather good play from Japan-AI.
A surprise.

"The British declared war on the Soviets in Week 26 1940, and the Soviets promptly captured Damascus from me, razed Kirkuk, captured Kuwait, and took all of Persia except for Kabul. The Soviets also captured the three northernmost Swedish cities, between Week 48 and Week 50 1940."
somdnole

A pointless declaration of war from Britain-AI.



"My strategy is to hold on in Europe as long as possible, although I don't think that will be much longer - I'll be surprised if I'm still in France at the end of 1941. The Germans made a big push against Paris in Week 12 1941, and I exhausted most of my armor, and split up my artillery, in holding them off. I also see another stack of 6 Panzer's waiting to cross the border from Belgium now, and there are a couple of infantry units still loose in the forests east of Verdun - I think I'll be hard-pressed to withstand the next attack.
Once my northern tier of cities (Verdun, Lille, and Paris) falls, I'll fall back to Bordeaux and Marseilles.
When/if the Germans kick me out of France altogether, my plan is to to try to assemble enough forces in north Africa to re-establish myself somewhere on the Continent - maybe in Italy, or even Spain. But I'll just have to see how it goes..."
somdnole

It will be interesting to hear if it will be possible to defend
the French homeland.
I think there is a good chance.

"My impressions of 2.5 so far -
The AI seems to play the Axis very well, or at least pretty aggressively. The Japanese are simply rolling over the Chinese and the Italians are very aggressive, given their limited means."
somdnole.

That is positive.

Thank you and welcome back.

Rocoteh
 
This is Post 8 000!

A great thank you to all the posters in this thread!

In december this year its four years since the WW2-Global scenario was launched.

Rocoteh
 
Don't have one. But my AMD handles it fine (if I remember correctly, haven't played this in a while).

Tank_Guy#3,

I am glad to hear that.

I think its a good idea to set the recommended minimum
computer capacity high since players with old computers
should now not be surprised by long waiting time between turns.

Rocoteh
 
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